Player Matchup

Nemesis
Nemesis
DemonJuzo
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,075 Elo+
Solo
Nu Wa
Nu Wa
Hozmer2940
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,159 Elo+
Solo
Hachiman
Hachiman
K1ngLee1
Hachiman
Level 141
God Stats
0W - 2L
1,285 SR
Queue Stats
129W - 135L
1,398 Elo+
Solo
Vamana
Vamana
OG Panda LXIX
Vamana
Level 113
God Stats
0W - 2L
1,298 SR
Queue Stats
68W - 84L
1,361 Elo+
Solo
Sylvanus
Sylvanus
StupidBubble895
Sylvanus
Level 84
God Stats
0W - 1L
1,329 SR
Queue Stats
44W - 49L
1,393 Elo+
Solo
Team Averages
Level 74
1,383 SR
1,277 Elo+

VS

Team Averages
Level 139
1,487 SR
1,456 Elo+
Chiron
Chiron
OneSkunkFunk
Chiron
Level 153
God Stats
8W - 5L
1,577 SR
Queue Stats
347W - 357L
1,519 Elo+
Party 2
Thoth
Thoth
PoeticCrayfish
Thoth
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,416 Elo+
Party 2
Hun Batz
Hun Batz
R0dzilla7
Hun Batz
Level 149
God Stats
5W - 3L
1,577 SR
Queue Stats
148W - 137L
1,437 Elo+
Party 1
Hel
Hel
Samurai Kitsune
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 264L
1,454 Elo+
Party 2
Anhur
Anhur
x_gamer75_x
Anhur
Level 157
God Stats
1W - 1L
1,279 SR
Queue Stats
167W - 172L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DemonJuzo
Nemesis
15
1 / 4 / 4
9,514
501
6,650
12,122
4,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
20
1 / 6 / 6
11,072
583
26,123
19,306
7,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
K1ngLee1
Hachiman
19
4 / 5 / 2
11,450
603
21,041
16,782
6,406
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 6 / 5
10,760
566
16,572
22,279
15,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
20
1 / 2 / 5
10,548
555
10,016
20,019
25,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
10 / 2 / 9
14,284
752
22,593
17,743
9,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 3 / 9
11,998
631
13,461
17,930
6,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
R0dzilla7
Hun Batz
20
7 / 2 / 13
13,232
696
16,695
16,894
8,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
1 / 1 / 13
11,557
608
8,336
14,786
6,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 2 / 15
12,990
684
17,545
29,886
11,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
9
Kills
23
23
Deaths
10
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DemonJuzo
Nemesis
1
4
4
0.75
L
Nu Wa
1
6
6
0.67
L
Hachiman
K1ngLee1
Hachiman
4
5
2
1
L
2
6
5
0.75
W
Chiron
10
2
9
7.25
W
1
3
9
1.83
W
Hun Batz
R0dzilla7
Hun Batz
7
2
13
6.75
W
1
1
13
7.5
L
Sylvanus
1
2
5
1.75
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,402
Damage
78,630
90,508
Taken
97,239
60,081
Mitigated
42,826
37,606
Healing
71,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DemonJuzo
Nemesis
6,650
2,242
0
4,036
12,122
4,632
0
4,113
8,009
0
8,698
L
Nu Wa
26,123
7,569
0
6,368
19,306
7,837
0
2,905
16,401
62,416
0
L
Hachiman
K1ngLee1
Hachiman
21,041
13,133
4,148
3,778
16,782
6,406
0
2,741
14,041
0
45,659
L
16,572
6,934
2,587
6,448
22,279
15,285
0
6,129
16,150
0
33,219
W
Chiron
22,593
8,225
6,990
6,435
17,743
9,038
2,897
5,986
11,753
0
62,434
W
13,461
1,259
1,507
1,851
17,930
6,909
801
8,280
9,374
44,110
0
W
Hun Batz
R0dzilla7
Hun Batz
16,695
1,241
2,195
5,182
16,894
8,045
80
5,156
11,738
0
41,522
W
8,336
230
28,945
9,780
14,786
6,837
398
5,264
9,522
18,746
0
L
Sylvanus
10,016
914
4,928
5,313
20,019
25,921
0
5,909
14,110
20,469
0
W
17,545
6,621
2,579
5,861
29,886
11,997
1,981
11,453
18,072
0
46,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
64,061
163
Minions Killed
279
0
Camps Cleared
0
1,602,569
Distance Traveled
1,901,794
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,514
501
6
0
0
292,306
2
L
Nu Wa
11,072
583
53
3
0
323,205
0
L
Hachiman
11,450
603
62
3
0
295,974
0
L
Vamana
10,760
566
22
1
0
373,165
0
W
Chiron
14,284
752
72
4
0
388,431
0
W
Thoth
11,998
631
57
3
0
365,133
0
W
Hun Batz
13,232
696
49
3
0
400,290
2
W
Hel
11,557
608
22
1
0
409,561
0
L
Sylvanus
10,548
555
20
1
0
317,919
0
W
Anhur
12,990
684
79
4
0
338,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role