Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EliteKillerGod1
Fenrir
Level 78
God Stats
1W - 1L
1,091 SR
Queue Stats
19W - 18L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
JChapo03
Sylvanus
Level 125
God Stats
10W - 14L
1,409 SR
Queue Stats
62W - 83L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
KDV98
Tsukuyomi
Level 65
God Stats
7W - 1L
1,710 SR
Queue Stats
35W - 15L
1,630 Elo+
Party 2
Merlin
Merlin
Scaley5
Merlin
Level 110
God Stats
1W - 0L
1,526 SR
Queue Stats
23W - 26L
1,445 Elo+
Solo
Team Averages
Level 97
1,447 SR
1,510 Elo+

VS

Team Averages
Level 88
1,494 SR
1,508 Elo+
Ra
Ra
Jay2Kold4U
Ra
Level 126
God Stats
76W - 63L
1,613 SR
Queue Stats
333W - 300L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
ScuderiaFanatic
Sylvanus
Level 60
God Stats
41W - 38L
1,644 SR
Queue Stats
151W - 152L
1,544 Elo+
Party 3
Odin
Odin
SoulKing_Ace
Odin
Level 109
God Stats
35W - 29L
1,529 SR
Queue Stats
211W - 166L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
ghostopia
Baron Samedi
Level 81
God Stats
8W - 17L
1,240 SR
Queue Stats
233W - 248L
1,434 Elo+
Solo
Loki
Loki
ryuAguila
Loki
Level 66
God Stats
2W - 9L
1,444 SR
Queue Stats
160W - 161L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 3 / 7
10,486
1,049
12,212
8,480
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 7
9,955
996
8,422
10,243
3,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
JChapo03
Sylvanus
16
3 / 2 / 9
9,373
937
8,796
7,596
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
KDV98
Tsukuyomi
16
4 / 2 / 10
9,883
988
9,451
12,523
6,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Scaley5
Merlin
17
1 / 0 / 12
10,314
1,031
21,242
3,674
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

252

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
9,656
966
8,307
14,415
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
15
2 / 2 / 4
10,308
1,031
3,558
9,642
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 0 / 5
9,768
977
7,619
12,408
10,549
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ghostopia
Baron Samedi
15
0 / 7 / 3
8,553
855
7,169
16,157
9,039
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
15
2 / 2 / 6
9,531
953
11,663
11,339
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
17
Kills
8
8
Deaths
17
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
3
7
3.17
W
3
1
7
6.5
W
Sylvanus
JChapo03
Sylvanus
3
2
9
3.75
L
1
6
6
0.67
W
Tsukuyomi
KDV98
Tsukuyomi
4
2
10
4.5
W
Merlin
Scaley5
Merlin
1
0
12
7
L
Sylvanus
2
2
4
2
L
3
0
5
5.5
L
Baron Samedi
ghostopia
Baron Samedi
0
7
3
0.21
L
Loki
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,123
Damage
38,316
42,516
Taken
63,961
23,752
Mitigated
43,350
11,545
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,212
418
399
1,364
8,480
3,360
0
3,547
4,662
29,730
0
W
8,422
1,937
17
966
10,243
3,876
0
4,504
5,463
0
13,778
W
Sylvanus
JChapo03
Sylvanus
8,796
495
4,321
3,371
7,596
8,233
0
4,816
2,640
10,172
0
L
8,307
616
1,823
1,308
14,415
5,883
0
9,972
4,315
42,539
0
W
Tsukuyomi
KDV98
Tsukuyomi
9,451
3,221
0
1,107
12,523
6,719
0
4,553
7,569
0
19,160
W
Merlin
Scaley5
Merlin
21,242
519
0
0
3,674
1,564
0
1,614
1,967
65,693
0
L
Sylvanus
3,558
1,021
2,371
2,211
9,642
12,245
0
6,016
3,577
15,026
0
L
7,619
2,213
0
0
12,408
10,549
0
7,839
4,296
0
11,181
L
Baron Samedi
ghostopia
Baron Samedi
7,169
419
1,028
2,118
16,157
9,039
0
11,853
4,216
23,964
0
L
Loki
11,663
2,229
0
554
11,339
5,634
0
5,892
5,307
0
22,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
47,816
202
Minions Killed
194
6
Camps Cleared
3
1,008,198
Distance Traveled
952,489
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,486
1,049
37
4
0
182,746
0
W
Fenrir
9,955
996
13
1
4
219,783
0
W
Sylvanus
9,373
937
6
1
0
194,273
0
L
Ra
9,656
966
96
10
0
194,900
0
W
Tsukuyomi
9,883
988
33
3
0
220,311
0
W
Merlin
10,314
1,031
113
11
2
191,085
0
L
Sylvanus
10,308
1,031
29
3
0
150,834
3
L
Odin
9,768
977
2
0
1
209,860
0
L
Baron Samedi
8,553
855
43
4
2
172,780
0
L
Loki
9,531
953
24
2
0
224,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role