Player Matchup

Bakasura
Bakasura
HanselOm18
Bakasura
Level 18
God Stats
13W - 14L
1,445 SR
Queue Stats
56W - 59L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
IWantNikesThighs
Baba Yaga
Level 28
God Stats
11W - 9L
1,816 SR
Queue Stats
265W - 246L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
Iris_The_Goblin
Cthulhu
Level 18
God Stats
50W - 22L
1,495 SR
Queue Stats
202W - 206L
1,504 Elo+
Party 1
Tyr
Tyr
Sha-g0z
Tyr
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 43L
1,598 Elo+
Solo
Sol
Sol
XCOMMPL45
Sol
Level 16
God Stats
15W - 7L
1,689 SR
Queue Stats
29W - 27L
1,562 Elo+
Solo
Team Averages
Level 16
1,589 SR
1,542 Elo+

VS

Team Averages
Level 17
1,393 SR
1,574 Elo+
Ymir
Ymir
CopherZz
Ymir
Level 28
God Stats
2W - 3L
1,560 SR
Queue Stats
168W - 149L
1,643 Elo+
Solo
Scylla
Scylla
FierceLion26947
Scylla
Level 31
God Stats
2W - 4L
1,213 SR
Queue Stats
64W - 56L
1,488 Elo+
Party 2
Chaac
Chaac
aerek
Chaac
Level 7
God Stats
26W - 29L
1,367 SR
Queue Stats
149W - 135L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
sucmyjeff
Baron Samedi
Level 4
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 4L
1,688 Elo+
Solo
Anhur
Anhur
zynful1
Anhur
Level 14
God Stats
24W - 19L
1,153 SR
Queue Stats
131W - 118L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HanselOm18
Bakasura
14
7 / 2 / 3
9,177
656
7,332
10,183
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
14
10 / 2 / 4
9,252
661
12,934
8,814
3,718
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 9
7,881
563
3,247
9,414
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
14
2 / 1 / 2
8,603
615
5,514
9,025
6,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 1 / 6
8,273
591
7,110
7,862
2,878
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 3
7,553
540
4,713
13,333
5,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 3
5,906
422
4,667
9,866
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
aerek
Chaac
9
1 / 2 / 2
6,296
450
5,170
8,841
8,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
sucmyjeff
Baron Samedi
10
2 / 8 / 0
6,463
462
4,968
8,607
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
zynful1
Anhur
12
3 / 3 / 1
7,434
531
2,584
7,577
2,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
23
Kills
7
8
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
3
0.63
L
0
6
3
0.25
W
Bakasura
HanselOm18
Bakasura
7
2
3
4.25
W
Baba Yaga
10
2
4
6
W
0
2
9
2.25
W
Tyr
2
1
2
3
W
4
1
6
7
L
Chaac
aerek
Chaac
1
2
2
1
L
Baron Samedi
sucmyjeff
Baron Samedi
2
8
0
0.25
L
Anhur
zynful1
Anhur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,137
Damage
22,102
45,298
Taken
48,224
23,359
Mitigated
21,336
17,640
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,713
935
0
1,267
13,333
5,149
0
9,535
3,728
27,783
0
L
4,667
708
0
1,980
9,866
2,815
228
6,033
3,818
21,421
0
W
Bakasura
HanselOm18
Bakasura
7,332
6,215
0
2,112
10,183
3,936
648
2,154
7,738
0
47,522
W
Baba Yaga
12,934
1,382
0
2,758
8,814
3,718
882
4,498
3,940
51,106
0
W
3,247
121
323
3,168
9,414
6,115
593
2,551
6,622
19,524
0
W
Tyr
5,514
472
0
3,947
9,025
6,712
0
1,621
6,644
0
45,500
W
7,110
2,791
0
5,332
7,862
2,878
3,687
2,341
5,186
57,882
0
L
Chaac
aerek
Chaac
5,170
977
0
1,966
8,841
8,655
0
1,239
7,267
0
25,568
L
Baron Samedi
sucmyjeff
Baron Samedi
4,968
867
278
953
8,607
2,704
0
3,703
4,777
26,035
0
L
Anhur
zynful1
Anhur
2,584
1,176
0
1,736
7,577
2,013
0
2,781
4,726
0
23,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
33,652
413
Minions Killed
226
0
Camps Cleared
0
1,422,630
Distance Traveled
1,177,868
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,553
540
44
3
0
252,092
2
L
Scylla
5,906
422
36
3
0
245,141
2
W
Bakasura
9,177
656
88
6
0
314,089
1
W
Baba Yaga
9,252
661
81
6
0
281,641
4
W
Cthulhu
7,881
563
42
3
0
303,842
3
W
Tyr
8,603
615
99
7
0
275,907
3
W
Sol
8,273
591
103
7
0
247,151
1
L
Chaac
6,296
450
48
3
0
182,633
0
L
Baron Samedi
6,463
462
48
3
0
234,617
3
L
Anhur
7,434
531
50
4
0
263,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role