Player Matchup

Khepri
Khepri
 
Khepri
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BuddyLuhh
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Etharyan
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,712 Elo+
Party 2
Discordia
Discordia
Sick__zag
Discordia
Level 113
God Stats
1W - 0L
1,741 SR
Queue Stats
15W - 17L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
juicyjake0688
Ne Zha
Level 8
God Stats
4W - 2L
1,549 SR
Queue Stats
111W - 88L
1,335 Elo+
Solo
Team Averages
Level 30
1,558 SR
1,501 Elo+

VS

Team Averages
Level 18
1,408 SR
1,417 Elo+
Bellona
Bellona
 
Bellona
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FierceLion26947
Jing Wei
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
Meegle
Baron Samedi
Level 26
God Stats
54W - 26L
1,773 SR
Queue Stats
159W - 116L
1,495 Elo+
Solo
Arachne
Arachne
jeemjeem
Arachne
Level 16
God Stats
0W - 5L
1,089 SR
Queue Stats
7W - 26L
1,115 Elo+
Solo
Guan Yu
Guan Yu
zynful1
Guan Yu
Level 14
God Stats
0W - 3L
1,179 SR
Queue Stats
131W - 118L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 0 / 1
10,135
533
4,369
3,762
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
BuddyLuhh
Vulcan
3
0 / 0 / 0
5,855
308
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Etharyan
Artemis
17
4 / 0 / 2
10,638
560
5,335
8,077
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Sick__zag
Discordia
16
4 / 4 / 4
9,955
524
10,406
8,317
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 2 / 2
11,797
621
15,264
17,689
7,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
1
0 / 0 / 0
5,004
263
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
14
1 / 5 / 1
8,472
446
3,943
15,420
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Meegle
Baron Samedi
14
5 / 5 / 1
9,055
477
10,418
16,757
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
jeemjeem
Arachne
5
0 / 6 / 1
5,600
295
0
4,583
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
zynful1
Guan Yu
16
0 / 1 / 0
9,217
485
2,849
12,517
11,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
6
6
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
1
0.5
L
Bellona
 
Bellona
0
0
0
0
W
Vulcan
BuddyLuhh
Vulcan
0
0
0
0
W
Artemis
Etharyan
Artemis
4
0
2
5
L
Jing Wei
1
5
1
0.3
L
Baron Samedi
Meegle
Baron Samedi
5
5
1
1.1
W
Discordia
Sick__zag
Discordia
4
4
4
1.5
L
Arachne
jeemjeem
Arachne
0
6
1
0.08
W
9
2
2
5
L
Guan Yu
zynful1
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
17,210
37,845
Taken
49,277
17,540
Mitigated
24,462
15,612
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,369
492
0
435
3,762
4,006
882
1,288
2,474
62,298
0
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
BuddyLuhh
Vulcan
0
0
0
0
0
0
0
0
0
222
0
W
Artemis
Etharyan
Artemis
5,335
2,930
0
2,104
8,077
3,124
3,818
1,650
6,427
0
61,352
L
Jing Wei
3,943
2,541
0
3,101
15,420
4,332
820
3,347
11,842
0
42,005
L
Baron Samedi
Meegle
Baron Samedi
10,418
275
324
5,346
16,757
6,993
0
4,589
11,695
45,738
0
W
Discordia
Sick__zag
Discordia
10,406
639
294
681
8,317
3,106
2,230
5,111
3,206
53,678
0
L
Arachne
jeemjeem
Arachne
0
0
0
0
4,583
1,349
0
1,743
2,732
0
168
W
15,264
5,629
0
12,098
17,689
7,304
535
2,369
15,320
0
103,361
L
Guan Yu
zynful1
Guan Yu
2,849
581
128
1,144
12,517
11,788
34
4,052
8,233
0
62,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
37,348
510
Minions Killed
304
0
Camps Cleared
0
1,397,277
Distance Traveled
1,004,242
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,135
533
131
7
0
353,924
1
L
Bellona
5,004
263
0
0
0
0
0
W
Vulcan
5,855
308
1
0
0
21,957
0
W
Artemis
10,638
560
104
5
0
310,771
0
L
Jing Wei
8,472
446
78
4
0
326,155
2
L
Baron Samedi
9,055
477
71
4
0
278,829
0
W
Discordia
9,955
524
117
6
0
327,507
4
L
Arachne
5,600
295
0
0
0
60,866
0
W
Ne Zha
11,797
621
157
8
0
383,118
0
L
Guan Yu
9,217
485
155
8
0
338,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role