Player Matchup

Cerberus
Cerberus
CptCaveMaan34
Cerberus
Level 148
God Stats
13W - 10L
1,452 SR
Queue Stats
365W - 404L
1,466 Elo+
Solo
Neith
Neith
Csimms11
Neith
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,282 Elo+
Party 1
Ah Puch
Ah Puch
DragonSlay3r087
Ah Puch
Level 86
God Stats
2W - 0L
1,803 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
EgyptAssassin11
Hercules
Level 102
God Stats
1W - 0L
1,653 SR
Queue Stats
42W - 42L
1,400 Elo+
Solo
Skadi
Skadi
Guizacher15
Skadi
Level 55
God Stats
20W - 22L
1,343 SR
Queue Stats
238W - 258L
1,481 Elo+
Solo
Team Averages
Level 100
1,550 SR
1,426 Elo+

VS

Team Averages
Level 65
1,348 SR
1,443 Elo+
Nu Wa
Nu Wa
Captain_CoKX
Nu Wa
Level 96
God Stats
12W - 17L
1,498 SR
Queue Stats
294W - 275L
1,461 Elo+
Solo
Vulcan
Vulcan
DeezusWalkz
Vulcan
Level 64
God Stats
5W - 9L
1,402 SR
Queue Stats
204W - 190L
1,416 Elo+
Solo
Chiron
Chiron
JuSiBuSai
Chiron
Level 56
God Stats
39W - 42L
1,363 SR
Queue Stats
482W - 539L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Z1_crypto
Sun Wukong
Level 65
God Stats
0W - 2L
1,223 SR
Queue Stats
5W - 6L
1,421 Elo+
Solo
Chaac
Chaac
atleta-junior
Chaac
Level 43
God Stats
0W - 2L
1,254 SR
Queue Stats
20W - 32L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CptCaveMaan34
Cerberus
16
2 / 1 / 8
9,882
988
5,903
15,760
18,165
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Csimms11
Neith
16
1 / 0 / 11
9,741
974
12,478
5,788
2,380
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 0 / 5
10,676
1,068
16,826
2,705
1,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
17
1 / 2 / 9
9,998
1,000
11,160
23,162
13,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 4
9,443
944
4,059
6,200
2,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

278

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,897
890
10,245
4,088
1,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
15
2 / 4 / 1
9,477
948
12,403
11,810
4,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
JuSiBuSai
Chiron
15
1 / 3 / 1
9,105
911
8,782
9,537
3,532
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Z1_crypto
Sun Wukong
15
0 / 4 / 2
8,797
880
10,107
14,506
9,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 3
8,788
879
7,459
14,239
12,342
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
13
Kills
3
3
Deaths
13
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Cerberus
CptCaveMaan34
Cerberus
2
1
8
6
W
Neith
Csimms11
Neith
1
0
11
6.5
L
Vulcan
2
4
1
0.63
W
7
0
5
9.5
W
Hercules
1
2
9
2.75
W
2
0
4
4
L
Chiron
JuSiBuSai
Chiron
1
3
1
0.5
L
Sun Wukong
Z1_crypto
Sun Wukong
0
4
2
0.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,426
Damage
48,996
53,615
Taken
54,180
37,279
Mitigated
31,150
18,797
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,245
5,112
497
299
4,088
1,510
0
949
3,139
27,385
0
W
Cerberus
CptCaveMaan34
Cerberus
5,903
360
798
2,282
15,760
18,165
0
6,978
8,782
24,323
0
W
Neith
Csimms11
Neith
12,478
5,528
1,376
2,142
5,788
2,380
0
2,679
3,109
0
42,364
L
Vulcan
12,403
3,375
362
1,630
11,810
4,677
0
5,312
6,498
31,849
0
W
16,826
68
0
0
2,705
1,038
0
1,782
923
30,997
0
W
Hercules
11,160
1,985
585
11,139
23,162
13,501
0
9,221
13,941
623
37,469
W
4,059
1,542
0
475
6,200
2,195
0
3,811
2,389
0
19,739
L
Chiron
JuSiBuSai
Chiron
8,782
3,398
1,030
1,398
9,537
3,532
0
3,672
5,865
0
22,849
L
Sun Wukong
Z1_crypto
Sun Wukong
10,107
3,260
0
606
14,506
9,089
0
7,649
6,857
0
22,137
L
7,459
928
15
4,090
14,239
12,342
0
5,679
8,560
3,868
16,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,740
Gold Earned
45,064
260
Minions Killed
197
3
Camps Cleared
5
1,004,280
Distance Traveled
954,527
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,897
890
33
3
0
155,232
3
W
Cerberus
9,882
988
32
3
0
201,859
0
W
Neith
9,741
974
99
10
1
187,018
4
L
Vulcan
9,477
948
59
6
3
196,975
0
W
Ah Puch
10,676
1,068
45
5
0
210,608
0
W
Hercules
9,998
1,000
51
5
1
239,804
0
W
Skadi
9,443
944
33
3
1
164,991
0
L
Chiron
9,105
911
39
4
0
185,399
0
L
Sun Wukong
8,797
880
35
4
2
206,583
0
L
Chaac
8,788
879
31
3
0
210,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role