Player Matchup

Danzaburou
Danzaburou
Drip9
Danzaburou
Level 24
God Stats
12W - 9L
1,731 SR
Queue Stats
51W - 62L
1,441 Elo+
Party 2
Eset
Eset
Ghori11a
Eset
Level 26
God Stats
43W - 27L
1,581 SR
Queue Stats
59W - 59L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
Techiess
Gilgamesh
Level 17
God Stats
26W - 14L
1,529 SR
Queue Stats
26W - 19L
1,429 Elo+
Party 2
Arachne
Arachne
Tonz1999
Arachne
Level 24
God Stats
11W - 4L
1,619 SR
Queue Stats
42W - 43L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
arCeu5
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 93L
1,313 Elo+
Solo
Team Averages
Level 19
1,592 SR
1,409 Elo+

VS

Team Averages
Level 40
1,447 SR
1,586 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aiyona
Izanami
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,575 Elo+
Party 1
Mercury
Mercury
Jínn
Mercury
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 120L
1,554 Elo+
Party 1
Artemis
Artemis
Xuxiaoxaxixuwu
Artemis
Level 28
God Stats
16W - 12L
1,524 SR
Queue Stats
280W - 272L
1,653 Elo+
Party 3
Cthulhu
Cthulhu
balli2001
Cthulhu
Level 27
God Stats
10W - 13L
1,211 SR
Queue Stats
178W - 195L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drip9
Danzaburou
12
1 / 7 / 0
7,965
398
5,968
14,962
4,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
16
6 / 9 / 4
10,615
531
13,565
15,560
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Techiess
Gilgamesh
15
2 / 5 / 4
9,550
478
8,648
17,061
10,682
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Tonz1999
Arachne
13
6 / 8 / 4
9,610
481
9,387
18,032
7,053
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
arCeu5
Cthulhu
9
0 / 3 / 1
7,815
391
1,217
6,639
3,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 7 / 2
9,476
474
6,116
12,838
3,427
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Aiyona
Izanami
17
2 / 2 / 1
10,919
546
5,510
8,660
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Jínn
Mercury
20
12 / 2 / 3
12,660
633
14,254
15,772
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 2 / 7
12,844
642
21,169
11,689
4,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
balli2001
Cthulhu
16
4 / 2 / 9
10,780
539
5,851
12,199
11,746
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
15
Kills
32
32
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
7
2
0.14
W
Izanami
Aiyona
Izanami
2
2
1
1.25
L
Danzaburou
Drip9
Danzaburou
1
7
0
0.14
L
Eset
6
9
4
0.89
W
Mercury
Jínn
Mercury
12
2
3
6.75
L
Gilgamesh
Techiess
Gilgamesh
2
5
4
0.8
L
Arachne
Tonz1999
Arachne
6
8
4
1
W
14
2
7
8.75
L
Cthulhu
arCeu5
Cthulhu
0
3
1
0.17
W
Cthulhu
balli2001
Cthulhu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,785
Damage
52,900
72,254
Taken
61,158
30,456
Mitigated
29,127
15,322
Healing
17,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,116
966
153
3,409
12,838
3,427
3,800
3,209
9,391
44,656
0
W
Izanami
Aiyona
Izanami
5,510
3,978
0
3,366
8,660
2,857
1,620
2,036
6,574
0
58,583
L
Danzaburou
Drip9
Danzaburou
5,968
1,544
0
5,118
14,962
4,118
63
2,683
12,279
0
33,752
L
Eset
13,565
1,109
266
2,450
15,560
5,350
690
1,722
13,838
75,424
0
W
Mercury
Jínn
Mercury
14,254
9,416
0
5,680
15,772
6,740
166
3,700
11,862
0
89,007
L
Gilgamesh
Techiess
Gilgamesh
8,648
1,899
0
2,436
17,061
10,682
0
2,491
14,570
0
55,199
L
Arachne
Tonz1999
Arachne
9,387
7,420
0
3,832
18,032
7,053
144
4,031
14,001
0
27,012
W
21,169
10,430
0
2,917
11,689
4,357
2,041
2,141
9,394
0
96,365
L
Cthulhu
arCeu5
Cthulhu
1,217
241
0
1,220
6,639
3,253
0
1,040
5,599
14,222
0
W
Cthulhu
balli2001
Cthulhu
5,851
586
0
2,426
12,199
11,746
766
4,129
7,976
50,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
56,679
352
Minions Killed
570
0
Camps Cleared
0
1,723,584
Distance Traveled
1,881,639
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,476
474
85
4
0
330,089
5
W
Izanami
10,919
546
127
6
0
333,516
4
L
Danzaburou
7,965
398
72
4
0
361,197
0
L
Eset
10,615
531
119
6
0
361,501
4
W
Mercury
12,660
633
134
7
0
460,203
3
L
Gilgamesh
9,550
478
112
6
0
410,039
0
L
Arachne
9,610
481
27
1
0
407,327
2
W
Artemis
12,844
642
134
7
0
383,406
4
L
Cthulhu
7,815
391
22
1
0
183,520
2
W
Cthulhu
10,780
539
90
5
0
374,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role