Player Matchup

Fenrir
Fenrir
Chasekillyou
Fenrir
Level 17
God Stats
6W - 5L
1,658 SR
Queue Stats
57W - 38L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
Gingeman
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 46L
1,597 Elo+
Party 1
Anubis
Anubis
Lev3rett
Anubis
Level 29
God Stats
12W - 11L
1,545 SR
Queue Stats
209W - 220L
1,519 Elo+
Solo
King Arthur
King Arthur
TheMoxii
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Rama
Rama
Xippie
Rama
Level 27
God Stats
5W - 7L
1,575 SR
Queue Stats
92W - 71L
1,590 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,560 Elo+

VS

Team Averages
Level 24
1,585 SR
1,563 Elo+
Jormungandr
Jormungandr
DWSRanger
Jormungandr
Level 29
God Stats
19W - 25L
1,509 SR
Queue Stats
149W - 142L
1,540 Elo+
Solo
Bakasura
Bakasura
DumpTruckSeason
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 65L
1,715 Elo+
Solo
Baron Samedi
Baron Samedi
ManGuyDudeG
Baron Samedi
Level 29
God Stats
42W - 20L
1,734 SR
Queue Stats
506W - 482L
1,557 Elo+
Solo
Ymir
Ymir
Sandles
Ymir
Level 26
God Stats
17W - 10L
1,681 SR
Queue Stats
98W - 75L
1,506 Elo+
Solo
Artemis
Artemis
SmitePlayzinu
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 5 / 2
6,291
449
2,804
10,041
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Gingeman
Sylvanus
10
4 / 4 / 7
7,286
520
5,094
10,791
8,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Lev3rett
Anubis
10
4 / 9 / 0
6,401
457
10,019
13,469
6,096
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
TheMoxii
King Arthur
10
0 / 6 / 3
5,768
412
3,578
8,803
5,071
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Xippie
Rama
13
6 / 5 / 3
8,109
579
8,647
14,684
4,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DWSRanger
Jormungandr
14
8 / 0 / 8
8,604
615
11,253
7,465
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
16
8 / 1 / 7
9,468
676
13,760
14,662
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ManGuyDudeG
Baron Samedi
14
12 / 1 / 7
9,043
646
11,742
9,108
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Sandles
Ymir
11
0 / 6 / 6
6,902
493
3,672
12,098
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
7
0 / 7 / 5
5,647
403
2,271
6,256
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
15
Kills
28
29
Deaths
15
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
2
0.4
W
Jormungandr
DWSRanger
Jormungandr
8
0
8
12
W
Bakasura
8
1
7
11.5
L
Sylvanus
Gingeman
Sylvanus
4
4
7
1.88
L
Anubis
Lev3rett
Anubis
4
9
0
0.44
W
Baron Samedi
ManGuyDudeG
Baron Samedi
12
1
7
15.5
W
Ymir
Sandles
Ymir
0
6
6
0.5
W
Artemis
0
7
5
0.36
L
King Arthur
TheMoxii
King Arthur
0
6
3
0.25
L
Rama
Xippie
Rama
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
42,698
57,788
Taken
49,589
27,535
Mitigated
24,461
15,576
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,804
521
0
1,580
10,041
3,759
0
4,270
5,530
0
34,894
W
Jormungandr
DWSRanger
Jormungandr
11,253
3,577
0
1,837
7,465
4,455
1,418
749
6,716
42,031
0
W
Bakasura
13,760
9,618
0
8,515
14,662
7,593
1,568
5,649
9,013
0
56,402
L
Sylvanus
Gingeman
Sylvanus
5,094
1,656
590
3,048
10,791
8,210
72
5,491
4,155
14,507
0
L
Anubis
Lev3rett
Anubis
10,019
911
0
3,988
13,469
6,096
286
5,936
6,270
36,537
0
W
Baron Samedi
ManGuyDudeG
Baron Samedi
11,742
2,210
2,500
3,504
9,108
3,716
915
3,701
5,407
48,787
0
W
Ymir
Sandles
Ymir
3,672
1,184
0
688
12,098
7,631
210
1,588
10,510
23,996
0
W
Artemis
2,271
1,366
0
156
6,256
1,066
90
3,426
2,830
0
6,885
L
King Arthur
TheMoxii
King Arthur
3,578
654
0
775
8,803
5,071
0
5,417
2,901
0
19,283
L
Rama
Xippie
Rama
8,647
6,663
0
5,595
14,684
4,399
530
4,529
9,688
0
48,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
39,664
275
Minions Killed
320
0
Camps Cleared
0
1,164,468
Distance Traveled
1,302,668
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,291
449
64
5
0
283,895
0
W
Jormungandr
8,604
615
85
6
0
278,870
4
W
Bakasura
9,468
676
112
8
0
321,277
3
L
Sylvanus
7,286
520
16
1
0
227,410
2
L
Anubis
6,401
457
75
5
0
213,177
2
W
Baron Samedi
9,043
646
71
5
0
270,204
3
W
Ymir
6,902
493
38
3
0
228,541
3
W
Artemis
5,647
403
14
1
0
203,776
3
L
King Arthur
5,768
412
27
2
0
224,169
0
L
Rama
8,109
579
93
7
0
215,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role