Player Matchup

Sylvanus
Sylvanus
Veloky
Sylvanus
Level 106
God Stats
2W - 0L
1,741 SR
Queue Stats
5W - 3L
1,719 Elo+
Party 1
Fenrir
Fenrir
kreckooooooo
Fenrir
Level 127
God Stats
3W - 2L
1,684 SR
Queue Stats
25W - 35L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
sokelmes
Kukulkan
Level 83
God Stats
2W - 0L
1,925 SR
Queue Stats
19W - 23L
1,557 Elo+
Party 1
Team Averages
Level 105
1,783 SR
1,615 Elo+

VS

Team Averages
Level 39
1,446 SR
1,379 Elo+
Anubis
Anubis
Sakakini
Anubis
Level 49
God Stats
19W - 37L
1,425 SR
Queue Stats
263W - 343L
1,378 Elo+
Party 2
Merlin
Merlin
Stan_Smith_78
Merlin
Level 49
God Stats
4W - 8L
1,412 SR
Queue Stats
218W - 285L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
TERUELnoEXiste
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 79L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Veloky
Sylvanus
11
0 / 1 / 6
7,931
721
3,565
7,420
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
12
4 / 1 / 3
8,198
745
6,762
9,165
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
sokelmes
Kukulkan
12
3 / 3 / 2
7,811
710
8,445
6,727
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sakakini
Anubis
11
3 / 3 / 1
7,798
709
4,822
5,099
2,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
7,407
673
6,501
6,439
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 2
7,556
687
5,859
12,741
12,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
5
5
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Sakakini
Anubis
3
3
1
1.17
L
0
3
3
0.5
L
2
1
2
3
W
Sylvanus
Veloky
Sylvanus
0
1
6
3
W
Fenrir
4
1
3
5.5
W
Kukulkan
sokelmes
Kukulkan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,772
Damage
17,182
23,312
Taken
24,279
15,083
Mitigated
17,477
11,042
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Sakakini
Anubis
4,822
0
0
1,579
5,099
2,355
51
2,280
2,403
24,541
0
L
6,501
516
0
1,134
6,439
2,354
0
2,819
3,415
32,516
0
L
5,859
808
186
710
12,741
12,768
50
6,319
5,870
13,044
0
W
Sylvanus
Veloky
Sylvanus
3,565
1,256
3,735
3,900
7,420
5,835
13
5,501
1,509
13,773
0
W
Fenrir
6,762
2,345
0
3,007
9,165
7,038
0
5,016
3,887
0
18,541
W
Kukulkan
sokelmes
Kukulkan
8,445
842
0
400
6,727
2,210
0
5,809
734
37,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
22,761
112
Minions Killed
139
0
Camps Cleared
0
656,958
Distance Traveled
637,548
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,798
709
46
4
0
199,514
3
L
Merlin
7,407
673
78
7
0
215,729
3
L
Cthulhu
7,556
687
15
1
0
222,305
1
W
Sylvanus
7,931
721
19
2
0
200,622
1
W
Fenrir
8,198
745
20
2
0
243,628
4
W
Kukulkan
7,811
710
73
7
0
212,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role