Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cazyh
Hachiman
Level 16
God Stats
21W - 28L
1,293 SR
Queue Stats
627W - 696L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
Kohl23
Danzaburou
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 6L
1,355 Elo+
Solo
Fenrir
Fenrir
ZOMORFICO X
Fenrir
Level 7
God Stats
6W - 19L
1,355 SR
Queue Stats
202W - 248L
1,226 Elo+
Party 1
Thanatos
Thanatos
marciogamer29x
Thanatos
Level 29
God Stats
14W - 24L
1,441 SR
Queue Stats
321W - 365L
1,356 Elo+
Party 1
Team Averages
Level 15
1,461 SR
1,363 Elo+

VS

Team Averages
Level 10
1,519 SR
1,421 Elo+
Fenrir
Fenrir
AkluX
Fenrir
Level 6
God Stats
2W - 2L
1,630 SR
Queue Stats
6W - 8L
1,469 Elo+
Solo
Hachiman
Hachiman
DuFlow
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,436 Elo+
Solo
Thoth
Thoth
LuisFS2355
Thoth
Level 16
God Stats
2W - 3L
1,463 SR
Queue Stats
15W - 20L
1,331 Elo+
Solo
Tyr
Tyr
el_alias7
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,368 Elo+
Solo
Scylla
Scylla
kriptonio_fedido
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
4 / 2 / 19
11,468
1,043
10,935
13,527
14,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Cazyh
Hachiman
18
8 / 1 / 15
11,033
1,003
13,419
12,679
4,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Kohl23
Danzaburou
18
4 / 3 / 16
11,163
1,015
13,259
12,601
4,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
18
13 / 0 / 9
12,250
1,114
11,124
8,094
4,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
19
8 / 3 / 16
12,149
1,104
13,846
13,114
9,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

248

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AkluX
Fenrir
16
0 / 10 / 6
9,286
844
12,918
19,499
7,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
DuFlow
Hachiman
16
2 / 7 / 6
10,316
938
11,841
12,690
3,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
16
5 / 4 / 2
10,699
973
13,617
10,211
2,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 6
10,099
918
7,500
13,931
15,057
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 11 / 3
9,388
853
8,466
13,764
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
32
37
Kills
9
9
Deaths
37
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
2
19
6.75
L
Fenrir
AkluX
Fenrir
0
10
6
0.3
W
Hachiman
Cazyh
Hachiman
8
1
15
15.5
L
Hachiman
DuFlow
Hachiman
2
7
6
0.71
W
Danzaburou
Kohl23
Danzaburou
4
3
16
4
L
Thoth
5
4
2
1.5
W
Fenrir
13
0
9
17.5
L
2
5
6
1
L
0
11
3
0.14
W
Thanatos
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,583
Damage
54,342
60,015
Taken
70,095
37,546
Mitigated
33,451
14,801
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
10,935
1,588
1,828
325
13,527
14,216
0
5,138
8,389
26,013
0
L
Fenrir
AkluX
Fenrir
12,918
3,001
0
879
19,499
7,657
0
2,969
16,530
0
20,338
W
Hachiman
Cazyh
Hachiman
13,419
9,353
0
2,954
12,679
4,627
0
4,375
8,304
0
25,447
L
Hachiman
DuFlow
Hachiman
11,841
5,821
0
1,595
12,690
3,948
0
3,125
9,565
0
42,214
W
Danzaburou
Kohl23
Danzaburou
13,259
5,250
0
3,901
12,601
4,877
0
5,645
6,956
0
48,016
L
Thoth
13,617
1,245
0
0
10,211
2,694
0
1,546
8,665
21,913
0
W
Fenrir
11,124
2,352
0
15
8,094
4,116
0
3,029
5,065
0
14,211
L
7,500
973
0
927
13,931
15,057
0
1,637
12,294
0
16,765
L
8,466
876
0
420
13,764
4,095
0
1,658
12,106
38,143
0
W
Thanatos
13,846
4,114
0
5,778
13,114
9,710
0
3,896
9,218
0
28,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,063
Gold Earned
49,788
178
Minions Killed
181
9
Camps Cleared
3
1,006,869
Distance Traveled
987,764
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,468
1,043
40
4
0
193,497
0
L
Fenrir
9,286
844
11
1
0
224,258
1
W
Hachiman
11,033
1,003
25
2
3
195,570
0
L
Hachiman
10,316
938
67
6
1
169,908
0
W
Danzaburou
11,163
1,015
83
8
1
169,195
1
L
Thoth
10,699
973
18
2
0
205,358
0
W
Fenrir
12,250
1,114
12
1
2
242,604
0
L
Tyr
10,099
918
15
1
2
231,530
1
L
Scylla
9,388
853
70
6
0
156,710
0
W
Thanatos
12,149
1,104
18
2
3
206,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role