Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
IAM_SrtaKelly
Chronos
Level 146
God Stats
2W - 3L
1,195 SR
Queue Stats
287W - 273L
1,377 Elo+
Party 1
Hera
Hera
JohnWick2Bad
Hera
Level 67
God Stats
2W - 5L
1,377 SR
Queue Stats
594W - 653L
1,358 Elo+
Party 4
Zhong Kui
Zhong Kui
LORDLOVER43
Zhong Kui
Level 31
God Stats
15W - 23L
1,441 SR
Queue Stats
166W - 189L
1,414 Elo+
Party 4
Ymir
Ymir
mehdi9213
Ymir
Level 43
God Stats
135W - 161L
1,397 SR
Queue Stats
237W - 269L
1,369 Elo+
Solo
Team Averages
Level 79
1,382 SR
1,404 Elo+

VS

Team Averages
Level 84
1,668 SR
1,496 Elo+
Guan Yu
Guan Yu
ColdUnicycle854
Guan Yu
Level 123
God Stats
2W - 0L
1,703 SR
Queue Stats
56W - 58L
1,554 Elo+
Party 3
Ymir
Ymir
Gaserosmf
Ymir
Level 14
God Stats
3W - 1L
1,627 SR
Queue Stats
10W - 7L
1,643 Elo+
Party 3
Fenrir
Fenrir
Klickarn3020
Fenrir
Level 64
God Stats
22W - 20L
1,507 SR
Queue Stats
162W - 164L
1,363 Elo+
Party 2
Hachiman
Hachiman
Underseallama51
Hachiman
Level 124
God Stats
2W - 0L
1,990 SR
Queue Stats
37W - 39L
1,549 Elo+
Party 3
Zhong Kui
Zhong Kui
sinisterlivehd
Zhong Kui
Level 95
God Stats
6W - 4L
1,513 SR
Queue Stats
415W - 415L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 0
6,470
588
3,919
6,428
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
9
2 / 2 / 1
5,866
533
4,713
6,634
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 4 / 2
5,609
510
3,304
4,686
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
LORDLOVER43
Zhong Kui
10
2 / 2 / 0
6,140
558
5,256
6,852
4,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
6
0 / 7 / 0
4,942
449
2,091
11,030
4,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,592
599
2,718
8,472
6,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
8
0 / 2 / 9
5,889
535
2,127
5,646
4,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
10
1 / 0 / 6
6,014
547
4,244
6,928
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
10
10 / 1 / 1
6,744
613
7,573
6,324
1,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
sinisterlivehd
Zhong Kui
11
5 / 2 / 4
6,662
606
7,434
7,677
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
16
16
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
0
2
2
0.5
W
Ymir
0
2
9
2.25
L
Chronos
2
2
1
1.25
L
1
4
2
0.5
W
Fenrir
1
0
6
4
L
Zhong Kui
LORDLOVER43
Zhong Kui
2
2
0
1
W
Hachiman
10
1
1
10.5
L
Ymir
0
7
0
0
W
Zhong Kui
sinisterlivehd
Zhong Kui
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
24,096
35,630
Taken
35,047
13,809
Mitigated
19,871
10,413
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,919
1,192
0
2,857
6,428
2,083
1,108
3,080
3,348
46,373
0
W
2,718
383
0
3,870
8,472
6,551
528
5,366
3,106
0
28,911
W
Ymir
2,127
1,015
0
0
5,646
4,498
225
3,708
1,938
9,177
0
L
Chronos
4,713
1,242
0
3,371
6,634
1,582
0
561
6,073
25,453
0
L
3,304
446
0
890
4,686
1,142
0
1,700
2,986
18,150
0
W
Fenrir
4,244
1,539
0
3,066
6,928
2,390
0
3,012
3,916
0
25,419
L
Zhong Kui
LORDLOVER43
Zhong Kui
5,256
1,495
0
2,931
6,852
4,629
674
457
6,395
36,849
0
W
Hachiman
7,573
4,571
0
3,366
6,324
1,886
278
3,505
2,819
0
29,032
L
Ymir
2,091
651
0
364
11,030
4,373
0
3,763
7,267
10,809
0
W
Zhong Kui
sinisterlivehd
Zhong Kui
7,434
577
0
4,103
7,677
4,546
662
3,758
3,919
34,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
31,901
263
Minions Killed
256
0
Camps Cleared
0
973,585
Distance Traveled
1,028,143
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,470
588
88
8
0
202,021
4
W
Guan Yu
6,592
599
70
6
0
216,426
0
W
Ymir
5,889
535
18
2
0
183,994
0
L
Chronos
5,866
533
47
4
0
221,522
0
L
Hera
5,609
510
33
3
0
200,539
0
W
Fenrir
6,014
547
53
5
0
231,026
8
L
Zhong Kui
6,140
558
75
7
0
172,525
0
W
Hachiman
6,744
613
48
4
0
189,934
3
L
Ymir
4,942
449
20
2
0
176,978
0
W
Zhong Kui
6,662
606
67
6
0
206,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role