Player Matchup

Sobek
Sobek
DemiGodsX3
Sobek
Level 15
God Stats
3W - 3L
1,494 SR
Queue Stats
5W - 12L
1,187 Elo+
Party 1
Fenrir
Fenrir
JKG2010
Fenrir
Level 3
God Stats
3W - 3L
1,398 SR
Queue Stats
3W - 6L
1,183 Elo+
Party 1
Persephone
Persephone
Light-Carrot
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,341 Elo+
Party 3
Cthulhu
Cthulhu
Tbnrfire5000
Cthulhu
Level 5
God Stats
3W - 6L
1,321 SR
Queue Stats
5W - 13L
1,182 Elo+
Party 1
Skadi
Skadi
Xiqty
Skadi
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 10L
1,402 Elo+
Party 3
Team Averages
Level 12
1,443 SR
1,259 Elo+

VS

Team Averages
Level 18
1,459 SR
1,290 Elo+
Arachne
Arachne
Cloud9TNdotCOM
Arachne
Level 15
God Stats
1W - 2L
1,382 SR
Queue Stats
30W - 33L
1,322 Elo+
Solo
Kuzenbo
Kuzenbo
KhalCoppins
Kuzenbo
Level 18
God Stats
15W - 16L
1,507 SR
Queue Stats
138W - 156L
1,255 Elo+
Solo
Hera
Hera
carosmos
Hera
Level 25
God Stats
25W - 23L
1,490 SR
Queue Stats
88W - 103L
1,320 Elo+
Party 2
Tiamat
Tiamat
el rafaelito
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pxtorican
Morgan Le Fay
Level 24
God Stats
2W - 3L
1,418 SR
Queue Stats
55W - 58L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
4 / 8 / 28
15,143
1,010
22,290
31,990
42,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
JKG2010
Fenrir
20
6 / 11 / 29
16,032
1,069
12,684
24,363
19,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Light-Carrot
Persephone
20
22 / 8 / 15
19,980
1,332
46,815
25,048
9,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Tbnrfire5000
Cthulhu
20
1 / 10 / 26
14,391
959
13,492
26,233
32,774
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Skadi
Xiqty
Skadi
20
17 / 6 / 14
18,086
1,206
39,099
22,518
8,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 17 / 20
17,206
1,147
33,706
37,830
17,627
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
KhalCoppins
Kuzenbo
20
3 / 10 / 25
14,936
996
13,264
35,832
60,742
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
20
17 / 7 / 18
18,079
1,205
39,003
23,584
8,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
20
4 / 6 / 20
14,010
934
13,872
17,778
13,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
pxtorican
Morgan Le Fay
20
6 / 10 / 19
14,957
997
21,678
26,580
11,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
145
50
Kills
43
43
Deaths
50
112
Assists
102
Player
Kills
Deaths
Assists
KDA
L
13
17
20
1.35
W
Sobek
4
8
28
2.25
W
Fenrir
JKG2010
Fenrir
6
11
29
1.86
L
Kuzenbo
KhalCoppins
Kuzenbo
3
10
25
1.55
W
Persephone
Light-Carrot
Persephone
22
8
15
3.69
W
Cthulhu
Tbnrfire5000
Cthulhu
1
10
26
1.4
W
Skadi
Xiqty
Skadi
17
6
14
4
L
Hera
17
7
18
3.71
L
Tiamat
4
6
20
2.33
L
Morgan Le Fay
pxtorican
Morgan Le Fay
6
10
19
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,380
Damage
121,523
130,152
Taken
141,604
112,074
Mitigated
111,900
8,651
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,706
22,546
0
5,476
37,830
17,627
0
15,884
21,602
0
53,673
W
Sobek
22,290
2,292
0
1,671
31,990
42,451
0
24,306
7,684
50,443
0
W
Fenrir
JKG2010
Fenrir
12,684
3,277
0
229
24,363
19,121
0
15,633
8,730
0
31,245
L
Kuzenbo
KhalCoppins
Kuzenbo
13,264
4,929
0
6,510
35,832
60,742
0
20,232
15,600
30,291
0
W
Persephone
Light-Carrot
Persephone
46,815
3,888
434
4,607
25,048
9,188
0
19,163
5,877
77,886
0
W
Cthulhu
Tbnrfire5000
Cthulhu
13,492
2,739
0
1,710
26,233
32,774
0
17,237
8,996
32,278
0
W
Skadi
Xiqty
Skadi
39,099
23,096
0
0
22,518
8,540
0
11,474
11,044
0
83,289
L
Hera
39,003
12,746
325
2,583
23,584
8,401
0
15,687
7,897
74,373
0
L
Tiamat
13,872
2,627
0
2,013
17,778
13,461
0
12,587
5,191
29,273
0
L
Morgan Le Fay
pxtorican
Morgan Le Fay
21,678
4,066
0
852
26,580
11,669
0
18,207
8,373
34,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,632
Gold Earned
79,188
270
Minions Killed
202
2
Camps Cleared
1
1,365,703
Distance Traveled
1,377,454
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,206
1,147
41
3
0
306,353
0
W
Sobek
15,143
1,010
50
3
0
289,618
0
W
Fenrir
16,032
1,069
32
2
1
276,451
0
L
Kuzenbo
14,936
996
28
2
0
232,495
1
W
Persephone
19,980
1,332
67
4
0
281,594
0
W
Cthulhu
14,391
959
32
2
1
251,343
2
W
Skadi
18,086
1,206
89
6
0
266,697
0
L
Hera
18,079
1,205
90
6
1
283,143
2
L
Tiamat
14,010
934
26
2
0
294,474
1
L
Morgan Le Fay
14,957
997
17
1
0
260,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role