Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Royytastic
Ares
Level 50
God Stats
51W - 45L
1,505 SR
Queue Stats
121W - 139L
1,349 Elo+
Party 3
Loki
Loki
Sirblanket
Loki
Level 29
God Stats
20W - 12L
1,400 SR
Queue Stats
48W - 46L
1,427 Elo+
Party 1
He Bo
He Bo
Tealmumbai
He Bo
Level 110
God Stats
1W - 2L
1,088 SR
Queue Stats
125W - 142L
1,377 Elo+
Party 3
Danzaburou
Danzaburou
xb1Az3nxChEeto
Danzaburou
Level 28
God Stats
39W - 41L
1,519 SR
Queue Stats
72W - 87L
1,349 Elo+
Party 3
Team Averages
Level 61
1,402 SR
1,400 Elo+

VS

Team Averages
Level 73
1,393 SR
1,400 Elo+
Mulan
Mulan
Boltofthegods
Mulan
Level 119
God Stats
8W - 18L
1,349 SR
Queue Stats
303W - 394L
1,375 Elo+
Party 2
The Morrigan
The Morrigan
CringyMexican12
The Morrigan
Level 28
God Stats
3W - 9L
1,247 SR
Queue Stats
212W - 309L
1,345 Elo+
Party 2
Sun Wukong
Sun Wukong
DCkiller08
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 129L
1,489 Elo+
Solo
Apollo
Apollo
NoviceVolcano63
Apollo
Level 42
God Stats
1W - 4L
1,575 SR
Queue Stats
36W - 40L
1,386 Elo+
Solo
Sylvanus
Sylvanus
xbeastclownx16
Sylvanus
Level 89
God Stats
2W - 2L
1,293 SR
Queue Stats
174W - 173L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 8 / 5
8,699
580
6,899
12,091
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 5
7,944
530
5,032
7,919
7,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
3 / 3 / 4
8,149
543
5,837
8,182
2,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
14
5 / 1 / 5
9,005
600
9,804
6,158
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
xb1Az3nxChEeto
Danzaburou
11
2 / 5 / 5
7,505
500
7,219
9,159
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
8,473
565
5,932
6,671
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
CringyMexican12
The Morrigan
11
0 / 5 / 5
6,947
463
2,549
8,702
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DCkiller08
Sun Wukong
9
1 / 7 / 4
6,535
436
3,500
9,110
3,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 3
7,903
527
4,332
10,447
3,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
10
3 / 2 / 3
6,698
447
4,380
13,676
8,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
18
Kills
16
18
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
8
5
0.94
L
8
1
1
8.5
L
The Morrigan
CringyMexican12
The Morrigan
0
5
5
0.5
L
Sun Wukong
DCkiller08
Sun Wukong
1
7
4
0.43
L
4
3
3
1.83
W
3
1
5
5.5
W
3
3
4
1.67
W
He Bo
5
1
5
7.5
W
Danzaburou
xb1Az3nxChEeto
Danzaburou
2
5
5
0.9
L
Sylvanus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
20,693
43,509
Taken
48,606
18,863
Mitigated
20,899
5,362
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,899
2,452
0
890
12,091
4,311
1,288
797
11,246
0
54,392
L
5,932
1,420
0
787
6,671
2,427
0
2,122
4,549
0
43,653
L
The Morrigan
CringyMexican12
The Morrigan
2,549
606
0
685
8,702
2,651
141
4,018
4,684
24,906
494
L
Sun Wukong
DCkiller08
Sun Wukong
3,500
905
178
1,494
9,110
3,728
0
1,514
7,596
0
21,191
L
4,332
2,368
257
2,516
10,447
3,391
812
2,093
8,354
0
45,175
W
5,032
26
0
500
7,919
7,069
764
1,962
5,957
16,294
0
W
5,837
1,437
0
1,704
8,182
2,666
1,480
107
8,075
0
49,213
W
He Bo
9,804
568
0
1,265
6,158
1,944
1,805
1,263
4,659
61,186
0
W
Danzaburou
xb1Az3nxChEeto
Danzaburou
7,219
2,842
0
1,003
9,159
2,873
923
1,982
7,137
0
36,021
L
Sylvanus
4,380
1,160
1,603
5,116
13,676
8,702
369
5,430
8,246
22,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
36,556
377
Minions Killed
290
0
Camps Cleared
0
1,358,217
Distance Traveled
1,197,412
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,699
580
98
7
0
235,963
1
L
Mulan
8,473
565
79
5
0
243,853
0
L
The Morrigan
6,947
463
45
3
0
235,133
2
L
Sun Wukong
6,535
436
40
3
0
252,185
4
L
Apollo
7,903
527
86
6
0
244,510
1
W
Ares
7,944
530
23
2
0
303,665
1
W
Loki
8,149
543
92
6
0
278,489
0
W
He Bo
9,005
600
104
7
0
287,467
6
W
Danzaburou
7,505
500
60
4
0
252,633
0
L
Sylvanus
6,698
447
40
3
0
221,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role