Player Matchup

Baron Samedi
Baron Samedi
ManGuyDudeG
Baron Samedi
Level 29
God Stats
42W - 20L
1,706 SR
Queue Stats
506W - 482L
1,558 Elo+
Solo
Guan Yu
Guan Yu
Paragoon
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,791 Elo+
Solo
Skadi
Skadi
ScrubGodDraines
Skadi
Level 29
God Stats
28W - 15L
1,690 SR
Queue Stats
140W - 123L
1,601 Elo+
Solo
Thoth
Thoth
SirMeliodaz
Thoth
Level 16
God Stats
4W - 2L
1,249 SR
Queue Stats
71W - 52L
1,520 Elo+
Solo
Fenrir
Fenrir
Soujabouwasfirst
Fenrir
Level 24
God Stats
35W - 16L
1,588 SR
Queue Stats
120W - 140L
1,454 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,585 Elo+

VS

Team Averages
Level 15
1,620 SR
1,517 Elo+
Cernunnos
Cernunnos
Jacobpop11011
Cernunnos
Level 15
God Stats
7W - 2L
1,632 SR
Queue Stats
45W - 37L
1,522 Elo+
Solo
Neith
Neith
MileenaX
Neith
Level 30
God Stats
13W - 11L
1,648 SR
Queue Stats
93W - 99L
1,503 Elo+
Solo
Olorun
Olorun
fr0mtheslums
Olorun
Level 4
God Stats
3W - 5L
1,452 SR
Queue Stats
173W - 185L
1,466 Elo+
Solo
Cthulhu
Cthulhu
jklgames
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,593 Elo+
Solo
Bellona
Bellona
marcelo5913
Bellona
Level 12
God Stats
1W - 3L
1,867 SR
Queue Stats
5W - 15L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ManGuyDudeG
Baron Samedi
20
8 / 2 / 16
16,343
527
21,672
22,578
28,748
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Paragoon
Guan Yu
20
5 / 4 / 13
14,530
469
11,120
27,380
35,636
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 9 / 13
16,085
519
24,891
24,915
10,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 4 / 13
16,570
535
42,429
20,076
8,292
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
14 / 5 / 13
16,799
542
22,118
28,279
15,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jacobpop11011
Cernunnos
20
10 / 12 / 7
17,332
559
28,402
32,819
13,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
MileenaX
Neith
20
8 / 5 / 3
15,960
515
21,501
24,883
8,585
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
17
0 / 12 / 5
12,021
388
12,876
29,063
11,525
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
jklgames
Cthulhu
16
1 / 10 / 8
13,703
442
9,595
25,016
20,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
marcelo5913
Bellona
20
5 / 9 / 3
14,570
470
11,909
33,847
26,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
50
48
Kills
24
24
Deaths
48
68
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Jacobpop11011
Cernunnos
10
12
7
1.13
W
Baron Samedi
ManGuyDudeG
Baron Samedi
8
2
16
8
L
Neith
MileenaX
Neith
8
5
3
1.9
W
Guan Yu
Paragoon
Guan Yu
5
4
13
2.88
W
7
9
13
1.5
W
14
4
13
5.13
W
14
5
13
4.1
L
Olorun
0
12
5
0.21
L
Cthulhu
jklgames
Cthulhu
1
10
8
0.5
L
Bellona
marcelo5913
Bellona
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,230
Damage
84,283
123,228
Taken
145,628
98,375
Mitigated
80,516
50,041
Healing
31,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Jacobpop11011
Cernunnos
28,402
13,607
0
5,482
32,819
13,263
3,266
12,662
20,012
0
130,415
W
Baron Samedi
ManGuyDudeG
Baron Samedi
21,672
2,492
3,616
9,905
22,578
28,748
406
5,177
17,401
97,754
0
L
Neith
MileenaX
Neith
21,501
8,953
0
11,705
24,883
8,585
0
11,465
13,418
0
120,640
W
Guan Yu
Paragoon
Guan Yu
11,120
1,677
7,019
8,575
27,380
35,636
672
6,015
21,365
0
55,734
W
24,891
12,584
803
3,763
24,915
10,237
9,101
5,151
19,764
0
137,429
W
42,429
1,496
368
4,603
20,076
8,292
3,161
5,998
14,078
132,807
0
W
22,118
7,811
0
11,389
28,279
15,462
0
4,036
24,243
0
129,087
L
Olorun
12,876
8,152
0
5,511
29,063
11,525
1,416
16,193
12,870
68,978
0
L
Cthulhu
jklgames
Cthulhu
9,595
834
0
1,738
25,016
20,168
0
13,574
11,442
25,377
0
L
Bellona
marcelo5913
Bellona
11,909
4,328
0
6,945
33,847
26,975
1,936
10,348
23,499
0
68,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,327
Gold Earned
73,586
728
Minions Killed
583
0
Camps Cleared
0
2,889,005
Distance Traveled
2,314,913
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
17,332
559
194
6
0
457,566
0
W
Baron Samedi
16,343
527
112
4
0
605,776
5
L
Neith
15,960
515
137
4
0
483,028
4
W
Guan Yu
14,530
469
93
3
0
593,053
0
W
Skadi
16,085
519
179
6
0
491,164
3
W
Thoth
16,570
535
180
6
0
610,482
3
W
Fenrir
16,799
542
164
5
0
588,530
0
L
Olorun
12,021
388
104
3
0
412,479
3
L
Cthulhu
13,703
442
21
1
0
440,478
0
L
Bellona
14,570
470
127
4
0
521,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role