Player Matchup

Anhur
Anhur
ArbysBeef
Anhur
Level 14
God Stats
17W - 16L
1,536 SR
Queue Stats
36W - 33L
1,471 Elo+
Party 1
Ymir
Ymir
CrisisAtHand
Ymir
Level 24
God Stats
6W - 3L
1,791 SR
Queue Stats
186W - 170L
1,514 Elo+
Solo
Nemesis
Nemesis
Les3Killers83
Nemesis
Level 8
God Stats
5W - 9L
1,552 SR
Queue Stats
7W - 12L
1,385 Elo+
Solo
Mulan
Mulan
Sparkplug20
Mulan
Level 28
God Stats
9W - 4L
1,772 SR
Queue Stats
71W - 64L
1,413 Elo+
Party 1
Hades
Hades
VileFrantic
Hades
Level 29
God Stats
10W - 2L
1,655 SR
Queue Stats
78W - 72L
1,535 Elo+
Solo
Team Averages
Level 21
1,661 SR
1,463 Elo+

VS

Team Averages
Level 17
1,394 SR
1,395 Elo+
Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Adept Golem
Loki
Level 17
God Stats
2W - 5L
1,209 SR
Queue Stats
45W - 61L
1,424 Elo+
Solo
Chronos
Chronos
Eastvirginia
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,629 Elo+
Party 2
Artemis
Artemis
ZakyVirus
Artemis
Level 10
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo
Neith
Neith
danzzzz27zzzz
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ArbysBeef
Anhur
16
11 / 1 / 7
10,919
546
8,933
11,723
5,230
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 13
10,123
506
5,695
13,178
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
15
5 / 3 / 13
10,454
523
7,639
14,359
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 3 / 10
10,803
540
9,141
13,605
12,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
25 / 5 / 8
12,806
640
28,475
21,114
12,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 5 / 1
10,082
504
13,131
16,093
10,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 10 / 4
8,949
447
4,330
16,055
5,651
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
Eastvirginia
Chronos
14
4 / 7 / 5
9,740
487
19,377
18,711
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ZakyVirus
Artemis
10
0 / 12 / 0
6,701
335
48
11,306
3,483
9
0 / 14 / 1
6,302
315
1,574
14,116
4,943
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
47
Kills
12
12
Deaths
48
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
5
1
1.3
L
2
10
4
0.4
W
Anhur
ArbysBeef
Anhur
11
1
7
14.5
W
1
0
13
7.5
L
Chronos
Eastvirginia
Chronos
4
7
5
0.93
W
Nemesis
5
3
13
3.83
W
5
3
10
3.33
W
25
5
8
5.8
L
Artemis
ZakyVirus
Artemis
0
12
0
0
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,883
Damage
38,460
73,979
Taken
76,281
50,417
Mitigated
30,056
20,365
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,131
4,526
0
3,387
16,093
10,291
997
4,327
11,394
0
49,250
L
4,330
507
0
2,195
16,055
5,651
374
6,631
9,275
0
30,599
W
Anhur
ArbysBeef
Anhur
8,933
3,738
0
0
11,723
5,230
4,556
1,582
10,141
0
65,808
W
5,695
941
690
2,221
13,178
15,166
544
2,655
10,523
36,526
0
L
Chronos
Eastvirginia
Chronos
19,377
7,525
0
3,519
18,711
5,688
341
10,643
7,889
48,745
0
W
Nemesis
7,639
1,874
0
1,944
14,359
6,013
1,700
5,093
9,266
0
40,408
W
9,141
1,028
0
3,422
13,605
12,006
1,752
3,753
9,852
6,891
45,611
W
28,475
3,207
1,561
10,527
21,114
12,002
3,595
6,489
14,625
92,135
0
L
Artemis
ZakyVirus
Artemis
48
48
0
0
11,306
3,483
194
5,242
5,964
0
6,142
L
1,574
941
0
69
14,116
4,943
0
8,289
5,782
0
12,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,105
Gold Earned
41,774
451
Minions Killed
232
0
Camps Cleared
0
1,798,683
Distance Traveled
1,419,327
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,082
504
86
4
0
294,209
2
L
Loki
8,949
447
58
3
0
315,021
9
W
Anhur
10,919
546
106
5
0
336,170
2
W
Ymir
10,123
506
42
2
0
328,348
6
L
Chronos
9,740
487
66
3
0
324,963
2
W
Nemesis
10,454
523
68
3
0
436,623
5
W
Mulan
10,803
540
88
4
0
348,424
2
W
Hades
12,806
640
147
7
0
349,118
0
L
Artemis
6,701
335
12
1
0
229,723
0
L
Neith
6,302
315
10
1
0
255,411
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role