Player Matchup

Sun Wukong
Sun Wukong
Hydra2009
Sun Wukong
Level 15
God Stats
11W - 5L
1,567 SR
Queue Stats
45W - 52L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rygol
Morgan Le Fay
Level 18
God Stats
18W - 10L
1,500 SR
Queue Stats
45W - 39L
1,338 Elo+
Party 3
Kukulkan
Kukulkan
Wizerboski
Kukulkan
Level 24
God Stats
30W - 30L
1,504 SR
Queue Stats
54W - 56L
1,465 Elo+
Party 2
Izanami
Izanami
hopeski
Izanami
Level 17
God Stats
34W - 27L
1,412 SR
Queue Stats
43W - 36L
1,338 Elo+
Party 3
Yemoja
Yemoja
robsquadd
Yemoja
Level 11
God Stats
6W - 15L
1,267 SR
Queue Stats
13W - 26L
1,299 Elo+
Party 2
Team Averages
Level 17
1,450 SR
1,364 Elo+

VS

Team Averages
Level 16
1,421 SR
1,248 Elo+
Morgan Le Fay
Morgan Le Fay
Crazmaars
Morgan Le Fay
Level 24
God Stats
2W - 2L
1,744 SR
Queue Stats
39W - 58L
1,290 Elo+
Party 1
Fenrir
Fenrir
HungryHawk32
Fenrir
Level 18
God Stats
8W - 13L
1,276 SR
Queue Stats
22W - 33L
1,283 Elo+
Party 4
Athena
Athena
Lenny547
Athena
Level 17
God Stats
5W - 7L
1,282 SR
Queue Stats
168W - 166L
1,383 Elo+
Solo
Scylla
Scylla
Mystic-Yuki-_-
Scylla
Level 18
God Stats
1W - 4L
1,304 SR
Queue Stats
18W - 42L
1,182 Elo+
Party 4
Neith
Neith
facanhaff
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hydra2009
Sun Wukong
17
7 / 7 / 17
11,108
1,111
9,588
17,394
14,235
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Rygol
Morgan Le Fay
17
4 / 6 / 15
10,317
1,032
15,584
10,510
3,947
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Wizerboski
Kukulkan
19
10 / 3 / 21
12,476
1,248
29,700
12,762
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
hopeski
Izanami
19
16 / 1 / 18
13,805
1,381
23,626
9,958
3,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
robsquadd
Yemoja
18
1 / 1 / 26
10,298
1,030
5,224
6,616
6,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

232

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crazmaars
Morgan Le Fay
16
3 / 5 / 7
9,811
981
10,363
14,085
5,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
16
9 / 10 / 6
11,523
1,152
15,245
22,921
10,212
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Lenny547
Athena
16
4 / 4 / 9
10,381
1,038
8,375
22,123
22,584
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 13 / 8
9,414
941
9,096
16,213
5,827
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
facanhaff
Neith
16
1 / 6 / 12
10,052
1,005
9,993
15,030
5,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
60
38
Kills
18
18
Deaths
38
97
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Crazmaars
Morgan Le Fay
3
5
7
1.3
L
Fenrir
9
10
6
1.2
W
Sun Wukong
Hydra2009
Sun Wukong
7
7
17
2.21
L
Athena
Lenny547
Athena
4
4
9
2.13
L
1
13
8
0.38
W
Morgan Le Fay
Rygol
Morgan Le Fay
4
6
15
1.92
W
Kukulkan
Wizerboski
Kukulkan
10
3
21
6.83
L
Neith
facanhaff
Neith
1
6
12
1.17
W
Izanami
hopeski
Izanami
16
1
18
25
W
Yemoja
robsquadd
Yemoja
1
1
26
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,722
Damage
53,072
57,240
Taken
90,372
33,012
Mitigated
49,507
6,189
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Crazmaars
Morgan Le Fay
10,363
986
0
823
14,085
5,208
0
7,102
6,983
33,449
0
L
Fenrir
15,245
3,668
0
1,096
22,921
10,212
0
13,753
9,168
0
23,022
W
Sun Wukong
Hydra2009
Sun Wukong
9,588
2,385
0
332
17,394
14,235
0
7,323
10,071
0
14,703
L
Athena
Lenny547
Athena
8,375
2,190
0
3,296
22,123
22,584
0
11,299
10,824
29,230
0
L
9,096
1,724
0
453
16,213
5,827
0
8,384
7,829
24,278
0
W
Morgan Le Fay
Rygol
Morgan Le Fay
15,584
2,892
0
263
10,510
3,947
0
4,415
6,095
31,648
0
W
Kukulkan
Wizerboski
Kukulkan
29,700
5,382
0
150
12,762
5,085
0
6,244
6,518
50,799
0
L
Neith
facanhaff
Neith
9,993
4,480
0
1,154
15,030
5,676
0
9,970
5,060
0
20,773
W
Izanami
hopeski
Izanami
23,626
14,768
0
1,358
9,958
3,736
0
5,337
4,621
0
48,568
W
Yemoja
robsquadd
Yemoja
5,224
318
3,018
1,068
6,616
6,009
0
4,515
2,101
13,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,004
Gold Earned
51,181
180
Minions Killed
156
2
Camps Cleared
1
946,763
Distance Traveled
948,274
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,811
981
48
5
1
193,896
0
L
Fenrir
11,523
1,152
11
1
0
211,298
0
W
Sun Wukong
11,108
1,111
6
1
0
196,724
1
L
Athena
10,381
1,038
37
4
0
189,757
2
L
Scylla
9,414
941
32
3
0
154,023
0
W
Morgan Le Fay
10,317
1,032
27
3
1
160,182
2
W
Kukulkan
12,476
1,248
63
6
1
184,036
1
L
Neith
10,052
1,005
28
3
0
199,300
0
W
Izanami
13,805
1,381
69
7
0
196,875
0
W
Yemoja
10,298
1,030
15
2
0
208,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role