Player Matchup

Thanatos
Thanatos
JDMdog21
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 163L
1,367 Elo+
Solo
Ymir
Ymir
PrayedLegacy
Ymir
Level 63
God Stats
5W - 5L
1,759 SR
Queue Stats
179W - 178L
1,483 Elo+
Party 2
Achilles
Achilles
RagingRican211
Achilles
Level 127
God Stats
4W - 5L
1,685 SR
Queue Stats
115W - 129L
1,430 Elo+
Party 4
Ra
Ra
Wolfzio
Ra
Level 29
God Stats
2W - 2L
1,851 SR
Queue Stats
158W - 173L
1,430 Elo+
Party 4
Izanami
Izanami
Zarkles
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 72L
1,454 Elo+
Party 2
Team Averages
Level 58
1,659 SR
1,433 Elo+

VS

Team Averages
Level 56
1,476 SR
1,427 Elo+
Raijin
Raijin
 
Raijin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
CabooseEC
Ao Kuang
Level 124
God Stats
3W - 2L
1,340 SR
Queue Stats
129W - 123L
1,402 Elo+
Party 3
Gilgamesh
Gilgamesh
GSemilio
Gilgamesh
Level 27
God Stats
14W - 15L
1,545 SR
Queue Stats
287W - 302L
1,365 Elo+
Party 1
Fafnir
Fafnir
johnpromega
Fafnir
Level 57
God Stats
44W - 40L
1,495 SR
Queue Stats
308W - 329L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JDMdog21
Thanatos
7
0 / 3 / 0
4,679
468
1,975
5,404
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,476
548
2,635
8,462
4,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
10
0 / 2 / 0
5,491
549
3,704
7,115
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,207
521
641
4,823
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Zarkles
Izanami
9
3 / 3 / 0
5,532
553
6,125
4,881
1,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
8 / 0 / 4
7,886
789
7,267
4,313
1,887
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
 
Cupid
9
0 / 1 / 2
4,932
493
2,412
6,339
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
CabooseEC
Ao Kuang
11
7 / 1 / 2
6,984
698
5,083
6,646
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
GSemilio
Gilgamesh
10
1 / 0 / 2
5,642
564
2,675
5,517
2,114
Fafnir
8
0 / 1 / 3
4,876
488
1,640
8,167
4,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
16
16
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
0
4
10
W
Cupid
 
Cupid
0
1
2
1
W
Ao Kuang
CabooseEC
Ao Kuang
7
1
2
8
W
Gilgamesh
GSemilio
Gilgamesh
1
0
2
2
L
Thanatos
JDMdog21
Thanatos
0
3
0
0
L
0
3
1
0.17
L
Achilles
0
2
0
0
L
0
5
0
0
L
Izanami
Zarkles
Izanami
3
3
0
1
W
Fafnir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,080
Damage
19,077
30,685
Taken
30,982
13,930
Mitigated
12,341
8,468
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,267
999
0
2,130
4,313
1,887
66
573
3,672
51,281
0
W
Cupid
 
Cupid
2,412
1,081
0
1,649
6,339
1,549
172
1,010
5,190
0
24,074
W
Ao Kuang
CabooseEC
Ao Kuang
5,083
1,445
0
2,975
6,646
2,714
150
0
6,561
31,008
7,923
W
Gilgamesh
GSemilio
Gilgamesh
2,675
464
0
1,808
5,517
2,114
74
0
4,947
0
23,079
L
Thanatos
JDMdog21
Thanatos
1,975
857
0
4,025
5,404
1,556
0
2,454
2,950
0
19,634
L
2,635
566
0
980
8,462
4,159
0
3,478
4,984
16,956
0
L
Achilles
3,704
717
0
1,815
7,115
5,540
0
2,302
4,813
0
25,737
L
641
220
31
737
4,823
1,380
0
3,537
1,286
26,203
0
L
Izanami
Zarkles
Izanami
6,125
4,983
0
880
4,881
1,295
956
1,782
3,099
0
31,917
W
Fafnir
1,640
403
0
2,334
8,167
4,077
0
1,279
6,681
12,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
30,320
244
Minions Killed
287
0
Camps Cleared
0
905,605
Distance Traveled
962,510
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,886
789
101
10
0
198,969
3
W
Cupid
4,932
493
49
5
0
173,197
4
W
Ao Kuang
6,984
698
76
8
0
209,883
1
W
Gilgamesh
5,642
564
44
4
0
188,321
2
L
Thanatos
4,679
468
47
5
0
197,282
2
L
Ymir
5,476
548
23
2
0
178,022
3
L
Achilles
5,491
549
47
5
0
176,428
2
L
Ra
5,207
521
60
6
0
189,745
3
L
Izanami
5,532
553
67
7
0
164,128
1
W
Fafnir
4,876
488
17
2
0
192,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role