Player Matchup

Fenrir
Fenrir
Frozexfr
Fenrir
Level 139
God Stats
6W - 7L
1,245 SR
Queue Stats
90W - 110L
1,514 Elo+
Solo
Ah Puch
Ah Puch
King Petty4133
Ah Puch
Level 108
God Stats
30W - 13L
1,595 SR
Queue Stats
256W - 260L
1,476 Elo+
Solo
Amaterasu
Amaterasu
evilraindrop60
Amaterasu
Level 123
God Stats
26W - 16L
1,487 SR
Queue Stats
325W - 337L
1,487 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,492 Elo+

VS

Team Averages
Level 108
1,478 SR
1,550 Elo+
Ares
Ares
Bruce_Leroy_3_16
Ares
Level 101
God Stats
10W - 6L
1,395 SR
Queue Stats
13W - 11L
1,480 Elo+
Solo
Thoth
Thoth
TeC Fear
Thoth
Level 108
God Stats
15W - 19L
1,515 SR
Queue Stats
268W - 251L
1,622 Elo+
Party 1
Medusa
Medusa
ilpwnyou444boss
Medusa
Level 114
God Stats
1W - 4L
1,525 SR
Queue Stats
240W - 208L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Frozexfr
Fenrir
16
7 / 3 / 12
12,558
698
10,825
21,729
20,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 1 / 13
12,637
702
32,919
19,686
5,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
evilraindrop60
Amaterasu
16
8 / 2 / 11
12,332
685
11,289
18,049
12,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
10,418
579
5,419
24,979
29,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
TeC Fear
Thoth
17
4 / 2 / 1
12,345
686
20,206
18,497
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 12 / 2
10,751
597
11,603
21,218
8,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
21
Kills
6
6
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Fenrir
Frozexfr
Fenrir
7
3
12
4.33
W
6
1
13
12.5
L
Thoth
TeC Fear
Thoth
4
2
1
2.25
W
Amaterasu
evilraindrop60
Amaterasu
8
2
11
6.75
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,033
Damage
37,228
59,464
Taken
64,694
38,687
Mitigated
45,665
20,814
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,419
403
0
3,862
24,979
29,653
0
9,840
14,720
15,261
0
W
Fenrir
Frozexfr
Fenrir
10,825
2,250
0
3,667
21,729
20,101
1,178
5,736
15,993
0
34,515
W
32,919
213
408
9,974
19,686
5,925
1,033
11,545
8,141
91,211
0
L
Thoth
TeC Fear
Thoth
20,206
926
0
4,647
18,497
7,671
0
13,388
4,932
78,191
0
W
Amaterasu
evilraindrop60
Amaterasu
11,289
4,243
407
6,358
18,049
12,661
471
8,344
9,705
0
35,738
L
11,603
4,982
0
1,834
21,218
8,341
0
9,691
11,013
0
36,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
33,514
203
Minions Killed
214
0
Camps Cleared
0
1,066,923
Distance Traveled
920,511
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,418
579
32
2
0
293,814
1
W
Fenrir
12,558
698
36
2
0
361,601
1
W
Ah Puch
12,637
702
111
6
0
373,726
1
L
Thoth
12,345
686
119
7
0
355,824
2
W
Amaterasu
12,332
685
56
3
0
331,596
3
L
Medusa
10,751
597
63
4
0
270,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role