Player Matchup

Merlin
Merlin
Cloroxymoron
Merlin
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 67L
1,560 Elo+
Party 2
Apollo
Apollo
RealMadrid_RM_7
Apollo
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 52L
1,560 Elo+
Party 2
Osiris
Osiris
Vs west
Osiris
Level 17
God Stats
4W - 1L
1,545 SR
Queue Stats
21W - 15L
1,540 Elo+
Solo
Team Averages
Level 62
1,515 SR
1,554 Elo+

VS

Team Averages
Level 59
1,579 SR
1,500 Elo+
Cerberus
Cerberus
ColonelBuster
Cerberus
Level 29
God Stats
0W - 1L
1,559 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
HandsomSenpai
Mulan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
NikoSama13
Sol
Level 64
God Stats
0W - 1L
1,679 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
8 / 1 / 5
10,358
797
14,701
5,097
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 4 / 12
9,594
738
6,722
9,929
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Vs west
Osiris
14
7 / 3 / 10
10,175
783
10,442
13,017
12,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColonelBuster
Cerberus
13
2 / 6 / 6
9,026
694
4,854
17,858
16,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 6 / 4
9,414
724
4,243
11,706
5,948
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 6 / 4
8,502
654
8,877
11,795
4,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
8
8
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
1
5
10.5
L
Cerberus
ColonelBuster
Cerberus
2
6
6
0.83
L
3
6
4
0.83
L
3
6
4
0.83
W
3
4
12
2.25
W
Osiris
Vs west
Osiris
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
17,974
28,043
Taken
41,359
17,788
Mitigated
26,921
7,835
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,701
973
0
1,267
5,097
1,922
1,062
3,130
1,967
50,626
0
L
Cerberus
ColonelBuster
Cerberus
4,854
664
842
3,047
17,858
16,425
0
6,316
11,542
24,028
0
L
4,243
565
0
517
11,706
5,948
0
4,541
7,165
53
18,349
L
8,877
2,343
0
2,606
11,795
4,548
123
4,300
7,495
35,695
0
W
6,722
4,639
506
2,455
9,929
3,100
1,308
6,458
3,471
0
26,152
W
Osiris
Vs west
Osiris
10,442
4,185
0
3,607
13,017
12,766
293
4,196
8,821
1,380
31,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
26,942
149
Minions Killed
134
0
Camps Cleared
0
685,883
Distance Traveled
624,604
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,358
797
80
6
0
219,573
0
L
Cerberus
9,026
694
44
3
0
223,234
0
L
Mulan
9,414
724
30
2
0
205,327
0
L
Sol
8,502
654
60
5
0
196,043
0
W
Apollo
9,594
738
43
3
0
220,635
0
W
Osiris
10,175
783
26
2
0
245,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role