Player Matchup

Anubis
Anubis
F4k3-Pr00
Anubis
Level 7
God Stats
9W - 17L
1,214 SR
Queue Stats
182W - 237L
1,016 Elo+
Solo
Ares
Ares
Kaichu2110
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Horus
Horus
Quanta1s-
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
milagros_1357
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
sammydude2004
Ao Kuang
Level 23
God Stats
23W - 14L
1,615 SR
Queue Stats
78W - 59L
1,396 Elo+
Solo
Team Averages
Level 8
1,466 SR
1,382 Elo+

VS

Team Averages
Level 8
1,481 SR
1,386 Elo+
Anubis
Anubis
Get Carried7326
Anubis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
Juco008
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
Maou_Fourby
Pele
Level 8
God Stats
1W - 0L
1,407 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Yony_HjL
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,294 Elo+
Solo
Cthulhu
Cthulhu
waveycrocket
Cthulhu
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 20L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
F4k3-Pr00
Anubis
13
3 / 14 / 6
9,294
422
6,698
18,914
8,285
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 11 / 9
9,726
442
8,001
22,024
18,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Quanta1s-
Horus
1
0 / 0 / 0
5,829
265
0
0
0
Morgan Le Fay
milagros_1357
Morgan Le Fay
8
1 / 12 / 4
7,159
325
1,890
10,919
2,686
Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
sammydude2004
Ao Kuang
18
19 / 9 / 3
12,841
584
22,504
26,390
7,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 4
14,445
657
30,321
15,314
11,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 6 / 11
9,582
436
5,915
12,673
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 11 / 6
10,823
492
5,134
18,875
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Yony_HjL
Baron Samedi
13
7 / 7 / 7
10,063
457
8,967
12,951
5,209
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
waveycrocket
Cthulhu
14
3 / 5 / 13
10,893
495
7,297
19,029
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
27
Kills
44
46
Deaths
31
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
F4k3-Pr00
Anubis
3
14
6
0.43
W
26
2
4
14
W
2
6
11
1.25
L
4
11
9
0.77
W
6
11
6
0.82
L
Horus
Quanta1s-
Horus
0
0
0
0
W
Baron Samedi
Yony_HjL
Baron Samedi
7
7
7
1.5
L
Morgan Le Fay
milagros_1357
Morgan Le Fay
1
12
4
0.25
L
Ao Kuang
sammydude2004
Ao Kuang
19
9
3
2.28
W
Cthulhu
waveycrocket
Cthulhu
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,093
Damage
57,634
78,247
Taken
78,842
37,537
Mitigated
39,397
9,431
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
F4k3-Pr00
Anubis
6,698
1,494
0
536
18,914
8,285
0
13,385
5,529
31,588
0
W
30,321
2,217
95
6,656
15,314
11,058
6,465
7,304
8,010
126,104
0
W
5,915
1,702
2,324
3,920
12,673
4,641
1,641
5,064
7,609
44,188
0
L
8,001
745
0
0
22,024
18,889
0
12,992
9,032
30,288
0
W
5,134
2,509
0
3,728
18,875
6,147
1,099
6,035
12,840
0
44,446
L
Horus
Quanta1s-
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Yony_HjL
Baron Samedi
8,967
1,393
615
1,532
12,951
5,209
1,395
8,354
4,597
32,884
0
L
Morgan Le Fay
milagros_1357
Morgan Le Fay
1,890
654
0
264
10,919
2,686
132
8,052
2,867
8,053
0
L
Ao Kuang
sammydude2004
Ao Kuang
22,504
8,595
116
8,515
26,390
7,677
970
19,427
6,963
49,969
0
W
Cthulhu
waveycrocket
Cthulhu
7,297
1,314
223
1,707
19,029
12,342
1,721
12,336
6,693
29,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
55,806
145
Minions Killed
408
0
Camps Cleared
0
1,234,978
Distance Traveled
1,829,165
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,294
422
51
2
0
261,314
0
W
Anubis
14,445
657
200
9
0
346,004
0
W
Ra
9,582
436
50
2
0
363,545
2
L
Ares
9,726
442
28
1
0
387,459
0
W
Pele
10,823
492
64
3
0
400,348
0
L
Horus
5,829
265
0
0
0
8,746
0
W
Baron Samedi
10,063
457
49
2
0
340,205
0
L
Morgan Le Fay
7,159
325
8
0
0
218,304
0
L
Ao Kuang
12,841
584
58
3
0
359,155
0
W
Cthulhu
10,893
495
45
2
0
379,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role