Player Matchup

Cthulhu
Cthulhu
CoReZimp
Cthulhu
Level 10
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 1
Bastet
Bastet
NerpxTheTurtle
Bastet
Level 13
God Stats
1W - 2L
1,686 SR
Queue Stats
22W - 22L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
SharpenedRed
Gilgamesh
Level 3
God Stats
7W - 6L
1,686 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Apollo
Apollo
Z3r0EloH3ro
Apollo
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 70L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Zonkachu
Baron Samedi
Level 83
God Stats
2W - 0L
1,465 SR
Queue Stats
5W - 5L
1,202 Elo+
Party 1
Team Averages
Level 38
1,559 SR
1,373 Elo+

VS

Team Averages
Level 29
1,447 SR
1,319 Elo+
Cu Chulainn
Cu Chulainn
Jessee3437
Cu Chulainn
Level 8
God Stats
6W - 6L
1,313 SR
Queue Stats
97W - 108L
1,204 Elo+
Party 2
Cerberus
Cerberus
NINJAGATOR27
Cerberus
Level 28
God Stats
34W - 39L
1,562 SR
Queue Stats
297W - 333L
1,301 Elo+
Party 3
Bakasura
Bakasura
ReddishXY
Bakasura
Level 64
God Stats
15W - 16L
1,515 SR
Queue Stats
424W - 429L
1,372 Elo+
Party 2
Merlin
Merlin
Svenukm
Merlin
Level 17
God Stats
1W - 1L
1,504 SR
Queue Stats
4W - 5L
1,457 Elo+
Solo
Heimdallr
Heimdallr
dvpgolden
Heimdallr
Level 27
God Stats
14W - 8L
1,342 SR
Queue Stats
141W - 171L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoReZimp
Cthulhu
19
5 / 7 / 12
13,047
483
14,276
21,887
23,669
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 8 / 11
15,117
560
19,426
25,554
12,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SharpenedRed
Gilgamesh
20
3 / 14 / 5
13,699
507
14,107
24,093
23,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
20
11 / 10 / 13
13,838
513
22,697
26,315
10,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Zonkachu
Baron Samedi
20
13 / 5 / 13
15,411
571
34,388
25,954
12,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jessee3437
Cu Chulainn
20
12 / 5 / 10
14,866
551
21,538
33,846
51,550
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
NINJAGATOR27
Cerberus
20
13 / 6 / 3
14,759
547
27,174
35,945
19,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
ReddishXY
Bakasura
20
11 / 9 / 9
15,485
574
21,274
25,030
12,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Svenukm
Merlin
20
5 / 11 / 8
13,698
507
15,544
21,832
9,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
dvpgolden
Heimdallr
19
3 / 10 / 9
12,657
469
9,017
18,779
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
83
41
Kills
44
44
Deaths
41
54
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CoReZimp
Cthulhu
5
7
12
1.57
L
Cu Chulainn
Jessee3437
Cu Chulainn
12
5
10
3.4
L
Cerberus
NINJAGATOR27
Cerberus
13
6
3
2.42
W
9
8
11
1.81
L
Bakasura
ReddishXY
Bakasura
11
9
9
1.72
W
Gilgamesh
SharpenedRed
Gilgamesh
3
14
5
0.39
L
Merlin
Svenukm
Merlin
5
11
8
0.82
W
Apollo
11
10
13
1.75
W
Baron Samedi
Zonkachu
Baron Samedi
13
5
13
3.9
L
Heimdallr
dvpgolden
Heimdallr
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,894
Damage
94,547
123,803
Taken
135,432
82,060
Mitigated
100,139
28,508
Healing
41,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CoReZimp
Cthulhu
14,276
2,536
404
2,284
21,887
23,669
2,046
10,291
11,243
62,156
0
L
Cu Chulainn
Jessee3437
Cu Chulainn
21,538
6,515
651
8,563
33,846
51,550
587
8,827
24,796
0
80,364
L
Cerberus
NINJAGATOR27
Cerberus
27,174
2,326
201
19,214
35,945
19,163
659
15,105
20,596
86,713
0
W
19,426
7,548
0
7,480
25,554
12,118
0
7,415
17,705
0
89,958
L
Bakasura
ReddishXY
Bakasura
21,274
14,216
0
5,739
25,030
12,794
144
7,822
17,045
0
112,921
W
Gilgamesh
SharpenedRed
Gilgamesh
14,107
4,913
0
839
24,093
23,912
3,304
2,791
20,951
0
67,447
L
Merlin
Svenukm
Merlin
15,544
778
160
2,980
21,832
9,290
671
10,718
10,578
77,163
0
W
Apollo
22,697
12,585
0
2,759
26,315
10,201
563
12,052
13,924
0
74,720
W
Baron Samedi
Zonkachu
Baron Samedi
34,388
3,284
4,464
10,278
25,954
12,160
2,681
10,429
15,051
105,203
0
L
Heimdallr
dvpgolden
Heimdallr
9,017
3,795
0
3,879
18,779
7,342
2,217
7,538
11,205
0
59,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,112
Gold Earned
71,465
549
Minions Killed
665
0
Camps Cleared
0
2,547,775
Distance Traveled
2,310,395
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,047
483
86
3
0
555,890
0
L
Cu Chulainn
14,866
551
137
5
0
476,719
3
L
Cerberus
14,759
547
118
4
0
477,045
0
W
Bastet
15,117
560
111
4
0
552,041
2
L
Bakasura
15,485
574
165
6
0
512,053
0
W
Gilgamesh
13,699
507
105
4
0
476,774
2
L
Merlin
13,698
507
116
4
0
423,172
3
W
Apollo
13,838
513
93
3
0
478,784
0
W
Baron Samedi
15,411
571
154
6
0
484,286
0
L
Heimdallr
12,657
469
129
5
0
421,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role