Player Matchup

Thanatos
Thanatos
A G E6596
Thanatos
Level 12
God Stats
3W - 8L
1,250 SR
Queue Stats
38W - 49L
1,293 Elo+
Solo
Ullr
Ullr
MIHANGEL
Ullr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TheShadyRaven
Hou Yi
Level 44
God Stats
1W - 2L
1,178 SR
Queue Stats
14W - 20L
1,367 Elo+
Party 2
Jing Wei
Jing Wei
macho_potato16
Jing Wei
Level 15
God Stats
12W - 15L
1,421 SR
Queue Stats
14W - 20L
1,367 Elo+
Party 2
Tiamat
Tiamat
r8v3n7254
Tiamat
Level 24
God Stats
29W - 29L
1,428 SR
Queue Stats
105W - 103L
1,332 Elo+
Solo
Team Averages
Level 21
1,355 SR
1,372 Elo+

VS

Team Averages
Level 10
1,446 SR
1,266 Elo+
Horus
Horus
Goodguy12100
Horus
Level 14
God Stats
15W - 10L
1,413 SR
Queue Stats
58W - 62L
1,332 Elo+
Party 1
Pele
Pele
KyngWavvy420
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Khepri
Khepri
Mr Lumbart19
Khepri
Level 16
God Stats
3W - 4L
1,458 SR
Queue Stats
50W - 54L
1,303 Elo+
Solo
Poseidon
Poseidon
thicc_boi23
Poseidon
Level 8
God Stats
10W - 13L
1,360 SR
Queue Stats
26W - 29L
1,243 Elo+
Party 1
Medusa
Medusa
waveycrocket
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A G E6596
Thanatos
16
9 / 2 / 1
11,658
507
10,225
14,078
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
14
0 / 3 / 2
9,532
414
4,147
10,351
3,474
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 3 / 3
10,355
450
9,196
13,657
3,872
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
16
4 / 2 / 2
11,800
513
9,333
10,229
3,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
r8v3n7254
Tiamat
20
5 / 0 / 4
13,648
593
12,924
14,561
14,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
10,036
436
6,715
16,875
18,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 7 / 0
6,315
275
91
5,118
1,246
Khepri
14
1 / 0 / 7
9,966
433
4,948
16,564
20,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
thicc_boi23
Poseidon
16
5 / 8 / 1
9,997
435
17,688
14,276
9,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
2 / 5 / 3
9,761
424
5,439
11,942
6,393
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
20
Kills
10
10
Deaths
21
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
A G E6596
Thanatos
9
2
1
4.75
L
2
1
4
4
L
0
7
0
0
W
Ullr
0
3
2
0.33
L
Khepri
1
0
7
4.5
W
2
3
3
1.17
W
Jing Wei
4
2
2
2.5
W
Tiamat
r8v3n7254
Tiamat
5
0
4
7
L
Poseidon
thicc_boi23
Poseidon
5
8
1
0.69
L
Medusa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,825
Damage
34,881
62,876
Taken
64,775
31,282
Mitigated
57,214
23,387
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
A G E6596
Thanatos
10,225
3,505
0
9,731
14,078
5,206
2,129
2,723
11,355
0
74,198
L
6,715
3,315
1,876
3,225
16,875
18,989
292
4,928
11,947
0
53,857
L
91
35
0
49
5,118
1,246
0
967
4,151
0
3,078
W
Ullr
4,147
2,946
0
438
10,351
3,474
440
4,817
5,534
0
25,007
L
Khepri
4,948
326
0
3,271
16,564
20,794
0
3,184
12,899
26,611
0
W
9,196
4,833
0
1,687
13,657
3,872
2,910
9,221
4,436
0
47,408
W
Jing Wei
9,333
7,749
0
1,674
10,229
3,863
4,206
2,199
8,030
0
53,878
W
Tiamat
r8v3n7254
Tiamat
12,924
1,762
19
9,838
14,561
14,867
4,136
3,745
10,816
97,007
0
L
Poseidon
thicc_boi23
Poseidon
17,688
4,031
0
1,656
14,276
9,792
928
3,023
11,253
69,334
0
L
Medusa
5,439
3,313
0
0
11,942
6,393
811
753
11,189
0
43,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,993
Gold Earned
46,075
501
Minions Killed
357
0
Camps Cleared
0
2,006,196
Distance Traveled
1,771,740
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,658
507
117
5
0
438,961
0
L
Horus
10,036
436
113
5
0
421,747
1
L
Pele
6,315
275
2
0
0
155,966
0
W
Ullr
9,532
414
44
2
0
350,650
0
L
Khepri
9,966
433
44
2
0
470,929
0
W
Hou Yi
10,355
450
76
3
0
397,908
0
W
Jing Wei
11,800
513
106
5
0
416,394
0
W
Tiamat
13,648
593
158
7
0
402,283
5
L
Poseidon
9,997
435
119
5
0
372,962
0
L
Medusa
9,761
424
79
3
0
350,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role