Player Matchup

He Bo
He Bo
I Soviet Hero I
He Bo
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 243L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mobs
Ah Muzen Cab
Level 149
God Stats
2W - 0L
1,890 SR
Queue Stats
31W - 47L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
RadiantxSavior
Kuzenbo
Level 129
God Stats
3W - 3L
1,689 SR
Queue Stats
95W - 127L
1,383 Elo+
Party 2
Eset
Eset
SymbioticREAPER
Eset
Level 127
God Stats
1W - 2L
1,289 SR
Queue Stats
85W - 119L
1,388 Elo+
Party 2
Sol
Sol
animeAlmighty
Sol
Level 82
God Stats
4W - 4L
1,512 SR
Queue Stats
495W - 508L
1,466 Elo+
Solo
Team Averages
Level 114
1,576 SR
1,416 Elo+

VS

Team Averages
Level 110
1,558 SR
1,521 Elo+
Janus
Janus
AoK Blue Dragon
Janus
Level 92
God Stats
2W - 1L
1,283 SR
Queue Stats
24W - 13L
1,560 Elo+
Solo
Rama
Rama
CuppyCake0621
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 127L
1,504 Elo+
Party 1
Chang'e
Chang'e
NetsircSun
Chang'e
Level 107
God Stats
1W - 1L
1,812 SR
Queue Stats
47W - 40L
1,500 Elo+
Party 1
Anubis
Anubis
SpectrumMowax
Anubis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,631 Elo+
Solo
King Arthur
King Arthur
XGN GOAT
King Arthur
Level 153
God Stats
1W - 2L
1,695 SR
Queue Stats
285W - 324L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 6
12,029
633
8,424
12,302
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Mobs
Ah Muzen Cab
20
8 / 8 / 13
14,260
751
28,771
25,156
10,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 1 / 25
13,185
694
13,427
23,841
39,959
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 6 / 8
14,540
765
26,224
20,031
10,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 3 / 17
14,008
737
26,544
19,659
8,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 11
14,130
744
31,823
22,955
9,489
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 6 / 11
13,942
734
18,561
22,893
8,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
NetsircSun
Chang'e
20
2 / 7 / 14
12,537
660
9,545
24,831
11,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 9 / 6
14,216
748
22,761
28,659
15,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
XGN GOAT
King Arthur
11
0 / 5 / 6
9,462
498
3,269
14,611
10,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
74
34
Kills
26
26
Deaths
34
69
Assists
48
Player
Kills
Deaths
Assists
KDA
L
8
7
11
1.93
L
6
6
11
1.92
W
6
8
6
1.13
W
Ah Muzen Cab
Mobs
Ah Muzen Cab
8
8
13
1.81
L
Chang'e
NetsircSun
Chang'e
2
7
14
1.29
W
2
1
25
14.5
L
10
9
6
1.44
W
12
6
8
2.67
L
King Arthur
XGN GOAT
King Arthur
0
5
6
0.6
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,390
Damage
85,959
100,989
Taken
113,949
73,046
Mitigated
55,180
46,473
Healing
54,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,823
1,062
2,716
5,030
22,955
9,489
593
13,741
9,214
61,088
0
L
18,561
9,480
1,314
5,831
22,893
8,940
2,168
16,613
6,280
0
42,162
W
8,424
177
401
567
12,302
3,838
214
7,369
4,933
22,397
0
W
Ah Muzen Cab
Mobs
Ah Muzen Cab
28,771
18,395
1,052
8,606
25,156
10,433
3,367
16,764
8,392
0
53,750
L
Chang'e
NetsircSun
Chang'e
9,545
416
14,879
10,842
24,831
11,251
675
18,599
6,232
23,739
0
W
13,427
4,864
2,599
6,831
23,841
39,959
615
12,519
11,322
22,784
0
L
22,761
193
1,204
9,145
28,659
15,134
272
16,390
12,269
49,353
0
W
26,224
903
8,748
5,932
20,031
10,673
584
13,989
6,042
48,080
0
L
King Arthur
XGN GOAT
King Arthur
3,269
637
151
2,914
14,611
10,366
0
9,276
5,335
0
6,938
W
26,544
2,586
3,954
7,783
19,659
8,143
1,039
13,488
6,171
59,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,022
Gold Earned
64,287
199
Minions Killed
245
0
Camps Cleared
0
1,609,795
Distance Traveled
1,409,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,130
744
74
4
0
319,687
0
L
Rama
13,942
734
77
4
0
291,382
0
W
He Bo
12,029
633
20
1
0
231,550
0
W
Ah Muzen Cab
14,260
751
56
3
0
272,749
0
L
Chang'e
12,537
660
28
1
0
360,141
0
W
Kuzenbo
13,185
694
7
0
0
424,674
0
L
Anubis
14,216
748
62
3
0
288,880
0
W
Eset
14,540
765
48
3
0
311,874
0
L
King Arthur
9,462
498
4
0
0
149,062
0
W
Sol
14,008
737
68
4
0
368,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role