Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver III
dstaw91
Hel
Silver III
Level 65
God Stats
0W - 2L
1,227 SR
Queue Stats
13W - 31L
1,117 MMR
Solo
Pele
Pele
Silver II
zoodles
Pele
Silver II
Level 155
God Stats
8W - 11L
1,793 SR
Queue Stats
710W - 713L
1,092 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,504 SR
1,342 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,527 SR
1,052 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
Asclexpius
Chiron
Silver III
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 23L
1,085 MMR
Solo
Rama
Rama
Silver III
MajLraep
Rama
Silver III
Level 154
God Stats
10W - 12L
1,523 SR
Queue Stats
260W - 277L
945 MMR
Solo
Thanatos
Thanatos
Silver IV
Zwot
Thanatos
Silver IV
Level 123
God Stats
19W - 11L
1,528 SR
Queue Stats
298W - 304L
800 MMR
Solo
Yemoja
Yemoja
Silver IV
francooc12345
Yemoja
Silver IV
Level 124
God Stats
14W - 14L
1,585 SR
Queue Stats
141W - 160L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
3,307
661
357
1,216
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
4
0 / 1 / 1
3,203
641
999
2,954
925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
 
Apollo
5
0 / 2 / 1
3,127
625
1,773
3,271
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
4
0 / 2 / 0
3,035
607
310
1,802
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
zoodles
Pele
5
2 / 0 / 0
3,402
680
1,387
2,388
400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabSetAnhurAthenaTsukuyomi

VS

Bans
GilgameshDanzaburouKuzenboGuan YuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
5
0 / 0 / 1
3,337
667
1,224
1,611
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Asclexpius
Chiron
7
2 / 0 / 0
4,018
804
907
1,181
306
Short Bow

Short Bow

+15%
Attack Speed

Rama
5
2 / 1 / 1
3,436
687
2,826
2,311
438
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Zwot
Thanatos
6
0 / 0 / 2
3,390
678
990
2,936
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
1 / 1 / 1
3,298
660
873
2,454
829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Ymir
 
Ymir
0
1
1
0.5
L
Apollo
 
Apollo
0
2
1
0.25
W
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
W
Chiron
Asclexpius
Chiron
2
0
0
2
W
Rama
2
1
1
2.5
W
Thanatos
Zwot
Thanatos
0
0
2
1
L
Hel
0
2
0
0
W
1
1
1
1.5
L
Pele
zoodles
Pele
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,826
Damage
6,820
11,631
Taken
10,493
2,561
Mitigated
2,630
3,448
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
357
0
0
250
1,216
258
0
354
862
13,483
0
L
Ymir
 
Ymir
999
454
0
970
2,954
925
0
1,069
1,885
4,827
0
L
Apollo
 
Apollo
1,773
1,272
0
1,278
3,271
662
0
435
2,836
0
9,981
W
Morgan Le Fay
 
Morgan Le Fay
1,224
89
0
950
1,611
383
264
238
1,373
13,334
0
W
Chiron
Asclexpius
Chiron
907
451
16
861
1,181
306
0
310
871
0
14,487
W
Rama
2,826
2,301
0
1,076
2,311
438
0
490
1,821
0
10,000
W
Thanatos
Zwot
Thanatos
990
311
0
3,125
2,936
674
0
287
2,649
0
9,927
L
Hel
310
43
0
414
1,802
316
0
0
1,802
8,470
0
W
873
245
64
868
2,454
829
0
341
2,113
6,524
0
L
Pele
zoodles
Pele
1,387
606
0
536
2,388
400
0
239
2,149
0
10,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,074
Gold Earned
17,479
109
Minions Killed
124
0
Camps Cleared
0
423,496
Distance Traveled
463,650
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,307
661
25
5
0
87,779
0
L
Ymir
3,203
641
7
1
0
87,879
0
L
Apollo
3,127
625
30
6
0
75,715
2
W
Morgan Le Fay
3,337
667
31
6
0
96,489
2
W
Chiron
4,018
804
35
7
0
92,196
2
W
Rama
3,436
687
20
4
0
87,714
1
W
Thanatos
3,390
678
26
5
0
104,063
1
L
Hel
3,035
607
23
5
0
57,901
1
W
Yemoja
3,298
660
12
2
0
83,188
1
L
Pele
3,402
680
24
5
0
114,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role