Player Matchup

Persephone
Persephone
StraiGhT Clout
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
Yg4722
Cthulhu
Level 20
God Stats
1W - 0L
1,315 SR
Queue Stats
17W - 16L
1,422 Elo+
Party 1
Apollo
Apollo
aCubb
Apollo
Level 24
God Stats
3W - 1L
1,522 SR
Queue Stats
33W - 34L
1,414 Elo+
Party 1
Team Averages
Level 51
1,446 SR
1,500 Elo+

VS

Team Averages
Level 50
1,705 SR
1,306 Elo+
Artio
Artio
DarknessGod1190
Artio
Level 68
God Stats
1W - 1L
1,747 SR
Queue Stats
159W - 201L
1,352 Elo+
Party 2
Bakasura
Bakasura
Keylaw1
Bakasura
Level 61
God Stats
1W - 1L
1,799 SR
Queue Stats
51W - 69L
1,327 Elo+
Party 2
Sol
Sol
SauzyJackie
Sol
Level 22
God Stats
5W - 4L
1,570 SR
Queue Stats
31W - 69L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
StraiGhT Clout
Persephone
15
4 / 2 / 12
11,969
704
16,907
7,805
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Yg4722
Cthulhu
17
8 / 1 / 10
13,257
780
13,182
11,542
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
aCubb
Apollo
16
7 / 3 / 11
12,240
720
17,652
10,315
3,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
10,596
623
6,255
27,241
28,982
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
Keylaw1
Bakasura
14
3 / 8 / 3
10,752
632
9,732
21,604
10,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 4 / 3
8,988
529
6,073
10,343
3,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
19
Kills
6
6
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
Bakasura
Keylaw1
Bakasura
3
8
3
0.56
L
0
4
3
0.38
W
Persephone
StraiGhT Clout
Persephone
4
2
12
5
W
Cthulhu
Yg4722
Cthulhu
8
1
10
13
W
Apollo
aCubb
Apollo
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,741
Damage
22,060
29,662
Taken
59,188
16,890
Mitigated
42,441
6,024
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,255
1,050
858
3,995
27,241
28,982
0
10,349
16,500
27,355
0
L
Bakasura
Keylaw1
Bakasura
9,732
5,778
277
4,917
21,604
10,067
0
11,874
9,362
0
34,738
L
6,073
1,731
0
597
10,343
3,392
0
6,994
3,237
24,099
0
W
Persephone
StraiGhT Clout
Persephone
16,907
1,959
0
3,143
7,805
2,245
657
2,696
4,816
52,251
0
W
Cthulhu
Yg4722
Cthulhu
13,182
694
136
1,038
11,542
10,905
329
5,679
5,428
39,916
0
W
Apollo
aCubb
Apollo
17,652
12,819
0
1,707
10,315
3,740
796
3,952
5,945
0
41,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,466
Gold Earned
30,336
188
Minions Killed
124
0
Camps Cleared
0
870,926
Distance Traveled
794,562
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,596
623
27
2
0
267,431
0
L
Bakasura
10,752
632
64
4
0
303,620
1
L
Sol
8,988
529
33
2
0
223,511
0
W
Persephone
11,969
704
81
5
0
270,182
4
W
Cthulhu
13,257
780
53
3
0
290,624
0
W
Apollo
12,240
720
54
3
0
310,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role