Player Matchup

Bellona
Bellona
DominusInfernum
Bellona
Level 74
God Stats
4W - 5L
1,345 SR
Queue Stats
253W - 238L
1,561 Elo+
Party 2
Chang'e
Chang'e
GhostDogEthan
Chang'e
Level 85
God Stats
9W - 5L
1,733 SR
Queue Stats
244W - 206L
1,579 Elo+
Party 2
Medusa
Medusa
Üyouri
Medusa
Level 122
God Stats
79W - 47L
1,747 SR
Queue Stats
114W - 104L
1,660 Elo+
Solo
Team Averages
Level 94
1,608 SR
1,600 Elo+

VS

Team Averages
Level 79
1,594 SR
1,525 Elo+
Loki
Loki
DaniiGG
Loki
Level 129
God Stats
2W - 1L
1,653 SR
Queue Stats
90W - 62L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
Pedrolonn
Sylvanus
Level 44
God Stats
11W - 3L
1,628 SR
Queue Stats
75W - 57L
1,508 Elo+
Party 1
Poseidon
Poseidon
TrusKuLusInDaHud
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
8,029
618
5,806
8,507
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
13
3 / 0 / 5
8,605
662
7,998
8,664
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Üyouri
Medusa
13
4 / 2 / 4
9,204
708
8,856
7,811
2,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DaniiGG
Loki
11
0 / 4 / 0
7,137
549
3,960
7,696
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Pedrolonn
Sylvanus
11
0 / 2 / 2
7,475
575
4,935
10,051
7,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 2 / 0
8,020
617
7,146
6,942
2,295
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
DaniiGG
Loki
0
4
0
0
W
1
0
5
3.5
W
Chang'e
3
0
5
5.5
L
Sylvanus
Pedrolonn
Sylvanus
0
2
2
0.5
L
2
2
0
1
W
Medusa
Üyouri
Medusa
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,660
Damage
16,041
24,982
Taken
24,689
10,301
Mitigated
12,495
10,437
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DaniiGG
Loki
3,960
629
0
340
7,696
2,334
0
1,811
5,761
0
21,127
W
5,806
1,490
0
855
8,507
5,655
96
4,151
3,979
0
16,904
W
Chang'e
7,998
368
3,693
4,544
8,664
2,427
441
3,445
5,057
29,771
0
L
Sylvanus
Pedrolonn
Sylvanus
4,935
616
1,904
2,812
10,051
7,866
0
3,547
6,245
12,280
0
L
7,146
1,376
0
1,226
6,942
2,295
0
2,640
4,047
37,862
0
W
Medusa
Üyouri
Medusa
8,856
2,319
0
1,345
7,811
2,219
705
3,764
3,865
0
39,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
22,632
146
Minions Killed
124
0
Camps Cleared
0
775,743
Distance Traveled
675,883
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,137
549
30
2
0
246,948
5
W
Bellona
8,029
618
26
2
0
269,692
1
W
Chang'e
8,605
662
53
4
0
250,763
3
L
Sylvanus
7,475
575
24
2
0
217,584
4
L
Poseidon
8,020
617
70
5
0
211,351
3
W
Medusa
9,204
708
67
5
0
255,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role