Player Matchup

Ah Puch
Ah Puch
CLPP1NCH33KS
Ah Puch
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,297 Elo+
Solo
Da Ji
Da Ji
Dezzcy
Da Ji
Level 71
God Stats
4W - 2L
1,726 SR
Queue Stats
21W - 22L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
Harlemboy78
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,393 Elo+
Solo
Team Averages
Level 63
1,575 SR
1,387 Elo+

VS

Team Averages
Level 93
1,509 SR
1,396 Elo+
Sylvanus
Sylvanus
BEBODAKING1897
Sylvanus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 290L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
Redrum259
Sun Wukong
Level 121
God Stats
11W - 12L
1,558 SR
Queue Stats
492W - 518L
1,438 Elo+
Party 1
Chronos
Chronos
dark_bear4417
Chronos
Level 68
God Stats
112W - 139L
1,470 SR
Queue Stats
271W - 396L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLPP1NCH33KS
Ah Puch
18
3 / 8 / 4
13,927
580
20,162
20,564
7,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Dezzcy
Da Ji
19
2 / 1 / 8
13,764
574
17,963
15,858
9,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
Harlemboy78
Kuzenbo
20
6 / 0 / 5
15,345
639
17,865
23,354
31,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
1 / 1 / 5
13,102
546
16,008
25,020
25,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Redrum259
Sun Wukong
18
4 / 3 / 3
13,776
574
17,982
24,814
28,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
19
4 / 7 / 1
15,076
628
9,255
23,144
9,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
9
9
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
1
5
3.5
W
Ah Puch
CLPP1NCH33KS
Ah Puch
3
8
4
0.63
W
Da Ji
Dezzcy
Da Ji
2
1
8
6
W
Kuzenbo
Harlemboy78
Kuzenbo
6
0
5
8.5
L
Sun Wukong
Redrum259
Sun Wukong
4
3
3
1.83
L
Chronos
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,990
Damage
43,245
59,776
Taken
72,978
48,286
Mitigated
63,939
14,551
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
16,008
3,342
2,335
6,753
25,020
25,663
840
14,479
10,541
43,468
7,358
W
Ah Puch
CLPP1NCH33KS
Ah Puch
20,162
2,281
1,413
4,868
20,564
7,261
1,376
9,656
10,908
72,697
0
W
Da Ji
Dezzcy
Da Ji
17,963
5,542
0
1,635
15,858
9,425
0
6,655
9,203
0
48,847
W
Kuzenbo
Harlemboy78
Kuzenbo
17,865
6,510
338
6,297
23,354
31,600
1,543
7,967
15,387
70,900
0
L
Sun Wukong
Redrum259
Sun Wukong
17,982
3,867
1,013
5,910
24,814
28,976
405
14,173
10,641
0
64,560
L
Chronos
9,255
977
466
5,190
23,144
9,300
0
9,375
13,769
98,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,036
Gold Earned
41,954
249
Minions Killed
304
0
Camps Cleared
0
1,294,057
Distance Traveled
1,087,117
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,102
546
84
4
0
363,144
0
W
Ah Puch
13,927
580
108
5
0
371,768
3
W
Da Ji
13,764
574
61
3
0
449,916
5
W
Kuzenbo
15,345
639
80
3
0
472,373
1
L
Sun Wukong
13,776
574
113
5
0
369,087
2
L
Chronos
15,076
628
107
4
0
354,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role