Player Matchup

Hercules
Hercules
DenisSchulze1985
Hercules
Level 24
God Stats
0W - 3L
1,200 SR
Queue Stats
33W - 63L
1,309 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skullfinger16
Morgan Le Fay
Level 13
God Stats
0W - 4L
1,073 SR
Queue Stats
7W - 24L
1,101 Elo+
Party 1
Neith
Neith
afafightback
Neith
Level 11
God Stats
3W - 9L
1,163 SR
Queue Stats
53W - 70L
982 Elo+
Party 1
Team Averages
Level 16
1,145 SR
1,131 Elo+

VS

Team Averages
Level 19
1,384 SR
1,346 Elo+
Mulan
Mulan
 
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Sawdth
Cerberus
Level 14
God Stats
7W - 17L
1,358 SR
Queue Stats
14W - 27L
1,137 Elo+
Party 2
Ra
Ra
SetoJama4
Ra
Level 16
God Stats
6W - 4L
1,293 SR
Queue Stats
166W - 124L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,818
568
6,049
16,880
10,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Skullfinger16
Morgan Le Fay
11
0 / 5 / 0
6,803
567
7,740
7,219
2,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 0
7,328
611
5,157
8,435
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 1 / 12
8,907
742
6,061
12,282
7,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Sawdth
Cerberus
10
1 / 0 / 9
8,064
672
2,512
9,903
7,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
13 / 0 / 4
10,631
886
17,376
9,462
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
17
17
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
12
9
L
0
6
1
0.08
W
Cerberus
Sawdth
Cerberus
1
0
9
5.5
W
13
0
4
15
L
Morgan Le Fay
Skullfinger16
Morgan Le Fay
0
5
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
25,949
32,534
Taken
31,647
15,654
Mitigated
19,107
5,022
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,061
941
646
1,140
12,282
7,092
731
2,302
9,980
0
18,897
L
6,049
1,682
0
4,739
16,880
10,716
0
9,484
7,396
0
14,568
W
Cerberus
Sawdth
Cerberus
2,512
136
0
575
9,903
7,489
145
3,677
6,226
9,788
0
W
17,376
2,559
3,421
3,515
9,462
4,526
823
1,761
7,701
61,695
0
L
Morgan Le Fay
Skullfinger16
Morgan Le Fay
7,740
1,440
0
283
7,219
2,414
0
4,282
2,937
24,888
0
L
5,157
1,855
0
0
8,435
2,524
0
6,122
2,313
0
22,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,949
Gold Earned
27,602
83
Minions Killed
128
0
Camps Cleared
0
541,551
Distance Traveled
653,739
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,907
742
26
2
0
227,523
1
L
Hercules
6,818
568
9
1
0
214,084
1
W
Cerberus
8,064
672
10
1
0
212,964
0
W
Ra
10,631
886
92
8
0
213,252
4
L
Morgan Le Fay
6,803
567
34
3
0
175,840
0
L
Neith
7,328
611
40
3
0
151,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role