Player Matchup

Ares
Ares
GrogCrusher
Ares
Level 63
God Stats
6W - 2L
1,713 SR
Queue Stats
194W - 258L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
Monsters33199
Kukulkan
Level 103
God Stats
3W - 4L
1,530 SR
Queue Stats
171W - 213L
1,492 Elo+
Party 2
Nox
Nox
forfeit_wire3
Nox
Level 93
God Stats
1W - 3L
1,279 SR
Queue Stats
418W - 436L
1,446 Elo+
Solo
Osiris
Osiris
x-Giafrak
Osiris
Level 95
God Stats
3W - 8L
1,252 SR
Queue Stats
577W - 580L
1,470 Elo+
Solo
Hachiman
Hachiman
zDarkLord
Hachiman
Level 129
God Stats
11W - 16L
1,427 SR
Queue Stats
312W - 379L
1,422 Elo+
Solo
Team Averages
Level 97
1,440 SR
1,440 Elo+

VS

Team Averages
Level 100
1,458 SR
1,420 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JOEB0Y7GUNDAM7
Sylvanus
Level 138
God Stats
4W - 7L
1,254 SR
Queue Stats
264W - 292L
1,374 Elo+
Party 1
Ravana
Ravana
X-Blurred_Face-X
Ravana
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 77L
1,434 Elo+
Solo
He Bo
He Bo
bathSaltTazG
He Bo
Level 105
God Stats
15W - 13L
1,441 SR
Queue Stats
144W - 151L
1,344 Elo+
Party 1
Ares
Ares
its_coodah
Ares
Level 72
God Stats
13W - 14L
1,594 SR
Queue Stats
91W - 73L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
6,283
571
2,566
5,959
3,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Monsters33199
Kukulkan
11
2 / 3 / 1
6,657
605
2,885
4,758
1,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 2
5,404
491
2,017
5,243
1,501
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
x-Giafrak
Osiris
10
1 / 3 / 0
5,529
503
2,909
10,859
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
zDarkLord
Hachiman
11
7 / 1 / 1
6,668
606
6,218
5,469
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 2
5,186
471
4,057
6,040
1,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
10
2 / 2 / 1
5,886
535
6,188
7,582
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 1 / 2
6,762
615
4,728
4,118
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
4 / 3 / 2
6,465
588
5,815
6,307
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 2
5,210
474
1,302
6,611
2,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
11
11
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
4
2
0.25
L
1
2
7
2.25
W
Sylvanus
2
2
1
1.25
L
Kukulkan
Monsters33199
Kukulkan
2
3
1
0.83
W
5
1
2
6
W
4
3
2
1.67
L
1
2
2
1
W
0
3
2
0.33
L
Osiris
x-Giafrak
Osiris
1
3
0
0.33
L
Hachiman
zDarkLord
Hachiman
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,595
Damage
22,090
32,288
Taken
30,658
13,680
Mitigated
12,141
7,884
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,057
891
0
1,119
6,040
1,511
435
933
5,107
0
31,309
L
2,566
160
0
1,210
5,959
3,589
234
1,196
4,763
10,950
0
W
Sylvanus
6,188
2,509
0
3,498
7,582
3,737
649
1,208
6,374
22,936
5,772
L
Kukulkan
Monsters33199
Kukulkan
2,885
196
19
753
4,758
1,682
0
3,429
1,329
34,661
0
W
4,728
1,808
0
1,124
4,118
2,073
0
1,091
3,027
0
39,774
W
5,815
43
0
1,629
6,307
2,367
0
2,969
3,338
33,344
0
L
2,017
489
0
1,376
5,243
1,501
342
2,017
3,226
14,741
0
W
1,302
160
0
250
6,611
2,453
180
1,267
5,344
9,348
0
L
Osiris
x-Giafrak
Osiris
2,909
1,130
0
3,692
10,859
4,769
0
4,683
6,176
0
21,134
L
Hachiman
zDarkLord
Hachiman
6,218
2,952
0
834
5,469
2,139
208
1,281
4,188
0
39,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
29,509
239
Minions Killed
291
0
Camps Cleared
0
985,975
Distance Traveled
965,897
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,186
471
57
5
0
185,504
1
L
Ares
6,283
571
11
1
0
212,355
4
W
Sylvanus
5,886
535
71
6
0
165,543
2
L
Kukulkan
6,657
605
74
7
0
175,626
3
W
Ravana
6,762
615
74
7
0
222,477
1
W
He Bo
6,465
588
68
6
0
194,826
0
L
Nox
5,404
491
34
3
0
193,287
0
W
Ares
5,210
474
21
2
0
197,547
0
L
Osiris
5,529
503
48
4
0
207,430
2
L
Hachiman
6,668
606
72
7
0
197,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role