Player Matchup

Anhur
Anhur
Asolto
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,544 Elo+
Party 1
Arachne
Arachne
Borko0401
Arachne
Level 29
God Stats
22W - 14L
1,656 SR
Queue Stats
153W - 157L
1,552 Elo+
Solo
Thoth
Thoth
Insoquantum
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 1
Cerberus
Cerberus
RAGNARLOGBUCK
Cerberus
Level 15
God Stats
1W - 3L
1,304 SR
Queue Stats
7W - 6L
1,496 Elo+
Party 3
Ymir
Ymir
Raptorlord070
Ymir
Level 15
God Stats
5W - 3L
1,776 SR
Queue Stats
20W - 12L
1,600 Elo+
Party 3
Team Averages
Level 22
1,547 SR
1,530 Elo+

VS

Team Averages
Level 27
1,630 SR
1,421 Elo+
Danzaburou
Danzaburou
Drip9
Danzaburou
Level 24
God Stats
12W - 9L
1,693 SR
Queue Stats
51W - 62L
1,425 Elo+
Party 4
Eset
Eset
Ghori11a
Eset
Level 26
God Stats
43W - 27L
1,569 SR
Queue Stats
59W - 59L
1,428 Elo+
Party 4
Susano
Susano
ImMaguV2
Susano
Level 53
God Stats
1W - 1L
1,715 SR
Queue Stats
107W - 99L
1,449 Elo+
Party 2
He Bo
He Bo
REPORTAMEHDP
He Bo
Level 8
God Stats
3W - 2L
1,606 SR
Queue Stats
13W - 13L
1,400 Elo+
Party 2
Ymir
Ymir
Tonz1999
Ymir
Level 24
God Stats
18W - 14L
1,565 SR
Queue Stats
42W - 43L
1,400 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asolto
Anhur
11
0 / 4 / 0
6,213
444
4,079
6,086
1,907
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Borko0401
Arachne
12
3 / 5 / 2
7,577
541
5,201
12,528
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 6 / 3
7,843
560
6,357
9,039
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
RAGNARLOGBUCK
Cerberus
9
1 / 7 / 3
6,545
468
3,145
12,391
9,630
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 3 / 2
7,572
541
8,744
10,796
5,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drip9
Danzaburou
11
3 / 2 / 11
7,729
552
8,882
9,200
2,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
14
7 / 3 / 4
8,637
617
8,802
8,251
3,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
ImMaguV2
Susano
12
1 / 3 / 10
7,416
530
8,285
12,220
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 3 / 3
9,099
650
7,506
8,593
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
6 / 1 / 6
7,893
564
4,506
7,792
9,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
12
Kills
25
25
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
Asolto
Anhur
0
4
0
0
L
Arachne
Borko0401
Arachne
3
5
2
0.8
W
Danzaburou
Drip9
Danzaburou
3
2
11
4.25
W
Eset
7
3
4
3
W
Susano
ImMaguV2
Susano
1
3
10
2
L
5
6
3
1.08
L
Cerberus
RAGNARLOGBUCK
Cerberus
1
7
3
0.36
W
8
3
3
3.17
L
3
3
2
1.33
W
Ymir
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
37,981
50,840
Taken
46,056
23,878
Mitigated
22,220
8,648
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Asolto
Anhur
4,079
960
0
155
6,086
1,907
306
2,392
3,654
0
27,461
L
Arachne
Borko0401
Arachne
5,201
3,563
36
2,011
12,528
4,265
848
5,081
7,305
0
43,992
W
Danzaburou
Drip9
Danzaburou
8,882
4,962
0
3,855
9,200
2,762
4,889
5,119
4,081
0
29,094
W
Eset
8,802
963
400
2,825
8,251
3,424
2,315
4,781
3,470
45,944
0
W
Susano
ImMaguV2
Susano
8,285
2,388
0
3,503
12,220
3,983
1,215
3,194
9,026
0
40,735
L
6,357
371
0
1,093
9,039
2,742
0
4,933
3,882
27,539
0
L
Cerberus
RAGNARLOGBUCK
Cerberus
3,145
170
0
2,030
12,391
9,630
0
2,987
9,384
13,359
0
W
7,506
276
0
1,697
8,593
2,657
713
3,742
4,851
50,328
0
L
8,744
2,027
114
3,209
10,796
5,334
0
4,947
5,801
29,383
0
W
Ymir
4,506
1,043
0
442
7,792
9,394
475
1,410
6,382
17,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
40,774
264
Minions Killed
335
0
Camps Cleared
0
1,276,001
Distance Traveled
1,374,632
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,213
444
60
4
0
239,481
3
L
Arachne
7,577
541
81
6
0
275,321
3
W
Danzaburou
7,729
552
49
4
0
243,241
0
W
Eset
8,637
617
92
7
0
260,131
3
W
Susano
7,416
530
67
5
0
313,797
2
L
Thoth
7,843
560
38
3
0
268,468
0
L
Cerberus
6,545
468
37
3
0
256,774
0
W
He Bo
9,099
650
97
7
0
282,927
8
L
Ymir
7,572
541
48
3
0
235,957
0
W
Ymir
7,893
564
30
2
0
274,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role