Player Matchup

Cerberus
Cerberus
Atainable
Cerberus
Level 29
God Stats
9W - 0L
1,500 SR
Queue Stats
252W - 35L
2,044 Elo+
Party 2
Discordia
Discordia
Misogii
Discordia
Level 123
God Stats
1W - 1L
1,322 SR
Queue Stats
254W - 76L
1,957 Elo+
Party 2
Achilles
Achilles
izzZaiah
Achilles
Level 24
God Stats
15W - 3L
1,904 SR
Queue Stats
350W - 99L
1,966 Elo+
Party 2
Team Averages
Level 59
1,575 SR
1,989 Elo+

VS

Team Averages
Level 36
1,230 SR
1,444 Elo+
Medusa
Medusa
EzHunter
Medusa
Level 16
God Stats
2W - 5L
1,064 SR
Queue Stats
27W - 30L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
LordRock0red
Cthulhu
Level 70
God Stats
0W - 7L
1,004 SR
Queue Stats
66W - 79L
1,386 Elo+
Party 1
Anubis
Anubis
PHOENIX7233
Anubis
Level 22
God Stats
1W - 1L
1,623 SR
Queue Stats
36W - 29L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atainable
Cerberus
12
1 / 0 / 18
8,441
844
6,644
10,383
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Misogii
Discordia
11
7 / 1 / 8
8,176
818
11,587
3,873
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
izzZaiah
Achilles
13
12 / 2 / 6
9,229
923
8,913
7,295
7,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EzHunter
Medusa
9
0 / 6 / 0
5,892
589
4,379
9,859
3,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
LordRock0red
Cthulhu
8
0 / 7 / 0
5,755
576
2,865
12,036
5,578
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
10
2 / 7 / 0
7,133
713
3,194
8,922
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
20
Kills
2
3
Deaths
20
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Atainable
Cerberus
1
0
18
10
L
Medusa
EzHunter
Medusa
0
6
0
0
L
Cthulhu
LordRock0red
Cthulhu
0
7
0
0
W
Discordia
Misogii
Discordia
7
1
8
11
L
Anubis
2
7
0
0.29
W
Achilles
izzZaiah
Achilles
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
10,438
21,551
Taken
30,817
19,571
Mitigated
12,197
7,775
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Atainable
Cerberus
6,644
434
539
4,753
10,383
10,015
84
2,517
7,866
16,066
0
L
Medusa
EzHunter
Medusa
4,379
2,115
0
854
9,859
3,055
0
6,250
3,331
0
17,745
L
Cthulhu
LordRock0red
Cthulhu
2,865
147
253
841
12,036
5,578
40
6,207
5,525
10,843
0
W
Discordia
Misogii
Discordia
11,587
448
0
490
3,873
1,578
1,032
1,017
2,856
29,420
0
L
Anubis
3,194
210
435
750
8,922
3,564
48
4,958
3,730
13,568
0
W
Achilles
izzZaiah
Achilles
8,913
1,617
725
1,268
7,295
7,978
266
2,525
4,770
0
23,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
18,780
104
Minions Killed
85
0
Camps Cleared
0
604,569
Distance Traveled
462,790
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,441
844
35
4
0
214,842
4
L
Medusa
5,892
589
45
5
0
166,222
1
L
Cthulhu
5,755
576
15
2
0
146,816
1
W
Discordia
8,176
818
47
5
0
193,001
1
L
Anubis
7,133
713
25
3
0
149,752
3
W
Achilles
9,229
923
22
2
0
196,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role