Player Matchup

Achilles
Achilles
Silver I
F3ARED Marksman
Achilles
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,739 MMR
Solo
Merlin
Merlin
Platinum III
FSBroker
Merlin
Platinum III
Level 143
God Stats
270W - 307L
1,662 SR
Queue Stats
580W - 695L
1,855 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
khrento
Tsukuyomi
Diamond V
Level 107
God Stats
2W - 4L
1,564 SR
Queue Stats
299W - 350L
2,195 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,575 SR
1,930 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,676 SR
1,957 MMR
Zeus
Zeus
Diamond IV
Galandx
Zeus
Diamond IV
Level 160
God Stats
0W - 3L
1,621 SR
Queue Stats
109W - 112L
2,191 MMR
Solo
Artemis
Artemis
Gold V
Skuuchy
Artemis
Gold V
Level 141
God Stats
12W - 7L
1,649 SR
Queue Stats
41W - 41L
1,652 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Stuaart96
Sylvanus
Diamond V
Level 160
God Stats
62W - 51L
1,758 SR
Queue Stats
534W - 588L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
3 / 6 / 3
14,715
613
9,125
30,503
46,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
FSBroker
Merlin
20
1 / 4 / 6
15,553
648
17,911
15,278
6,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
khrento
Tsukuyomi
19
3 / 4 / 4
15,675
653
9,853
19,778
8,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ThothMorgan Le FayGilgameshTiamatAthena

VS

Bans
Cu ChulainnMedusaGebDanzaburouKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Galandx
Zeus
20
10 / 3 / 4
16,054
669
26,481
18,860
6,005
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Skuuchy
Artemis
20
3 / 3 / 10
14,699
612
17,425
17,481
6,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Stuaart96
Sylvanus
12
1 / 1 / 9
12,673
528
2,111
10,771
9,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
14
14
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
6
3
0.75
W
Merlin
FSBroker
Merlin
1
4
6
1
L
Zeus
Galandx
Zeus
10
3
4
4
L
Artemis
Skuuchy
Artemis
3
3
10
2.67
L
Sylvanus
Stuaart96
Sylvanus
1
1
9
5.5
W
Tsukuyomi
khrento
Tsukuyomi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,889
Damage
46,017
65,559
Taken
47,112
61,442
Mitigated
21,666
8,942
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,125
1,458
0
4,396
30,503
46,586
298
12,243
17,614
0
29,955
W
Merlin
FSBroker
Merlin
17,911
103
0
616
15,278
6,190
1,413
6,862
8,112
118,013
0
L
Zeus
Galandx
Zeus
26,481
2,268
129
4,429
18,860
6,005
366
9,300
9,560
85,937
0
L
Artemis
Skuuchy
Artemis
17,425
3,672
0
3,595
17,481
6,564
736
5,830
11,651
0
82,400
L
Sylvanus
Stuaart96
Sylvanus
2,111
478
3,760
3,643
10,771
9,097
328
2,781
7,990
14,459
0
W
Tsukuyomi
khrento
Tsukuyomi
9,853
1,689
0
3,930
19,778
8,666
1,527
8,222
11,241
0
68,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
43,426
277
Minions Killed
264
0
Camps Cleared
0
1,137,063
Distance Traveled
893,283
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,715
613
17
1
0
375,731
0
W
Merlin
15,553
648
183
8
0
381,809
2
L
Zeus
16,054
669
135
6
0
346,989
2
L
Artemis
14,699
612
108
5
0
383,995
3
L
Sylvanus
12,673
528
21
1
0
162,299
2
W
Tsukuyomi
15,675
653
77
3
0
379,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role