Player Matchup

Cerberus
Cerberus
Grimmy1
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,000 Elo+
Solo
Loki
Loki
MisMatch3918
Loki
Level 20
God Stats
29W - 57L
1,285 SR
Queue Stats
49W - 81L
1,278 Elo+
Solo
Chaac
Chaac
Vagner_LoveCSKA
Chaac
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 62L
1,324 Elo+
Solo
Cthulhu
Cthulhu
Yony_HjL
Cthulhu
Level 18
God Stats
21W - 27L
1,407 SR
Queue Stats
25W - 34L
1,284 Elo+
Solo
Chang'e
Chang'e
unknown_venom21
Chang'e
Level 27
God Stats
4W - 3L
1,260 SR
Queue Stats
87W - 133L
1,191 Elo+
Solo
Team Averages
Level 18
1,390 SR
1,215 Elo+

VS

Team Averages
Level 8
1,441 SR
1,400 Elo+
Cerberus
Cerberus
BanSR08
Cerberus
Level 4
God Stats
2W - 4L
1,204 SR
Queue Stats
2W - 4L
1,000 Elo+
Solo
Hades
Hades
ConradKhvostov
Hades
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1
Zeus
Zeus
StarKiller8090
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1
Olorun
Olorun
fonitedrymrtcaga
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
jonahusmc
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grimmy1
Cerberus
8
0 / 8 / 8
6,367
424
1,284
10,553
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
10 / 2 / 6
8,323
555
3,972
8,851
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
12 / 0 / 5
8,911
594
9,813
7,743
5,685
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cthulhu
Yony_HjL
Cthulhu
11
4 / 1 / 6
7,077
472
5,382
11,732
5,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
4 / 1 / 7
6,514
434
4,425
2,809
606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BanSR08
Cerberus
7
2 / 8 / 0
5,721
381
2,179
11,361
5,364
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

3
1 / 2 / 0
4,719
315
759
2,005
481
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 8 / 4
5,990
399
8,352
9,448
3,633
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

5
0 / 3 / 3
4,754
317
259
2,554
584
Thor
8
4 / 10 / 1
6,106
407
4,047
9,653
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
30
Kills
8
12
Deaths
31
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BanSR08
Cerberus
2
8
0
0.25
L
1
2
0
0.5
W
Cerberus
Grimmy1
Cerberus
0
8
8
0.5
W
10
2
6
6.5
L
1
8
4
0.38
W
12
0
5
14.5
W
Cthulhu
Yony_HjL
Cthulhu
4
1
6
7
L
0
3
3
0.5
L
Thor
4
10
1
0.45
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
15,596
41,688
Taken
35,021
23,668
Mitigated
12,678
12,682
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BanSR08
Cerberus
2,179
739
0
2,277
11,361
5,364
105
1,735
9,626
23,224
0
L
759
438
22
138
2,005
481
0
554
1,451
3,661
0
W
Cerberus
Grimmy1
Cerberus
1,284
95
0
1,377
10,553
9,478
398
2,395
8,158
12,853
0
W
3,972
960
0
4,311
8,851
2,729
336
1,480
7,371
0
33,623
L
8,352
2,379
0
1,465
9,448
3,633
184
3,004
6,444
27,392
0
W
9,813
1,700
0
1,847
7,743
5,685
763
2,556
5,187
0
39,263
W
Cthulhu
Yony_HjL
Cthulhu
5,382
720
0
3,859
11,732
5,170
1,058
4,275
7,457
31,295
0
L
259
178
0
53
2,554
584
0
1,679
875
973
0
L
Thor
4,047
1,174
0
106
9,653
2,616
288
4,119
5,534
0
11,295
W
4,425
1,025
430
858
2,809
606
716
843
1,966
11,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
27,290
245
Minions Killed
116
0
Camps Cleared
0
1,292,007
Distance Traveled
818,792
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,721
381
59
4
0
253,308
0
L
Hades
4,719
315
8
1
0
111,676
0
W
Cerberus
6,367
424
31
2
0
254,492
5
W
Loki
8,323
555
70
5
0
312,862
0
L
Zeus
5,990
399
34
2
0
201,943
2
W
Chaac
8,911
594
66
4
0
283,489
0
W
Cthulhu
7,077
472
53
4
0
208,008
2
L
Olorun
4,754
317
0
0
0
36,097
1
L
Thor
6,106
407
15
1
0
215,768
3
W
Chang'e
6,514
434
25
2
0
233,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role