Player Matchup

Sol
Sol
DragonOfKyushu
Sol
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,544 Elo+
Party 1
Medusa
Medusa
Lightskindevil97
Medusa
Level 102
God Stats
7W - 4L
1,440 SR
Queue Stats
113W - 86L
1,596 Elo+
Party 1
Chaac
Chaac
TharkDrone
Chaac
Level 85
God Stats
7W - 3L
1,560 SR
Queue Stats
35W - 27L
1,530 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,557 Elo+

VS

Team Averages
Level 54
1,351 SR
1,231 Elo+
Chaac
Chaac
JOLLY LOGIC
Chaac
Level 88
God Stats
0W - 3L
1,159 SR
Queue Stats
0W - 3L
1,042 Elo+
Party 2
Bacchus
Bacchus
OOH KILLEM56
Bacchus
Level 27
God Stats
0W - 2L
1,393 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 2
Ra
Ra
THJAM3773
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 16
10,865
836
16,555
10,388
3,543
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
10 / 4 / 11
10,684
822
13,245
10,335
3,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
16
9 / 0 / 11
11,247
865
9,354
8,722
10,528
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 2
9,623
740
11,840
17,356
11,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
OOH KILLEM56
Bacchus
10
2 / 10 / 3
8,516
655
2,114
13,374
13,932
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 9 / 4
8,860
682
7,514
12,711
4,411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
28
Kills
7
7
Deaths
28
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
3
16
5.67
L
4
9
2
0.56
W
10
4
11
3.88
L
Bacchus
OOH KILLEM56
Bacchus
2
10
3
0.35
L
1
9
4
0.33
W
Chaac
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,154
Damage
21,468
29,445
Taken
43,441
17,916
Mitigated
29,962
8,612
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,555
5,897
0
2,827
10,388
3,543
1,955
3,191
7,197
32,701
0
L
11,840
2,924
0
3,345
17,356
11,619
189
6,984
10,372
0
27,654
W
13,245
5,591
402
1,331
10,335
3,845
319
4,202
6,133
0
31,124
L
Bacchus
OOH KILLEM56
Bacchus
2,114
282
0
0
13,374
13,932
81
5,479
7,895
6,639
0
L
7,514
616
1,396
3,085
12,711
4,411
0
4,092
8,619
33,383
0
W
Chaac
9,354
2,375
0
4,052
8,722
10,528
505
2,235
6,487
0
52,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,796
Gold Earned
26,999
166
Minions Killed
103
0
Camps Cleared
0
701,160
Distance Traveled
545,376
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,865
836
48
4
0
229,144
0
L
Chaac
9,623
740
36
3
0
203,687
0
W
Medusa
10,684
822
51
4
0
234,024
0
L
Bacchus
8,516
655
3
0
0
164,100
0
L
Ra
8,860
682
64
5
0
177,589
0
W
Chaac
11,247
865
67
5
0
237,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role