Player Matchup

Jing Wei
Jing Wei
MercifulBuddha96
Jing Wei
Level 107
God Stats
8W - 15L
1,378 SR
Queue Stats
693W - 706L
1,377 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Pein102
Kumbhakarna
Level 24
God Stats
29W - 20L
1,498 SR
Queue Stats
333W - 379L
1,309 Elo+
Party 4
Set
Set
SeanBinBallin
Set
Level 44
God Stats
3W - 12L
1,196 SR
Queue Stats
69W - 90L
1,319 Elo+
Party 3
Zeus
Zeus
ShiftyJayBC
Zeus
Level 44
God Stats
47W - 35L
1,441 SR
Queue Stats
70W - 93L
1,312 Elo+
Party 3
Kukulkan
Kukulkan
killerstringbean
Kukulkan
Level 103
God Stats
30W - 22L
1,615 SR
Queue Stats
320W - 284L
1,494 Elo+
Party 4
Team Averages
Level 64
1,426 SR
1,362 Elo+

VS

Team Averages
Level 61
1,412 SR
1,225 Elo+
Merlin
Merlin
BigJive
Merlin
Level 116
God Stats
1W - 5L
1,306 SR
Queue Stats
121W - 206L
1,229 Elo+
Party 2
Pele
Pele
Biwoill
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,138 Elo+
Party 2
Fafnir
Fafnir
CaptNoobTuber
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,293 Elo+
Party 1
Bellona
Bellona
ShyMotorMouth
Bellona
Level 37
God Stats
4W - 9L
1,371 SR
Queue Stats
55W - 74L
1,275 Elo+
Party 1
Neith
Neith
kastary
Neith
Level 108
God Stats
27W - 51L
1,383 SR
Queue Stats
99W - 184L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
8,224
514
6,369
8,069
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Pein102
Kumbhakarna
12
0 / 1 / 5
7,517
470
2,225
8,580
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 6
7,263
454
2,220
8,043
5,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 0 / 2
8,934
558
13,888
8,608
2,611
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 2
9,945
622
7,373
4,477
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigJive
Merlin
13
0 / 2 / 0
7,617
476
1,264
6,135
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Biwoill
Pele
11
1 / 3 / 0
6,562
410
2,620
9,034
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 2
7,070
442
2,369
12,622
12,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
11
1 / 4 / 2
6,697
419
2,512
11,948
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
kastary
Neith
12
1 / 2 / 2
7,253
453
8,795
8,195
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
4
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
BigJive
Merlin
0
2
0
0
L
Pele
Biwoill
Pele
1
3
0
0.33
L
1
3
2
0.67
W
2
1
0
2
W
Kumbhakarna
Pein102
Kumbhakarna
0
1
5
2.5
W
0
3
6
1
W
6
0
2
7
L
Bellona
1
4
2
0.5
L
Neith
kastary
Neith
1
2
2
1
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,075
Damage
17,560
37,777
Taken
47,934
18,851
Mitigated
27,947
13,231
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BigJive
Merlin
1,264
0
0
0
6,135
2,087
574
3,097
3,038
44,945
0
L
Pele
Biwoill
Pele
2,620
276
0
1,993
9,034
3,046
731
2,926
6,108
0
30,441
L
2,369
989
0
1,229
12,622
12,740
169
5,051
7,571
14,411
0
W
6,369
5,078
0
3,958
8,069
2,468
1,250
966
6,728
0
65,158
W
Kumbhakarna
Pein102
Kumbhakarna
2,225
190
158
1,741
8,580
6,356
0
1,295
6,688
13,517
0
W
2,220
945
230
1,307
8,043
5,476
371
32
7,964
0
27,013
W
13,888
1,637
453
4,730
8,608
2,611
1,650
889
7,681
62,980
0
L
Bellona
2,512
831
0
1,878
11,948
5,764
13
9,442
2,506
0
18,864
L
Neith
kastary
Neith
8,795
3,694
255
3,060
8,195
4,310
1,018
2,970
5,225
0
50,702
W
7,373
805
0
654
4,477
1,940
244
600
3,700
76,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
35,199
431
Minions Killed
336
0
Camps Cleared
0
1,439,392
Distance Traveled
1,374,905
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,617
476
109
7
0
272,945
3
L
Pele
6,562
410
51
3
0
279,326
0
L
Fafnir
7,070
442
20
1
0
269,464
6
W
Jing Wei
8,224
514
112
7
0
274,294
3
W
Kumbhakarna
7,517
470
15
1
0
306,192
4
W
Set
7,263
454
55
3
0
251,424
0
W
Zeus
8,934
558
111
7
0
278,191
5
L
Bellona
6,697
419
52
3
0
310,430
5
L
Neith
7,253
453
104
7
0
242,740
1
W
Kukulkan
9,945
622
138
9
0
329,291
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role