Player Matchup

Sun Wukong
Sun Wukong
EvanTPF
Sun Wukong
Level 49
God Stats
2W - 5L
1,476 SR
Queue Stats
66W - 79L
1,479 Elo+
Solo
Hera
Hera
Marinod
Hera
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,210 Elo+
Party 2
Chaac
Chaac
MechaGcat
Chaac
Level 109
God Stats
5W - 4L
1,550 SR
Queue Stats
51W - 44L
1,527 Elo+
Solo
Neith
Neith
Skychao
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,425 Elo+
Party 2
He Bo
He Bo
TempestMonkey
He Bo
Level 109
God Stats
1W - 1L
1,105 SR
Queue Stats
6W - 4L
1,673 Elo+
Solo
Team Averages
Level 69
1,426 SR
1,463 Elo+

VS

Team Averages
Level 59
1,536 SR
1,507 Elo+
Persephone
Persephone
BanjoPookie16
Persephone
Level 26
God Stats
132W - 101L
1,538 SR
Queue Stats
189W - 173L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
GLENNGOD
Danzaburou
Level 46
God Stats
27W - 16L
1,615 SR
Queue Stats
184W - 151L
1,515 Elo+
Party 1
Bastet
Bastet
LadyMarbles
Bastet
Level 121
God Stats
23W - 40L
1,343 SR
Queue Stats
560W - 561L
1,464 Elo+
Solo
Odin
Odin
TraderToes
Odin
Level 60
God Stats
14W - 7L
1,635 SR
Queue Stats
464W - 368L
1,537 Elo+
Party 1
Thoth
Thoth
plxcix
Thoth
Level 43
God Stats
5W - 4L
1,549 SR
Queue Stats
23W - 26L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EvanTPF
Sun Wukong
18
6 / 1 / 11
11,415
1,142
9,235
13,836
10,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Marinod
Hera
19
5 / 5 / 16
12,101
1,210
18,091
7,969
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
MechaGcat
Chaac
17
3 / 5 / 14
10,410
1,041
16,407
16,393
16,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Skychao
Neith
18
2 / 1 / 16
10,453
1,045
8,216
5,442
2,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
11 / 4 / 12
12,584
1,258
14,250
12,046
4,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

198

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BanjoPookie16
Persephone
16
1 / 5 / 4
9,968
997
12,326
13,130
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GLENNGOD
Danzaburou
16
4 / 4 / 6
10,921
1,092
7,844
11,105
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
4 / 9 / 8
10,783
1,078
9,806
13,889
5,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 4 / 9
11,487
1,149
9,948
18,259
19,360
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
plxcix
Thoth
17
2 / 6 / 9
10,856
1,086
11,253
12,785
5,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
52
27
Kills
16
16
Deaths
28
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Persephone
BanjoPookie16
Persephone
1
5
4
0.6
W
Sun Wukong
EvanTPF
Sun Wukong
6
1
11
11.5
L
Danzaburou
GLENNGOD
Danzaburou
4
4
6
1.75
L
Bastet
4
9
8
0.89
W
Hera
Marinod
Hera
5
5
16
2.6
W
Chaac
MechaGcat
Chaac
3
5
14
2
W
Neith
Skychao
Neith
2
1
16
10
W
11
4
12
4.25
L
5
4
9
2.38
L
Thoth
plxcix
Thoth
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,199
Damage
51,177
55,686
Taken
69,168
36,759
Mitigated
39,473
11,765
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BanjoPookie16
Persephone
12,326
282
0
444
13,130
4,735
0
5,002
7,693
41,513
0
W
Sun Wukong
EvanTPF
Sun Wukong
9,235
1,354
0
6,564
13,836
10,741
0
6,277
7,441
0
33,256
L
Danzaburou
GLENNGOD
Danzaburou
7,844
3,959
0
782
11,105
4,367
0
3,922
6,753
0
23,265
L
Bastet
9,806
3,568
351
435
13,889
5,792
0
8,259
5,495
0
21,347
W
Hera
Marinod
Hera
18,091
3,899
0
50
7,969
2,921
0
2,539
5,430
45,618
0
W
Chaac
MechaGcat
Chaac
16,407
2,858
0
3,397
16,393
16,223
0
6,940
9,206
0
29,970
W
Neith
Skychao
Neith
8,216
2,973
0
1,406
5,442
2,015
0
2,325
3,117
0
23,007
W
14,250
750
0
348
12,046
4,859
0
5,498
6,425
20,847
0
L
9,948
2,008
0
0
18,259
19,360
0
8,930
8,417
0
20,282
L
Thoth
plxcix
Thoth
11,253
589
0
784
12,785
5,219
0
6,227
6,234
36,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,963
Gold Earned
54,015
216
Minions Killed
200
11
Camps Cleared
3
1,016,707
Distance Traveled
1,048,265
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,968
997
62
6
1
204,151
1
W
Sun Wukong
11,415
1,142
56
6
1
230,959
0
L
Danzaburou
10,921
1,092
33
3
1
200,974
0
L
Bastet
10,783
1,078
19
2
0
207,797
0
W
Hera
12,101
1,210
65
7
2
195,596
0
W
Chaac
10,410
1,041
35
4
1
203,268
1
W
Neith
10,453
1,045
39
4
4
180,724
0
W
He Bo
12,584
1,258
21
2
3
206,160
0
L
Odin
11,487
1,149
24
2
1
231,263
1
L
Thoth
10,856
1,086
62
6
0
204,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role