Player Matchup

Hachiman
Hachiman
JinchurikiPrinc
Hachiman
Level 24
God Stats
9W - 11L
1,661 SR
Queue Stats
150W - 189L
1,327 Elo+
Solo
Ra
Ra
OverNut1000
Ra
Level 28
God Stats
3W - 13L
1,372 SR
Queue Stats
15W - 39L
1,201 Elo+
Solo
Guan Yu
Guan Yu
Wixo1257
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
asdew2
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
weaselkiller97
Ymir
Level 28
God Stats
3W - 5L
1,229 SR
Queue Stats
3W - 6L
1,097 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,325 Elo+

VS

Team Averages
Level 24
1,489 SR
1,332 Elo+
Olorun
Olorun
AgenT Capo
Olorun
Level 25
God Stats
45W - 32L
1,542 SR
Queue Stats
46W - 40L
1,388 Elo+
Solo
Izanami
Izanami
Demonitizedd
Izanami
Level 26
God Stats
13W - 24L
1,317 SR
Queue Stats
43W - 57L
1,273 Elo+
Solo
Cupid
Cupid
Elmo694893
Cupid
Level 21
God Stats
53W - 53L
1,627 SR
Queue Stats
295W - 316L
1,394 Elo+
Solo
Yemoja
Yemoja
Muzik890
Yemoja
Level 21
God Stats
2W - 4L
1,489 SR
Queue Stats
3W - 8L
1,321 Elo+
Solo
Ah Puch
Ah Puch
spacewest
Ah Puch
Level 27
God Stats
20W - 22L
1,469 SR
Queue Stats
41W - 47L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 0 / 0
5,372
537
3,337
2,840
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 4 / 0
4,798
480
1,894
4,928
1,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
Wixo1257
Guan Yu
2
0 / 3 / 0
3,541
354
725
2,279
704
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
asdew2
Artemis
6
0 / 4 / 0
4,080
408
1,374
3,883
1,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 1
4,207
421
1,131
3,931
3,005
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AgenT Capo
Olorun
12
5 / 1 / 0
6,957
696
3,515
6,268
1,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Demonitizedd
Izanami
8
2 / 1 / 1
5,177
518
1,760
3,601
842
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
8
1 / 0 / 1
4,931
493
874
3,492
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Muzik890
Yemoja
8
4 / 0 / 1
5,496
550
1,202
1,530
560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Puch
spacewest
Ah Puch
8
0 / 0 / 5
5,154
515
2,360
2,763
690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
AgenT Capo
Olorun
5
1
0
5
W
Izanami
Demonitizedd
Izanami
2
1
1
2.5
W
Cupid
1
0
1
1.5
L
Hachiman
1
0
0
1
W
Yemoja
Muzik890
Yemoja
4
0
1
4.5
L
0
4
0
0
L
Guan Yu
Wixo1257
Guan Yu
0
3
0
0
L
Artemis
asdew2
Artemis
0
4
0
0
W
Ah Puch
spacewest
Ah Puch
0
0
5
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,461
Damage
9,711
17,861
Taken
17,654
6,966
Mitigated
4,739
3,230
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AgenT Capo
Olorun
3,515
2,087
0
3,740
6,268
1,916
776
1,306
4,962
42,310
0
W
Izanami
Demonitizedd
Izanami
1,760
1,202
0
1,635
3,601
842
564
654
2,947
0
18,133
W
Cupid
874
308
0
146
3,492
731
453
716
2,776
0
13,840
L
Hachiman
3,337
1,144
0
1,574
2,840
713
954
214
2,626
0
28,460
W
Yemoja
Muzik890
Yemoja
1,202
508
1,820
523
1,530
560
1,484
104
1,426
9,435
0
L
1,894
184
0
864
4,928
1,462
0
2,512
2,416
22,135
0
L
Guan Yu
Wixo1257
Guan Yu
725
503
0
0
2,279
704
0
1,008
1,271
0
3,277
L
Artemis
asdew2
Artemis
1,374
156
0
80
3,883
1,082
0
1,956
1,927
0
7,525
W
Ah Puch
spacewest
Ah Puch
2,360
444
0
524
2,763
690
1,255
245
2,518
19,755
0
L
1,131
0
240
472
3,931
3,005
0
1,387
2,544
11,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,998
Gold Earned
27,715
164
Minions Killed
205
0
Camps Cleared
0
702,837
Distance Traveled
768,982
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,957
696
87
9
0
156,335
1
W
Izanami
5,177
518
36
4
0
125,788
0
W
Cupid
4,931
493
27
3
0
173,047
0
L
Hachiman
5,372
537
68
7
0
159,305
2
W
Yemoja
5,496
550
15
2
0
157,991
1
L
Ra
4,798
480
39
4
0
169,658
0
L
Guan Yu
3,541
354
4
0
0
83,474
0
L
Artemis
4,080
408
30
3
0
129,822
0
W
Ah Puch
5,154
515
40
4
0
155,821
0
L
Ymir
4,207
421
23
2
0
160,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role