Player Matchup

Sol
Sol
AzuriahNaccal
Sol
Level 82
God Stats
16W - 14L
1,595 SR
Queue Stats
393W - 394L
1,499 Elo+
Party 1
Loki
Loki
IndigoFuture-
Loki
Level 49
God Stats
20W - 12L
1,788 SR
Queue Stats
106W - 107L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
LordCack
Danzaburou
Level 29
God Stats
47W - 36L
1,605 SR
Queue Stats
109W - 86L
1,554 Elo+
Party 3
Scylla
Scylla
PewPew210
Scylla
Level 95
God Stats
57W - 31L
1,666 SR
Queue Stats
306W - 228L
1,622 Elo+
Party 3
Jormungandr
Jormungandr
trippychick
Jormungandr
Level 90
God Stats
10W - 5L
1,747 SR
Queue Stats
406W - 399L
1,513 Elo+
Party 1
Team Averages
Level 69
1,680 SR
1,543 Elo+

VS

Team Averages
Level 41
1,452 SR
1,466 Elo+
Odin
Odin
FUT-Atomic99
Odin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,517 Elo+
Party 4
Anhur
Anhur
PAPIROLO
Anhur
Level 37
God Stats
1W - 10L
1,500 SR
Queue Stats
221W - 205L
1,562 Elo+
Party 2
Ravana
Ravana
Yojinbukai
Ravana
Level 62
God Stats
7W - 12L
1,578 SR
Queue Stats
211W - 189L
1,503 Elo+
Party 2
Ymir
Ymir
na448cho
Ymir
Level 31
God Stats
16W - 26L
1,294 SR
Queue Stats
317W - 435L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
purinrate711
Morgan Le Fay
Level 37
God Stats
27W - 37L
1,387 SR
Queue Stats
171W - 205L
1,364 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,090
578
7,889
9,643
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 3
7,782
556
4,620
7,769
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
LordCack
Danzaburou
12
3 / 3 / 0
7,717
551
4,245
6,405
1,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
PewPew210
Scylla
14
4 / 1 / 2
8,358
597
6,105
6,337
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
trippychick
Jormungandr
11
1 / 4 / 3
7,408
529
3,444
9,676
5,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,070
505
3,498
10,175
6,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
PAPIROLO
Anhur
12
7 / 2 / 1
7,123
509
7,604
8,715
2,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Yojinbukai
Ravana
11
3 / 2 / 2
6,682
477
6,028
7,819
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
0 / 3 / 3
5,317
380
1,183
8,268
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
purinrate711
Morgan Le Fay
12
1 / 4 / 2
6,814
487
1,772
6,221
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
14
Kills
12
12
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
1
3
1
0.5
W
3
2
3
2.25
W
Danzaburou
LordCack
Danzaburou
3
3
0
1
L
Anhur
PAPIROLO
Anhur
7
2
1
3.75
W
Scylla
PewPew210
Scylla
4
1
2
5
L
Ravana
Yojinbukai
Ravana
3
2
2
2
L
Ymir
0
3
3
0.5
L
Morgan Le Fay
purinrate711
Morgan Le Fay
1
4
2
0.5
W
Jormungandr
trippychick
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
20,085
39,830
Taken
41,198
13,636
Mitigated
18,605
10,277
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,889
2,903
0
4,834
9,643
2,537
1,153
344
9,299
55,556
0
L
3,498
863
0
3,036
10,175
6,285
0
4,844
5,331
0
40,350
W
4,620
1,501
0
0
7,769
2,214
466
272
7,406
0
45,592
W
Danzaburou
LordCack
Danzaburou
4,245
1,720
0
1,633
6,405
1,885
38
977
5,428
0
37,136
L
Anhur
PAPIROLO
Anhur
7,604
3,411
0
2,179
8,715
2,597
0
2,948
5,767
0
39,262
W
Scylla
PewPew210
Scylla
6,105
1,153
0
1,288
6,337
1,740
330
733
5,604
49,585
0
L
Ravana
Yojinbukai
Ravana
6,028
1,739
0
2,330
7,819
3,195
0
3,961
3,858
0
39,196
L
Ymir
1,183
92
0
553
8,268
4,275
0
2,484
5,784
16,692
0
L
Morgan Le Fay
purinrate711
Morgan Le Fay
1,772
48
0
760
6,221
2,253
0
3,201
3,020
40,639
0
W
Jormungandr
trippychick
Jormungandr
3,444
532
0
2,522
9,676
5,260
185
629
9,047
26,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,355
Gold Earned
33,006
411
Minions Killed
338
0
Camps Cleared
0
1,295,008
Distance Traveled
1,208,228
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,090
578
110
8
0
234,314
1
L
Odin
7,070
505
97
7
0
249,753
3
W
Loki
7,782
556
93
7
0
298,725
0
W
Danzaburou
7,717
551
73
5
0
251,227
3
L
Anhur
7,123
509
70
5
0
260,783
1
W
Scylla
8,358
597
95
7
0
262,923
4
L
Ravana
6,682
477
64
5
0
280,421
0
L
Ymir
5,317
380
32
2
0
176,178
0
L
Morgan Le Fay
6,814
487
75
5
0
241,093
1
W
Jormungandr
7,408
529
40
3
0
247,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role