Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LadyKingcade810
Morgan Le Fay
Level 32
God Stats
3W - 5L
1,388 SR
Queue Stats
20W - 30L
1,248 Elo+
Party 1
Fenrir
Fenrir
NaittheBait
Fenrir
Level 74
God Stats
0W - 1L
1,314 SR
Queue Stats
15W - 33L
1,181 Elo+
Party 1
Team Averages
Level 64
1,401 SR
1,310 Elo+

VS

Team Averages
Level 80
1,417 SR
1,324 Elo+
Bacchus
Bacchus
BlindVolcano88
Bacchus
Level 56
God Stats
3W - 2L
1,386 SR
Queue Stats
27W - 26L
1,270 Elo+
Solo
Chang'e
Chang'e
Lil Uzi Woo
Chang'e
Level 83
God Stats
37W - 63L
1,373 SR
Queue Stats
253W - 459L
1,216 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
annieiferloves
Morgan Le Fay
Level 102
God Stats
34W - 39L
1,491 SR
Queue Stats
91W - 108L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 1 / 6
8,351
642
7,990
10,134
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
LadyKingcade810
Morgan Le Fay
10
1 / 3 / 1
7,414
570
4,711
8,464
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
6 / 5 / 2
9,463
728
9,380
11,026
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
8,068
621
2,599
8,002
7,760
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Lil Uzi Woo
Chang'e
13
5 / 3 / 1
9,362
720
8,143
10,558
2,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
annieiferloves
Morgan Le Fay
13
4 / 2 / 3
9,240
711
11,481
11,279
4,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
9
9
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
6
4
W
0
3
6
1
L
Morgan Le Fay
LadyKingcade810
Morgan Le Fay
1
3
1
0.5
W
Chang'e
Lil Uzi Woo
Chang'e
5
3
1
1.83
L
Fenrir
6
5
2
1.4
W
Morgan Le Fay
annieiferloves
Morgan Le Fay
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,081
Damage
22,223
29,624
Taken
29,839
15,837
Mitigated
15,381
3,472
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,990
1,820
438
1,567
10,134
7,473
316
6,850
3,284
27,134
0
W
2,599
532
0
1,108
8,002
7,760
237
3,062
4,748
8,392
0
L
Morgan Le Fay
LadyKingcade810
Morgan Le Fay
4,711
431
0
113
8,464
2,896
110
6,238
2,226
17,197
0
W
Chang'e
Lil Uzi Woo
Chang'e
8,143
876
1,645
3,809
10,558
2,918
42
4,868
5,435
25,929
0
L
Fenrir
9,380
2,135
0
1,354
11,026
5,468
764
9,135
1,891
0
23,626
W
Morgan Le Fay
annieiferloves
Morgan Le Fay
11,481
1,479
0
4,802
11,279
4,703
126
4,771
6,132
46,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
26,670
92
Minions Killed
117
0
Camps Cleared
0
640,089
Distance Traveled
702,850
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,351
642
46
4
0
218,063
0
W
Bacchus
8,068
621
19
1
0
240,246
0
L
Morgan Le Fay
7,414
570
16
1
0
214,968
0
W
Chang'e
9,362
720
49
4
0
240,274
0
L
Fenrir
9,463
728
30
2
0
207,058
0
W
Morgan Le Fay
9,240
711
49
4
0
222,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role