Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
Bonesaw9881
Hades
Gold III
Level 143
God Stats
6W - 5L
1,503 SR
Queue Stats
491W - 486L
1,448 MMR
Party 2
Neith
Neith
Gold V
LychinNMoss
Neith
Gold V
Level 105
God Stats
21W - 30L
1,530 SR
Queue Stats
210W - 218L
1,328 MMR
Solo
Sylvanus
Sylvanus
Gold V
Messiah401K
Sylvanus
Gold V
Level 158
God Stats
12W - 9L
1,644 SR
Queue Stats
1,150W - 1,167L
1,309 MMR
Solo
Mulan
Mulan
Gold V
nPhear
Mulan
Gold V
Level 110
God Stats
8W - 2L
1,820 SR
Queue Stats
189W - 189L
1,296 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,599 SR
1,376 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,589 SR
1,340 MMR
Tyr
Tyr
Silver III
AoW Merica
Tyr
Silver III
Level 106
God Stats
2W - 8L
1,570 SR
Queue Stats
20W - 36L
1,116 MMR
Party 1
Cerberus
Cerberus
Bronze III
CJX_Psycho
Cerberus
Bronze III
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 17L
1,355 MMR
Solo
Da Ji
Da Ji
Bronze III
FatDrac
Da Ji
Bronze III
Level 79
God Stats
1W - 3L
1,592 SR
Queue Stats
15W - 25L
1,308 MMR
Solo
Sol
Sol
Bronze III
JaySpex
Sol
Bronze III
Level 87
God Stats
10W - 12L
1,488 SR
Queue Stats
100W - 92L
1,375 MMR
Solo
Skadi
Skadi
Gold IV
TheMatt Donna
Skadi
Gold IV
Level 103
God Stats
13W - 10L
1,794 SR
Queue Stats
92W - 98L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
11 / 1 / 11
14,143
589
18,270
21,082
9,465
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 3 / 22
12,563
523
17,030
19,993
11,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 0 / 18
12,698
529
24,322
12,473
5,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Messiah401K
Sylvanus
15
2 / 7 / 14
10,265
428
8,934
23,124
25,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
nPhear
Mulan
20
14 / 5 / 15
14,118
588
19,104
22,817
19,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Morgan Le FayDanzaburouAthenaNu WaGilgamesh

VS

Bans
Cu ChulainnSetBakasuraLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 3
12,488
520
11,275
19,609
18,590
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
CJX_Psycho
Cerberus
17
4 / 8 / 5
11,223
468
8,139
25,826
18,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
FatDrac
Da Ji
17
2 / 9 / 8
11,697
487
8,608
19,813
7,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
18
5 / 11 / 5
12,158
507
15,742
23,331
7,165
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 7 / 6
11,583
483
14,711
19,165
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
40
Kills
16
16
Deaths
40
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
11
1
11
16.5
L
2
5
3
0.7
W
6
3
22
5.67
L
Cerberus
CJX_Psycho
Cerberus
4
8
5
0.81
L
Da Ji
FatDrac
Da Ji
2
9
8
0.67
L
Sol
5
11
5
0.68
W
7
0
18
16
W
Sylvanus
Messiah401K
Sylvanus
2
7
14
1.29
L
3
7
6
0.86
W
Mulan
nPhear
Mulan
14
5
15
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,660
Damage
58,475
99,489
Taken
107,744
71,124
Mitigated
57,280
42,027
Healing
19,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
18,270
8,809
4,301
10,666
21,082
9,465
1,948
4,715
16,367
0
93,153
L
11,275
1,340
44
2,094
19,609
18,590
652
1,412
18,197
0
74,466
W
17,030
1,247
1,811
8,657
19,993
11,738
2,482
6,540
13,453
87,014
0
L
Cerberus
CJX_Psycho
Cerberus
8,139
92
26
5,623
25,826
18,184
0
5,063
20,763
43,030
0
L
Da Ji
FatDrac
Da Ji
8,608
794
0
1,373
19,813
7,364
0
6,160
13,653
0
72,473
L
Sol
15,742
4,651
0
8,078
23,331
7,165
814
7,923
15,408
90,209
0
W
24,322
12,208
0
4,935
12,473
5,438
2,540
3,757
8,716
0
102,922
W
Sylvanus
Messiah401K
Sylvanus
8,934
1,677
4,205
3,929
23,124
25,047
933
4,853
18,271
35,799
9,014
L
14,711
7,237
0
2,504
19,165
5,977
520
5,375
13,790
0
102,386
W
Mulan
nPhear
Mulan
19,104
2,305
0
3,523
22,817
19,436
1,035
4,073
18,744
0
91,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,787
Gold Earned
59,149
612
Minions Killed
639
0
Camps Cleared
0
2,232,461
Distance Traveled
1,986,468
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,143
589
176
7
0
505,715
3
L
Tyr
12,488
520
140
6
0
447,059
3
W
Hades
12,563
523
124
5
0
443,359
8
L
Cerberus
11,223
468
98
4
0
381,090
0
L
Da Ji
11,697
487
113
5
0
411,322
10
L
Sol
12,158
507
123
5
0
342,800
2
W
Neith
12,698
529
128
5
0
436,537
1
W
Sylvanus
10,265
428
61
3
0
397,955
0
L
Skadi
11,583
483
165
7
0
404,197
0
W
Mulan
14,118
588
123
5
0
448,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role