Player Matchup

Kukulkan
Kukulkan
Aero_Slip74
Kukulkan
Level 105
God Stats
1W - 2L
1,429 SR
Queue Stats
7W - 6L
1,440 Elo+
Solo
Yemoja
Yemoja
AtomicChannel35
Yemoja
Level 116
God Stats
1W - 5L
1,478 SR
Queue Stats
88W - 78L
1,427 Elo+
Party 2
Heimdallr
Heimdallr
Chron1C-ShAde
Heimdallr
Level 67
God Stats
13W - 11L
1,753 SR
Queue Stats
168W - 148L
1,538 Elo+
Solo
Cthulhu
Cthulhu
WorldWarZ 353
Cthulhu
Level 88
God Stats
33W - 39L
1,541 SR
Queue Stats
236W - 196L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
seymour_lucas
Tsukuyomi
Level 144
God Stats
4W - 5L
1,519 SR
Queue Stats
129W - 121L
1,434 Elo+
Solo
Team Averages
Level 104
1,544 SR
1,464 Elo+

VS

Team Averages
Level 95
1,550 SR
1,448 Elo+
Nu Wa
Nu Wa
An_Actual_Angel
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 81L
1,533 Elo+
Party 1
Kali
Kali
Murphdaddy999
Kali
Level 139
God Stats
13W - 11L
1,681 SR
Queue Stats
349W - 324L
1,535 Elo+
Party 1
Neith
Neith
PRIME-TIME787
Neith
Level 102
God Stats
30W - 22L
1,517 SR
Queue Stats
77W - 99L
1,353 Elo+
Solo
Skadi
Skadi
blackhammer9369
Skadi
Level 82
God Stats
8W - 10L
1,350 SR
Queue Stats
439W - 515L
1,386 Elo+
Solo
Osiris
Osiris
kingdice1233912
Osiris
Level 86
God Stats
17W - 8L
1,700 SR
Queue Stats
567W - 609L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aero_Slip74
Kukulkan
10
0 / 2 / 0
5,612
468
1,354
5,532
1,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,076
423
2,800
5,730
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Chron1C-ShAde
Heimdallr
3
0 / 0 / 0
4,092
341
719
1,420
263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
12
3 / 1 / 1
6,928
577
6,450
7,906
8,588
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
seymour_lucas
Tsukuyomi
12
2 / 1 / 0
6,753
563
2,875
8,117
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,614
551
4,790
2,300
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 1
6,999
583
4,563
7,159
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,557
463
3,951
5,560
1,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
5,857
488
746
4,037
1,113
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 1
6,303
525
4,951
12,259
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
5
Kills
5
5
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aero_Slip74
Kukulkan
0
2
0
0
W
1
0
2
2
L
0
1
0
0
L
Heimdallr
Chron1C-ShAde
Heimdallr
0
0
0
0
W
4
2
1
2.25
W
0
0
0
0
L
Cthulhu
3
1
1
3.5
W
0
0
0
0
W
0
3
1
0.17
L
Tsukuyomi
seymour_lucas
Tsukuyomi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,198
Damage
19,001
28,705
Taken
31,315
14,623
Mitigated
16,084
9,703
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aero_Slip74
Kukulkan
1,354
90
0
1,235
5,532
1,209
0
2,203
3,065
30,822
0
W
4,790
866
0
396
2,300
686
894
750
1,550
30,444
0
L
2,800
156
153
983
5,730
2,187
26
338
5,276
17,135
0
L
Heimdallr
Chron1C-ShAde
Heimdallr
719
349
0
0
1,420
263
0
406
898
0
4,199
W
4,563
2,156
475
3,573
7,159
3,964
0
803
6,356
0
28,842
W
3,951
1,814
47
1,733
5,560
1,703
1,339
2,737
2,823
0
30,233
L
Cthulhu
6,450
2,000
0
2,462
7,906
8,588
0
228
7,584
36,527
0
W
746
97
0
0
4,037
1,113
454
43
3,994
0
32,565
W
4,951
2,173
0
5,660
12,259
8,618
0
6,271
5,988
0
35,446
L
Tsukuyomi
seymour_lucas
Tsukuyomi
2,875
652
0
4,870
8,117
2,376
0
875
7,092
0
38,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
31,330
283
Minions Killed
318
0
Camps Cleared
0
863,110
Distance Traveled
1,066,453
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,612
468
66
6
0
199,080
5
W
Nu Wa
6,614
551
63
5
0
202,568
1
L
Yemoja
5,076
423
24
2
0
173,803
2
L
Heimdallr
4,092
341
14
1
0
42,250
0
W
Kali
6,999
583
59
5
0
256,648
0
W
Neith
5,557
463
56
5
0
178,343
6
L
Cthulhu
6,928
577
85
7
0
221,467
0
W
Skadi
5,857
488
64
5
0
206,777
0
W
Osiris
6,303
525
76
6
0
222,117
4
L
Tsukuyomi
6,753
563
94
8
0
226,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role