Player Matchup

Hachiman
Hachiman
Gabosik
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,454 Elo+
Party 2
Fenrir
Fenrir
Genarik
Fenrir
Level 123
God Stats
9W - 5L
1,670 SR
Queue Stats
180W - 166L
1,541 Elo+
Party 3
King Arthur
King Arthur
KHaRN8R
King Arthur
Level 19
God Stats
1W - 3L
1,426 SR
Queue Stats
43W - 37L
1,454 Elo+
Party 2
Merlin
Merlin
RageofGod
Merlin
Level 135
God Stats
6W - 6L
1,519 SR
Queue Stats
137W - 141L
1,536 Elo+
Party 3
Jormungandr
Jormungandr
Ultimate7dzrt
Jormungandr
Level 29
God Stats
1W - 2L
1,279 SR
Queue Stats
20W - 23L
1,738 Elo+
Party 3
Team Averages
Level 71
1,479 SR
1,545 Elo+

VS

Team Averages
Level 61
1,469 SR
1,579 Elo+
Kukulkan
Kukulkan
Jacko7424
Kukulkan
Level 160
God Stats
24W - 17L
1,669 SR
Queue Stats
70W - 71L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
Kiryue
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,730 Elo+
Party 1
Artemis
Artemis
PukcSmite
Artemis
Level 23
God Stats
2W - 1L
1,320 SR
Queue Stats
60W - 39L
1,573 Elo+
Party 1
Bakasura
Bakasura
Rohrson
Bakasura
Level 68
God Stats
6W - 9L
1,264 SR
Queue Stats
340W - 318L
1,547 Elo+
Solo
Ymir
Ymir
Vaelya
Ymir
Level 35
God Stats
24W - 10L
1,590 SR
Queue Stats
97W - 70L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gabosik
Hachiman
16
1 / 7 / 5
10,104
389
8,972
21,122
7,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Genarik
Fenrir
19
8 / 5 / 2
12,574
484
12,932
25,458
13,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
KHaRN8R
King Arthur
14
1 / 10 / 1
9,107
350
10,833
28,827
18,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
RageofGod
Merlin
18
2 / 10 / 2
11,492
442
13,044
23,105
8,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Ultimate7dzrt
Jormungandr
17
3 / 7 / 3
12,458
479
12,705
28,713
27,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jacko7424
Kukulkan
20
7 / 1 / 9
14,515
558
21,051
12,778
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Kiryue
Zhong Kui
20
12 / 4 / 6
17,559
675
33,100
32,106
35,185
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
PukcSmite
Artemis
19
8 / 5 / 8
13,854
533
23,102
15,790
6,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Rohrson
Bakasura
20
9 / 4 / 9
14,752
567
14,963
21,075
12,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Vaelya
Ymir
18
3 / 1 / 18
14,169
545
10,856
20,639
26,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
15
Kills
39
39
Deaths
15
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Gabosik
Hachiman
1
7
5
0.5
L
Fenrir
Genarik
Fenrir
8
5
2
1.8
W
Kukulkan
Jacko7424
Kukulkan
7
1
9
11.5
L
King Arthur
KHaRN8R
King Arthur
1
10
1
0.15
W
Zhong Kui
Kiryue
Zhong Kui
12
4
6
3.75
W
Artemis
PukcSmite
Artemis
8
5
8
2.4
L
Merlin
RageofGod
Merlin
2
10
2
0.3
W
Bakasura
Rohrson
Bakasura
9
4
9
3.38
L
Jormungandr
Ultimate7dzrt
Jormungandr
3
7
3
0.64
W
Ymir
Vaelya
Ymir
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,486
Damage
103,072
127,225
Taken
102,388
74,833
Mitigated
86,826
17,884
Healing
38,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Gabosik
Hachiman
8,972
5,957
0
3,761
21,122
7,177
1,028
11,008
9,809
0
57,999
L
Fenrir
Genarik
Fenrir
12,932
3,096
0
4,779
25,458
13,379
0
11,252
13,836
0
68,753
W
Kukulkan
Jacko7424
Kukulkan
21,051
1,456
1,064
4,762
12,778
6,475
3,998
3,598
8,895
131,475
0
L
King Arthur
KHaRN8R
King Arthur
10,833
1,354
0
5,133
28,827
18,160
108
20,055
8,612
0
42,625
W
Zhong Kui
Kiryue
Zhong Kui
33,100
4,541
0
18,662
32,106
35,185
768
5,520
21,388
170,146
0
W
Artemis
PukcSmite
Artemis
23,102
15,647
0
1,326
15,790
6,230
2,577
4,670
11,024
0
73,920
L
Merlin
RageofGod
Merlin
13,044
263
0
3,211
23,105
8,967
0
12,075
10,940
98,020
0
W
Bakasura
Rohrson
Bakasura
14,963
9,760
0
8,655
21,075
12,227
4,164
5,983
15,092
0
97,372
L
Jormungandr
Ultimate7dzrt
Jormungandr
12,705
1,384
0
1,000
28,713
27,150
220
10,617
17,912
44,852
0
W
Ymir
Vaelya
Ymir
10,856
2,393
0
3,740
20,639
26,709
948
5,992
13,465
31,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,735
Gold Earned
74,849
500
Minions Killed
770
0
Camps Cleared
0
2,079,538
Distance Traveled
2,493,294
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,104
389
92
4
0
414,278
1
L
Fenrir
12,574
484
108
4
0
498,296
7
W
Kukulkan
14,515
558
206
8
0
536,819
8
L
King Arthur
9,107
350
67
3
0
383,763
0
W
Zhong Kui
17,559
675
281
11
0
423,655
5
W
Artemis
13,854
533
114
4
0
460,091
1
L
Merlin
11,492
442
179
7
0
383,577
4
W
Bakasura
14,752
567
144
6
0
545,983
10
L
Jormungandr
12,458
479
54
2
0
399,624
12
W
Ymir
14,169
545
25
1
0
526,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role