Player Matchup

Tiamat
Tiamat
Bayonerys
Tiamat
Level 47
God Stats
32W - 27L
1,534 SR
Queue Stats
316W - 311L
1,493 Elo+
Solo
Danzaburou
Danzaburou
LCBPperon
Danzaburou
Level 33
God Stats
0W - 2L
1,318 SR
Queue Stats
3W - 7L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
Pardou
Gilgamesh
Level 64
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 8L
1,188 Elo+
Party 2
Arachne
Arachne
eliyegua
Arachne
Level 39
God Stats
1W - 4L
1,344 SR
Queue Stats
3W - 8L
1,360 Elo+
Party 2
Kuzenbo
Kuzenbo
lichotudo
Kuzenbo
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 40
1,427 SR
1,389 Elo+

VS

Team Averages
Level 80
1,466 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
 
Chronos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
almironcriado
Hercules
Level 94
God Stats
17W - 28L
1,300 SR
Queue Stats
497W - 764L
1,355 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ramiro_puig
Kumbhakarna
Level 33
God Stats
20W - 12L
1,528 SR
Queue Stats
130W - 191L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bayonerys
Tiamat
11
1 / 4 / 0
6,180
562
5,330
5,881
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LCBPperon
Danzaburou
8
0 / 3 / 0
4,660
424
2,842
5,933
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Pardou
Gilgamesh
10
0 / 2 / 0
5,514
501
3,259
6,489
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
eliyegua
Arachne
8
0 / 3 / 0
5,063
460
1,660
6,105
1,661
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
lichotudo
Kuzenbo
7
0 / 3 / 0
4,963
451
2,832
8,069
5,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 2
7,265
660
5,540
7,302
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
 
Mercury
10
4 / 0 / 5
6,611
601
3,531
5,270
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
 
Chronos
10
4 / 0 / 2
6,071
552
6,674
7,091
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
almironcriado
Hercules
12
1 / 1 / 1
6,482
589
3,153
5,455
2,528
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kumbhakarna
ramiro_puig
Kumbhakarna
9
2 / 0 / 3
5,893
536
2,400
5,946
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
15
15
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
2
5
W
Mercury
 
Mercury
4
0
5
6.5
W
Chronos
 
Chronos
4
0
2
5
L
Tiamat
Bayonerys
Tiamat
1
4
0
0.25
L
Danzaburou
LCBPperon
Danzaburou
0
3
0
0
L
Gilgamesh
Pardou
Gilgamesh
0
2
0
0
W
Hercules
almironcriado
Hercules
1
1
1
1.5
L
Arachne
eliyegua
Arachne
0
3
0
0
L
Kuzenbo
lichotudo
Kuzenbo
0
3
0
0
W
Kumbhakarna
ramiro_puig
Kumbhakarna
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,923
Damage
21,298
32,477
Taken
31,064
14,809
Mitigated
12,480
5,523
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,540
1,518
0
4,167
7,302
2,254
0
4,323
2,979
44,036
0
W
Mercury
 
Mercury
3,531
1,808
0
394
5,270
1,822
0
645
4,625
0
32,317
W
Chronos
 
Chronos
6,674
2,960
0
2,858
7,091
2,153
701
2,119
4,972
45,483
0
L
Tiamat
Bayonerys
Tiamat
5,330
309
0
1,274
5,881
3,741
0
4,225
1,656
35,564
0
L
Danzaburou
LCBPperon
Danzaburou
2,842
1,299
0
1,599
5,933
1,535
0
3,483
2,450
0
20,079
L
Gilgamesh
Pardou
Gilgamesh
3,259
936
0
1,431
6,489
2,191
80
0
6,489
0
25,412
W
Hercules
almironcriado
Hercules
3,153
1,013
0
2,554
5,455
2,528
0
0
5,455
0
31,567
L
Arachne
eliyegua
Arachne
1,660
819
108
1,111
6,105
1,661
0
1,351
4,754
0
22,828
L
Kuzenbo
lichotudo
Kuzenbo
2,832
1,538
0
0
8,069
5,681
0
5,838
2,231
12,982
0
W
Kumbhakarna
ramiro_puig
Kumbhakarna
2,400
508
0
2,085
5,946
3,723
77
1,075
4,871
15,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
32,322
254
Minions Killed
350
0
Camps Cleared
0
1,074,142
Distance Traveled
1,091,280
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,265
660
104
9
0
209,959
3
W
Mercury
6,611
601
59
5
0
256,091
6
W
Chronos
6,071
552
85
8
0
199,877
0
L
Tiamat
6,180
562
78
7
0
209,251
4
L
Danzaburou
4,660
424
37
3
0
194,364
1
L
Gilgamesh
5,514
501
60
5
0
228,313
1
W
Hercules
6,482
589
76
7
0
210,667
2
L
Arachne
5,063
460
54
5
0
241,115
0
L
Kuzenbo
4,963
451
25
2
0
201,099
2
W
Kumbhakarna
5,893
536
26
2
0
214,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role