Player Matchup

Yemoja
Yemoja
ThunderNutzz420
Yemoja
Level 109
God Stats
2W - 1L
1,829 SR
Queue Stats
217W - 219L
1,578 Elo+
Party 1
Hun Batz
Hun Batz
XxDEATH_2_YOUxX
Hun Batz
Level 141
God Stats
9W - 8L
1,757 SR
Queue Stats
524W - 533L
1,590 Elo+
Solo
Freya
Freya
boommendez
Freya
Level 116
God Stats
1W - 2L
1,237 SR
Queue Stats
331W - 332L
1,530 Elo+
Solo
Ah Puch
Ah Puch
itz_Goodson
Ah Puch
Level 142
God Stats
8W - 6L
1,732 SR
Queue Stats
299W - 302L
1,562 Elo+
Party 1
Hercules
Hercules
x Biscuitlips x
Hercules
Level 127
God Stats
0W - 2L
1,257 SR
Queue Stats
562W - 562L
1,567 Elo+
Solo
Team Averages
Level 127
1,562 SR
1,565 Elo+

VS

Team Averages
Level 146
1,572 SR
1,596 Elo+
Chang'e
Chang'e
DanielBarber
Chang'e
Level 156
God Stats
3W - 0L
1,576 SR
Queue Stats
96W - 104L
1,554 Elo+
Solo
Agni
Agni
FatalGeoStigma
Agni
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 181L
1,606 Elo+
Solo
Xing Tian
Xing Tian
Itz K0AD
Xing Tian
Level 158
God Stats
5W - 0L
1,695 SR
Queue Stats
232W - 201L
1,590 Elo+
Solo
Janus
Janus
daRAGEtho_361
Janus
Level 156
God Stats
10W - 4L
1,587 SR
Queue Stats
297W - 320L
1,606 Elo+
Solo
Pele
Pele
i-ERICK-i
Pele
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 237L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
8,466
605
3,736
16,101
13,136
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
9
0 / 9 / 3
7,187
513
9,937
10,291
3,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
16
2 / 7 / 5
9,128
652
10,415
17,498
6,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
itz_Goodson
Ah Puch
17
6 / 4 / 3
9,892
707
19,120
13,595
4,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
17
2 / 4 / 5
9,282
663
11,982
21,865
26,881
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DanielBarber
Chang'e
20
6 / 0 / 20
12,119
866
22,842
15,744
9,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
2 / 2 / 18
9,680
691
14,437
9,881
4,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Itz K0AD
Xing Tian
17
5 / 3 / 16
10,384
742
9,434
21,163
24,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 15
10,098
721
13,553
10,944
4,453
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
19
11 / 2 / 10
11,635
831
13,037
16,410
9,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
10
Kills
27
27
Deaths
11
22
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DanielBarber
Chang'e
6
0
20
16
W
2
2
18
5.5
W
Xing Tian
Itz K0AD
Xing Tian
5
3
16
4.33
L
0
3
6
1
L
Hun Batz
0
9
3
0.17
L
Freya
2
7
5
0.64
W
3
4
15
2.63
W
Pele
11
2
10
8
L
Ah Puch
itz_Goodson
Ah Puch
6
4
3
1.88
L
Hercules
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,190
Damage
73,303
79,350
Taken
74,142
54,974
Mitigated
52,079
34,638
Healing
34,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DanielBarber
Chang'e
22,842
1,030
10,044
7,569
15,744
9,358
678
7,843
7,317
42,436
0
W
14,437
469
1,005
807
9,881
4,493
1,341
3,468
6,413
27,072
0
W
Xing Tian
Itz K0AD
Xing Tian
9,434
990
853
2,965
21,163
24,380
350
10,050
11,113
14,040
0
L
3,736
1,877
13,024
5,268
16,101
13,136
0
12,811
2,594
9,307
0
L
Hun Batz
9,937
1,175
0
24
10,291
3,090
0
6,162
3,648
0
15,151
L
Freya
10,415
3,072
1,778
3,198
17,498
6,932
0
12,258
4,787
29,020
0
W
13,553
313
2,550
1,779
10,944
4,453
1,479
3,787
7,157
32,466
0
W
Pele
13,037
1,976
2,262
4,257
16,410
9,395
948
8,123
8,007
0
27,767
L
Ah Puch
itz_Goodson
Ah Puch
19,120
518
1,365
1,408
13,595
4,935
0
10,774
2,518
41,151
0
L
Hercules
11,982
3,226
760
7,813
21,865
26,881
0
14,895
5,537
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
53,916
136
Minions Killed
173
0
Camps Cleared
0
1,048,957
Distance Traveled
1,430,565
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,119
866
53
4
0
313,820
0
W
Agni
9,680
691
41
3
0
285,379
2
W
Xing Tian
10,384
742
5
0
0
260,474
0
L
Yemoja
8,466
605
14
1
0
230,011
0
L
Hun Batz
7,187
513
8
1
0
142,742
0
L
Freya
9,128
652
40
3
0
201,723
0
W
Janus
10,098
721
41
3
0
266,414
3
W
Pele
11,635
831
33
2
0
304,478
0
L
Ah Puch
9,892
707
50
4
0
237,401
1
L
Hercules
9,282
663
24
2
0
237,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role