Player Matchup

Danzaburou
Danzaburou
GonzaVZC
Danzaburou
Level 27
God Stats
14W - 13L
1,481 SR
Queue Stats
78W - 73L
1,478 Elo+
Party 1
Fenrir
Fenrir
buyersco99
Fenrir
Level 12
God Stats
2W - 4L
1,215 SR
Queue Stats
22W - 15L
1,507 Elo+
Party 1
Artio
Artio
elneytor
Artio
Level 45
God Stats
3W - 3L
1,371 SR
Queue Stats
127W - 139L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
fecol_1234
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,545 Elo+
Solo
Tiamat
Tiamat
kalisnck
Tiamat
Level 26
God Stats
8W - 3L
1,614 SR
Queue Stats
48W - 44L
1,510 Elo+
Solo
Team Averages
Level 25
1,436 SR
1,495 Elo+

VS

Team Averages
Level 21
1,635 SR
1,447 Elo+
Sol
Sol
Alancito_Duna
Sol
Level 25
God Stats
9W - 5L
1,994 SR
Queue Stats
163W - 161L
1,575 Elo+
Solo
Ares
Ares
Bel14L
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,438 Elo+
Solo
Jing Wei
Jing Wei
Iroha2441
Jing Wei
Level 16
God Stats
2W - 4L
1,833 SR
Queue Stats
36W - 42L
1,403 Elo+
Solo
Guan Yu
Guan Yu
Ketmii
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 2
Fenrir
Fenrir
Wasitoo
Fenrir
Level 34
God Stats
1W - 5L
1,350 SR
Queue Stats
129W - 101L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GonzaVZC
Danzaburou
14
5 / 2 / 3
8,160
583
10,527
9,590
3,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
buyersco99
Fenrir
12
10 / 0 / 1
8,117
580
8,944
7,989
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
elneytor
Artio
14
2 / 1 / 5
7,938
567
8,729
10,114
10,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
fecol_1234
Kuzenbo
11
2 / 3 / 3
6,207
443
3,219
7,655
5,423
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
kalisnck
Tiamat
13
1 / 2 / 4
7,570
541
7,070
6,916
3,422
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,680
477
4,285
8,665
2,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Bel14L
Ares
10
4 / 5 / 1
6,992
499
8,205
14,170
8,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Iroha2441
Jing Wei
11
1 / 4 / 4
6,671
477
6,343
10,010
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Ketmii
Guan Yu
9
0 / 5 / 1
5,749
411
3,230
9,732
6,051
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Wasitoo
Fenrir
11
3 / 3 / 0
6,768
483
5,354
10,768
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
20
Kills
8
8
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Ares
Bel14L
Ares
4
5
1
0.9
W
Danzaburou
GonzaVZC
Danzaburou
5
2
3
3.25
L
Jing Wei
Iroha2441
Jing Wei
1
4
4
0.75
L
Guan Yu
Ketmii
Guan Yu
0
5
1
0.1
L
Fenrir
Wasitoo
Fenrir
3
3
0
1
W
Fenrir
buyersco99
Fenrir
10
0
1
10.5
W
Artio
elneytor
Artio
2
1
5
4.5
W
Kuzenbo
fecol_1234
Kuzenbo
2
3
3
1.17
W
Tiamat
kalisnck
Tiamat
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,489
Damage
27,417
42,264
Taken
53,345
25,515
Mitigated
24,028
17,028
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,285
1,199
0
2,501
8,665
2,482
1,320
4,587
4,078
42,382
0
L
Ares
Bel14L
Ares
8,205
1,016
0
2,160
14,170
8,869
0
4,156
10,014
17,212
0
W
Danzaburou
GonzaVZC
Danzaburou
10,527
5,142
0
4,787
9,590
3,131
1,803
3,741
5,849
0
57,018
L
Jing Wei
Iroha2441
Jing Wei
6,343
4,995
0
3,302
10,010
2,839
0
1,986
8,024
0
38,160
L
Guan Yu
Ketmii
Guan Yu
3,230
1,327
230
1,372
9,732
6,051
1,030
5,335
4,397
0
21,709
L
Fenrir
Wasitoo
Fenrir
5,354
2,046
0
3,444
10,768
3,787
0
2,954
7,814
0
37,573
W
Fenrir
buyersco99
Fenrir
8,944
2,154
0
3,240
7,989
2,804
0
1,819
6,170
0
36,479
W
Artio
elneytor
Artio
8,729
1,244
216
5,245
10,114
10,735
135
135
9,979
45,533
0
W
Kuzenbo
fecol_1234
Kuzenbo
3,219
1,421
208
944
7,655
5,423
955
2,454
5,201
13,220
0
W
Tiamat
kalisnck
Tiamat
7,070
384
0
2,388
6,916
3,422
1,362
4,341
2,575
38,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
32,860
350
Minions Killed
269
0
Camps Cleared
0
1,297,903
Distance Traveled
1,215,065
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,680
477
75
5
0
236,474
3
L
Ares
6,992
499
13
1
0
261,492
0
W
Danzaburou
8,160
583
99
7
0
223,277
0
L
Jing Wei
6,671
477
70
5
0
228,119
4
L
Guan Yu
5,749
411
35
3
0
238,212
3
L
Fenrir
6,768
483
76
5
0
250,768
1
W
Fenrir
8,117
580
56
4
0
296,719
0
W
Artio
7,938
567
94
7
0
264,119
5
W
Kuzenbo
6,207
443
16
1
0
278,744
3
W
Tiamat
7,570
541
85
6
0
235,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role