Player Matchup

Morgan Le Fay
Morgan Le Fay
Gweguwy
Morgan Le Fay
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
386W - 382L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Kholdwar
Sun Wukong
Level 152
God Stats
0W - 2L
1,442 SR
Queue Stats
1W - 9L
1,369 Elo+
Solo
Kali
Kali
silverwolf020
Kali
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
414W - 503L
1,531 Elo+
Solo
Team Averages
Level 104
1,481 SR
1,489 Elo+

VS

Team Averages
Level 116
1,604 SR
1,600 Elo+
Medusa
Medusa
Kegaran-0311
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 347L
1,654 Elo+
Party 1
Khepri
Khepri
Lzyboiiunknown
Khepri
Level 69
God Stats
3W - 1L
1,721 SR
Queue Stats
67W - 62L
1,514 Elo+
Solo
Ra
Ra
grim_reaper972
Ra
Level 123
God Stats
27W - 24L
1,592 SR
Queue Stats
358W - 306L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gweguwy
Morgan Le Fay
13
2 / 2 / 0
8,213
632
7,803
7,844
2,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Kholdwar
Sun Wukong
12
0 / 2 / 2
7,529
579
4,191
6,899
4,217
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 4 / 1
7,452
573
4,682
8,076
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 1 / 5
8,571
659
7,461
5,878
2,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 1 / 7
9,119
701
2,448
7,791
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 3
9,316
717
6,357
4,267
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Gweguwy
Morgan Le Fay
2
2
0
1
W
Medusa
2
1
5
4.5
L
Sun Wukong
Kholdwar
Sun Wukong
0
2
2
0.5
W
1
1
7
4.5
W
5
0
3
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,676
Damage
16,266
22,819
Taken
17,936
11,398
Mitigated
12,210
5,185
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Gweguwy
Morgan Le Fay
7,803
679
0
1,794
7,844
2,934
0
2,856
4,816
49,135
0
W
Medusa
7,461
3,646
0
1,118
5,878
2,249
719
1,356
4,522
0
37,620
L
Sun Wukong
Kholdwar
Sun Wukong
4,191
755
469
765
6,899
4,217
0
2,631
4,134
0
29,243
W
2,448
123
0
1,310
7,791
8,147
78
3,925
3,866
9,551
0
W
6,357
1,287
3,630
2,407
4,267
1,814
280
2,522
1,745
33,481
0
L
4,682
956
0
2,157
8,076
4,247
0
2,954
5,064
0
18,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,194
Gold Earned
27,006
165
Minions Killed
156
0
Camps Cleared
0
731,112
Distance Traveled
708,764
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,213
632
85
7
0
237,660
0
W
Medusa
8,571
659
56
4
0
246,117
2
L
Sun Wukong
7,529
579
40
3
0
245,496
3
W
Khepri
9,119
701
22
2
0
232,673
0
W
Ra
9,316
717
78
6
0
229,974
2
L
Kali
7,452
573
40
3
0
247,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role