Player Matchup

Janus
Janus
Silver II
JayTheSlugMan
Janus
Silver II
Level 83
God Stats
4W - 3L
1,622 SR
Queue Stats
37W - 32L
1,515 MMR
Party 2
Mulan
Mulan
Silver II
RRational-
Mulan
Silver II
Level 104
God Stats
1W - 0L
1,836 SR
Queue Stats
10W - 6L
1,481 MMR
Party 2
Bastet
Bastet
Gold II
StarMarkey
Bastet
Gold II
Level 157
God Stats
3W - 4L
1,322 SR
Queue Stats
357W - 354L
1,506 MMR
Party 1
Sol
Sol
Gold II
jeremy130521
Sol
Gold II
Level 158
God Stats
13W - 8L
1,466 SR
Queue Stats
777W - 763L
1,486 MMR
Solo
Izanami
Izanami
Gold III
marina505
Izanami
Gold III
Level 120
God Stats
22W - 8L
1,572 SR
Queue Stats
280W - 293L
1,482 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,564 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,577 SR
1,493 MMR
Chernobog
Chernobog
Bronze III
Frequenzbeat
Chernobog
Bronze III
Level 32
God Stats
1W - 4L
1,394 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
LiTcH-iQ
Thanatos
Gold II
Level 142
God Stats
5W - 5L
1,874 SR
Queue Stats
251W - 243L
1,732 MMR
Party 3
Bacchus
Bacchus
Gold III
RasaoMik
Bacchus
Gold III
Level 146
God Stats
7W - 7L
1,646 SR
Queue Stats
203W - 201L
1,461 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
arrow69xx
Sun Wukong
Silver II
Level 64
God Stats
2W - 2L
1,442 SR
Queue Stats
77W - 108L
1,474 MMR
Solo
Merlin
Merlin
Silver I
blink_OMG
Merlin
Silver I
Level 108
God Stats
14W - 16L
1,530 SR
Queue Stats
278W - 281L
1,297 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 5
14,628
585
10,592
13,484
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
18
3 / 1 / 17
13,706
548
15,809
23,301
30,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
StarMarkey
Bastet
20
21 / 1 / 4
16,998
680
31,557
18,388
9,794
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 5 / 5
14,243
570
10,524
18,516
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
marina505
Izanami
20
5 / 1 / 10
15,179
607
12,774
16,264
6,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FaySetGilgameshTiamatDanzaburou

VS

Bans
ScyllaKing ArthurHerculesYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Frequenzbeat
Chernobog
14
0 / 8 / 0
8,885
355
5,846
17,454
5,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
LiTcH-iQ
Thanatos
19
1 / 10 / 5
11,918
477
9,268
21,682
7,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
RasaoMik
Bacchus
15
1 / 3 / 1
11,063
443
5,652
24,191
19,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
arrow69xx
Sun Wukong
20
9 / 5 / 0
13,652
546
17,476
29,821
33,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
blink_OMG
Merlin
17
0 / 9 / 3
11,191
448
9,858
16,418
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
35
Kills
11
11
Deaths
35
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Frequenzbeat
Chernobog
0
8
0
0
W
6
3
5
2.83
L
Thanatos
LiTcH-iQ
Thanatos
1
10
5
0.35
W
Mulan
3
1
17
11.5
L
Bacchus
RasaoMik
Bacchus
1
3
1
0.5
W
Bastet
StarMarkey
Bastet
21
1
4
23
L
Sun Wukong
arrow69xx
Sun Wukong
9
5
0
1.8
L
Merlin
blink_OMG
Merlin
0
9
3
0.17
W
0
5
5
0.5
W
Izanami
marina505
Izanami
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,256
Damage
48,100
89,953
Taken
109,566
57,268
Mitigated
71,965
39,481
Healing
34,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Frequenzbeat
Chernobog
5,846
2,929
0
4,032
17,454
5,638
0
1,440
16,014
0
49,027
W
10,592
1,087
623
5,203
13,484
4,730
1,055
3,932
9,552
108,290
0
L
Thanatos
LiTcH-iQ
Thanatos
9,268
2,798
0
12,789
21,682
7,890
0
3,705
17,977
0
93,289
W
Mulan
15,809
3,384
600
5,424
23,301
30,283
581
5,732
17,569
0
45,404
L
Bacchus
RasaoMik
Bacchus
5,652
316
0
5,882
24,191
19,405
0
1,352
22,839
30,991
0
W
Bastet
StarMarkey
Bastet
31,557
10,240
0
8,582
18,388
9,794
148
4,444
13,944
0
145,377
L
Sun Wukong
arrow69xx
Sun Wukong
17,476
3,384
0
10,353
29,821
33,114
3
12,269
17,552
0
92,234
L
Merlin
blink_OMG
Merlin
9,858
248
102
1,480
16,418
5,918
0
2,350
14,068
82,132
0
W
10,524
4,389
0
9,726
18,516
5,740
6,320
497
18,019
106,807
0
W
Izanami
marina505
Izanami
12,774
9,187
0
9,323
16,264
6,721
7,372
3,129
13,135
0
130,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,754
Gold Earned
56,709
760
Minions Killed
606
0
Camps Cleared
0
2,481,858
Distance Traveled
2,284,294
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,885
355
89
4
0
444,473
2
W
Janus
14,628
585
174
7
0
504,208
2
L
Thanatos
11,918
477
157
6
0
459,160
0
W
Mulan
13,706
548
39
2
0
483,374
1
L
Bacchus
11,063
443
45
2
0
473,729
5
W
Bastet
16,998
680
155
6
0
580,677
4
L
Sun Wukong
13,652
546
162
6
0
479,917
4
L
Merlin
11,191
448
153
6
0
427,015
4
W
Sol
14,243
570
188
8
0
470,041
0
W
Izanami
15,179
607
204
8
0
443,558
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role