Player Matchup

Rama
Rama
 
Rama
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Deletrod
King Arthur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,634 Elo+
Solo
Anhur
Anhur
NovaO0lander
Anhur
Level 12
God Stats
6W - 8L
1,500 SR
Queue Stats
105W - 117L
1,408 Elo+
Solo
Cthulhu
Cthulhu
XxLordAzazelxX
Cthulhu
Level 13
God Stats
13W - 13L
1,372 SR
Queue Stats
30W - 39L
1,295 Elo+
Solo
Hades
Hades
nawaphon2001
Hades
Level 18
God Stats
5W - 3L
1,598 SR
Queue Stats
42W - 56L
1,453 Elo+
Solo
Team Averages
Level 14
1,494 SR
1,458 Elo+

VS

Team Averages
Level 35
1,510 SR
1,542 Elo+
Anubis
Anubis
Arbalest1999
Anubis
Level 7
God Stats
11W - 4L
1,602 SR
Queue Stats
17W - 10L
1,469 Elo+
Party 1
Pele
Pele
Chmouss
Pele
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 92L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
God_Amun_RA_
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,468 Elo+
Party 1
Ganesha
Ganesha
RayzerFox
Ganesha
Level 68
God Stats
4W - 4L
1,450 SR
Queue Stats
86W - 81L
1,528 Elo+
Party 1
Medusa
Medusa
skullller
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
9 / 6 / 1
12,220
1,222
17,602
19,584
4,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Deletrod
King Arthur
16
0 / 10 / 6
9,387
939
4,952
33,219
18,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 13 / 5
9,337
934
7,073
21,660
5,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 9 / 6
9,898
990
8,236
25,150
20,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 9 / 7
10,660
1,066
12,658
32,480
13,043
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 2 / 20
10,254
1,025
11,941
8,997
3,606
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Chmouss
Pele
19
29 / 3 / 8
14,529
1,453
45,022
15,834
13,044
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
God_Amun_RA_
Ah Puch
18
4 / 2 / 22
11,035
1,104
18,135
7,202
5,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
RayzerFox
Ganesha
20
1 / 1 / 40
13,206
1,321
20,377
16,593
22,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
skullller
Medusa
19
10 / 3 / 20
11,440
1,144
26,255
10,050
4,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
157
11
Kills
47
47
Deaths
11
25
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
9
6
1
1.58
W
Anubis
3
2
20
6.5
W
Pele
Chmouss
Pele
29
3
8
11
L
King Arthur
Deletrod
King Arthur
0
10
6
0.3
W
Ah Puch
God_Amun_RA_
Ah Puch
4
2
22
7.5
L
0
13
5
0.19
W
Ganesha
RayzerFox
Ganesha
1
1
40
21
L
1
9
6
0.44
L
1
9
7
0.5
W
Medusa
skullller
Medusa
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,521
Damage
121,730
132,093
Taken
58,676
62,129
Mitigated
48,336
12,537
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
17,602
12,352
0
2,127
19,584
4,789
0
7,286
12,298
0
34,105
W
Anubis
11,941
1,865
0
2,055
8,997
3,606
0
3,193
5,668
17,754
0
W
Pele
Chmouss
Pele
45,022
16,041
0
5,314
15,834
13,044
0
5,165
10,248
0
62,263
L
King Arthur
Deletrod
King Arthur
4,952
455
0
3,249
33,219
18,373
0
12,513
20,706
283
15,329
W
Ah Puch
God_Amun_RA_
Ah Puch
18,135
595
0
2,212
7,202
5,030
0
1,859
5,298
46,242
0
L
7,073
4,808
0
1,710
21,660
5,228
0
8,549
13,111
0
23,743
W
Ganesha
RayzerFox
Ganesha
20,377
1,628
798
3,212
16,593
22,273
0
5,324
11,089
30,544
0
L
8,236
356
307
1,631
25,150
20,696
0
9,764
15,386
25,927
0
L
12,658
598
518
2,995
32,480
13,043
0
12,341
20,139
31,352
0
W
Medusa
skullller
Medusa
26,255
13,145
0
2,226
10,050
4,383
0
4,685
5,196
0
56,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,502
Gold Earned
60,464
197
Minions Killed
213
4
Camps Cleared
6
844,491
Distance Traveled
935,426
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,220
1,222
33
3
0
150,854
1
W
Anubis
10,254
1,025
15
2
0
167,741
0
W
Pele
14,529
1,453
54
5
2
196,138
2
L
King Arthur
9,387
939
16
2
0
174,663
0
W
Ah Puch
11,035
1,104
72
7
2
178,606
0
L
Anhur
9,337
934
35
4
0
168,386
1
W
Ganesha
13,206
1,321
0
0
0
202,645
0
L
Cthulhu
9,898
990
47
5
1
163,669
2
L
Hades
10,660
1,066
66
7
3
186,919
0
W
Medusa
11,440
1,144
72
7
2
190,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role