Player Matchup

Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gerolafk
Kukulkan
Level 23
God Stats
34W - 34L
1,469 SR
Queue Stats
41W - 48L
1,373 Elo+
Solo
Tsukuyomi
Tsukuyomi
HarryPottaa
Tsukuyomi
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 17L
1,297 Elo+
Party 3
Sol
Sol
Nr1_Tom_Elite
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,297 Elo+
Party 3
Apollo
Apollo
Spookmas
Apollo
Level 29
God Stats
7W - 7L
1,538 SR
Queue Stats
147W - 150L
1,447 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,383 Elo+

VS

Team Averages
Level 32
1,460 SR
1,389 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MexicanEagleII
Danzaburou
Level 22
God Stats
5W - 6L
1,498 SR
Queue Stats
5W - 6L
1,347 Elo+
Party 1
Ymir
Ymir
darkzionexx
Ymir
Level 21
God Stats
1W - 4L
1,329 SR
Queue Stats
19W - 12L
1,347 Elo+
Party 1
Medusa
Medusa
highIMking
Medusa
Level 29
God Stats
47W - 31L
1,572 SR
Queue Stats
101W - 107L
1,466 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zakkswamp
Tsukuyomi
Level 22
God Stats
7W - 8L
1,399 SR
Queue Stats
46W - 57L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 7 / 4
9,199
438
9,842
24,916
19,960
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Gerolafk
Kukulkan
16
3 / 5 / 2
9,765
465
14,919
11,240
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
HarryPottaa
Tsukuyomi
14
4 / 8 / 1
9,133
435
8,623
17,718
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 10 / 4
8,395
400
7,386
14,722
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
Spookmas
Apollo
13
3 / 5 / 4
8,877
423
9,366
16,997
5,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 2 / 14
12,457
593
15,780
27,491
35,461
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
MexicanEagleII
Danzaburou
19
5 / 0 / 7
13,091
623
9,382
9,918
4,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
4 / 2 / 18
12,006
572
6,425
24,708
26,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
highIMking
Medusa
17
12 / 3 / 11
12,359
589
20,271
16,855
6,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
zakkswamp
Tsukuyomi
16
9 / 5 / 12
11,497
547
15,702
16,477
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
11
Kills
35
35
Deaths
12
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
7
4
0.43
W
Chaac
 
Chaac
5
2
14
6
L
Kukulkan
Gerolafk
Kukulkan
3
5
2
0.8
L
Tsukuyomi
HarryPottaa
Tsukuyomi
4
8
1
0.56
W
Danzaburou
MexicanEagleII
Danzaburou
5
0
7
8.5
L
0
10
4
0.2
L
Apollo
Spookmas
Apollo
3
5
4
1
W
4
2
18
6.5
W
Medusa
highIMking
Medusa
12
3
11
5.83
W
Tsukuyomi
zakkswamp
Tsukuyomi
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,136
Damage
67,560
85,593
Taken
95,449
41,144
Mitigated
79,533
21,368
Healing
42,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,842
6,364
0
8,363
24,916
19,960
46
2,541
22,375
0
46,692
W
Chaac
 
Chaac
15,780
3,822
0
15,993
27,491
35,461
2,036
5,986
21,377
0
83,525
L
Kukulkan
Gerolafk
Kukulkan
14,919
147
0
1,843
11,240
4,718
0
544
10,696
69,406
0
L
Tsukuyomi
HarryPottaa
Tsukuyomi
8,623
1,996
0
4,178
17,718
6,466
0
1,369
16,349
0
43,753
W
Danzaburou
MexicanEagleII
Danzaburou
9,382
3,599
0
3,601
9,918
4,625
4,410
2,533
7,237
0
94,456
L
7,386
987
0
1,989
14,722
4,511
1,698
1,093
13,629
39,235
0
L
Apollo
Spookmas
Apollo
9,366
5,963
0
4,995
16,997
5,489
0
878
16,119
0
45,186
W
6,425
1,669
0
10,350
24,708
26,597
889
5,873
18,702
25,174
0
W
Medusa
highIMking
Medusa
20,271
13,661
0
7,924
16,855
6,979
4,172
6,790
9,906
0
81,762
W
Tsukuyomi
zakkswamp
Tsukuyomi
15,702
5,340
0
4,154
16,477
5,871
585
6,027
9,605
0
55,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
61,410
433
Minions Killed
501
0
Camps Cleared
0
1,822,043
Distance Traveled
2,138,092
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,199
438
74
4
0
406,916
1
W
Chaac
12,457
593
147
7
0
424,370
2
L
Kukulkan
9,765
465
115
5
0
405,597
8
L
Tsukuyomi
9,133
435
80
4
0
359,900
5
W
Danzaburou
13,091
623
148
7
0
438,192
1
L
Sol
8,395
400
85
4
0
264,187
5
L
Apollo
8,877
423
79
4
0
385,443
1
W
Ymir
12,006
572
45
2
0
413,820
0
W
Medusa
12,359
589
94
4
0
397,228
5
W
Tsukuyomi
11,497
547
67
3
0
464,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role