Player Matchup

Neith
Neith
Chef Wren
Neith
Level 11
God Stats
5W - 1L
1,567 SR
Queue Stats
62W - 51L
1,593 Elo+
Solo
Awilix
Awilix
ChestnutHorse29
Awilix
Level 30
God Stats
1W - 0L
1,938 SR
Queue Stats
6W - 4L
1,610 Elo+
Party 1
Zeus
Zeus
Hellscapes
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,765 Elo+
Party 1
Guan Yu
Guan Yu
Joao Clovinhos
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Vorpal Key
Bastet
Level 29
God Stats
37W - 31L
1,379 SR
Queue Stats
37W - 31L
1,365 Elo+
Solo
Team Averages
Level 18
1,577 SR
1,567 Elo+

VS

Team Averages
Level 26
1,489 SR
1,431 Elo+
Tyr
Tyr
BuffFenrirlol
Tyr
Level 27
God Stats
6W - 8L
1,594 SR
Queue Stats
170W - 95L
1,642 Elo+
Solo
Artemis
Artemis
Ksa-zsom07
Artemis
Level 26
God Stats
10W - 11L
1,591 SR
Queue Stats
236W - 206L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Pavvo-Riku
Cthulhu
Level 18
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 7L
1,005 Elo+
Party 2
Thor
Thor
Robotwolf9000
Thor
Level 18
God Stats
3W - 6L
1,436 SR
Queue Stats
21W - 26L
1,503 Elo+
Solo
Scylla
Scylla
gyhesesz
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chef Wren
Neith
17
3 / 3 / 11
10,220
1,022
9,722
11,541
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 5 / 10
11,993
1,199
11,989
12,695
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 1 / 9
11,479
1,148
25,039
10,308
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 11 / 11
9,916
992
2,777
16,148
16,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Vorpal Key
Bastet
17
5 / 0 / 9
10,968
1,097
13,820
7,128
2,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
11,882
1,188
18,591
16,716
17,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Ksa-zsom07
Artemis
16
3 / 5 / 9
9,515
952
11,698
10,719
3,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Pavvo-Riku
Cthulhu
17
2 / 3 / 15
10,330
1,033
10,247
16,436
20,223
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 10 / 8
9,442
944
7,942
14,819
6,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
gyhesesz
Scylla
16
3 / 8 / 11
9,801
980
6,190
12,102
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
69
28
Kills
20
20
Deaths
28
50
Assists
49
Player
Kills
Deaths
Assists
KDA
L
10
2
6
6.5
W
Neith
Chef Wren
Neith
3
3
11
2.83
W
10
5
10
3
W
8
1
9
12.5
W
2
11
11
0.68
L
Artemis
Ksa-zsom07
Artemis
3
5
9
1.5
L
Cthulhu
Pavvo-Riku
Cthulhu
2
3
15
3.17
L
2
10
8
0.6
W
Bastet
Vorpal Key
Bastet
5
0
9
9.5
L
Scylla
gyhesesz
Scylla
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,347
Damage
54,668
57,820
Taken
70,792
32,740
Mitigated
50,844
5,269
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,591
2,975
0
6,600
16,716
17,182
0
6,995
9,721
300
24,683
W
Neith
Chef Wren
Neith
9,722
4,740
0
1,609
11,541
4,640
0
3,802
7,550
0
35,894
W
11,989
4,577
0
593
12,695
5,697
0
2,704
9,596
0
14,738
W
25,039
1,533
380
1,279
10,308
3,572
0
3,419
6,793
53,024
0
W
2,777
1,427
75
684
16,148
16,260
0
5,176
10,569
0
5,605
L
Artemis
Ksa-zsom07
Artemis
11,698
5,183
0
577
10,719
3,169
0
2,218
8,501
0
40,034
L
Cthulhu
Pavvo-Riku
Cthulhu
10,247
391
541
0
16,436
20,223
0
4,592
11,844
27,050
0
L
7,942
854
0
0
14,819
6,982
0
8,704
6,115
542
13,697
W
Bastet
Vorpal Key
Bastet
13,820
2,827
452
197
7,128
2,571
0
2,130
4,818
0
35,048
L
Scylla
gyhesesz
Scylla
6,190
1,277
0
0
12,102
3,288
0
2,530
9,572
21,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
50,970
191
Minions Killed
161
9
Camps Cleared
2
946,882
Distance Traveled
933,084
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,882
1,188
16
2
0
219,674
0
W
Neith
10,220
1,022
52
5
0
177,897
1
W
Awilix
11,993
1,199
3
0
1
186,708
0
W
Zeus
11,479
1,148
76
8
1
176,783
0
W
Guan Yu
9,916
992
7
1
1
148,011
0
L
Artemis
9,515
952
63
6
0
159,623
0
L
Cthulhu
10,330
1,033
33
3
0
222,775
1
L
Thor
9,442
944
10
1
2
149,922
0
W
Bastet
10,968
1,097
53
5
6
257,483
8
L
Scylla
9,801
980
39
4
0
181,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role