Player Matchup

Danzaburou
Danzaburou
AllThatKD
Danzaburou
Level 27
God Stats
8W - 10L
1,539 SR
Queue Stats
146W - 126L
1,560 Elo+
Solo
King Arthur
King Arthur
Caneginseng
King Arthur
Level 29
God Stats
17W - 25L
1,436 SR
Queue Stats
77W - 80L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nacho_Men_XD
Morgan Le Fay
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
118W - 151L
1,521 Elo+
Solo
Xing Tian
Xing Tian
UnMoDiFiEdGaMeR
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 96L
1,661 Elo+
Solo
Kali
Kali
Viniperry10
Kali
Level 7
God Stats
2W - 5L
1,404 SR
Queue Stats
15W - 13L
1,503 Elo+
Solo
Team Averages
Level 24
1,476 SR
1,554 Elo+

VS

Team Averages
Level 26
1,722 SR
1,589 Elo+
Terra
Terra
Argile
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
Ballzy0006
Hou Yi
Level 26
God Stats
35W - 28L
1,619 SR
Queue Stats
133W - 139L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
OwenWilson99
Baron Samedi
Level 23
God Stats
10W - 2L
1,778 SR
Queue Stats
115W - 105L
1,604 Elo+
Solo
Medusa
Medusa
SageIII
Medusa
Level 28
God Stats
3W - 0L
1,874 SR
Queue Stats
22W - 14L
1,640 Elo+
Solo
Guan Yu
Guan Yu
natEburK
Guan Yu
Level 26
God Stats
2W - 0L
1,840 SR
Queue Stats
18W - 13L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllThatKD
Danzaburou
18
5 / 8 / 1
11,766
535
16,953
22,807
8,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Caneginseng
King Arthur
15
5 / 11 / 2
10,440
475
17,631
25,349
24,245
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Nacho_Men_XD
Morgan Le Fay
8
2 / 3 / 1
7,507
341
1,617
3,655
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
UnMoDiFiEdGaMeR
Xing Tian
10
0 / 5 / 3
8,883
404
3,672
15,556
9,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
7 / 6 / 2
10,833
492
15,522
21,059
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Argile
Terra
17
5 / 4 / 10
11,526
524
7,388
23,927
17,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Ballzy0006
Hou Yi
20
11 / 5 / 8
13,874
631
18,178
19,041
6,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
OwenWilson99
Baron Samedi
19
10 / 1 / 13
14,042
638
17,588
15,247
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SageIII
Medusa
19
4 / 6 / 10
12,851
584
14,076
18,643
6,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
natEburK
Guan Yu
17
3 / 3 / 13
11,886
540
10,024
21,544
26,271
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
19
Kills
33
33
Deaths
19
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AllThatKD
Danzaburou
5
8
1
0.69
W
Terra
Argile
Terra
5
4
10
2.5
W
Hou Yi
Ballzy0006
Hou Yi
11
5
8
3
L
King Arthur
Caneginseng
King Arthur
5
11
2
0.55
L
Morgan Le Fay
Nacho_Men_XD
Morgan Le Fay
2
3
1
0.83
W
Baron Samedi
OwenWilson99
Baron Samedi
10
1
13
16.5
W
Medusa
SageIII
Medusa
4
6
10
1.5
L
Xing Tian
UnMoDiFiEdGaMeR
Xing Tian
0
5
3
0.3
L
7
6
2
1.33
W
Guan Yu
natEburK
Guan Yu
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,395
Damage
67,254
88,426
Taken
98,402
52,890
Mitigated
68,811
18,193
Healing
49,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AllThatKD
Danzaburou
16,953
9,419
0
7,349
22,807
8,984
1,330
5,072
17,735
0
88,793
W
Terra
Argile
Terra
7,388
1,715
6,712
11,399
23,927
17,431
1,122
1,631
22,296
42,697
0
W
Hou Yi
Ballzy0006
Hou Yi
18,178
12,290
0
9,147
19,041
6,971
3,730
3,745
15,202
0
104,991
L
King Arthur
Caneginseng
King Arthur
17,631
2,657
0
3,292
25,349
24,245
0
8,552
16,797
0
55,839
L
Morgan Le Fay
Nacho_Men_XD
Morgan Le Fay
1,617
350
0
340
3,655
917
0
291
3,364
15,545
0
W
Baron Samedi
OwenWilson99
Baron Samedi
17,588
1,593
2,057
7,889
15,247
11,897
1,560
1,863
13,376
76,201
0
W
Medusa
SageIII
Medusa
14,076
7,159
0
5,175
18,643
6,241
7,599
1,783
16,860
0
82,635
L
Xing Tian
UnMoDiFiEdGaMeR
Xing Tian
3,672
380
0
1,490
15,556
9,276
0
4,774
10,782
21,292
0
L
15,522
5,734
0
5,722
21,059
9,468
0
6,383
14,676
0
82,352
W
Guan Yu
natEburK
Guan Yu
10,024
2,127
2,722
4,712
21,544
26,271
1,596
1,750
19,794
110
44,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,429
Gold Earned
64,179
431
Minions Killed
513
0
Camps Cleared
0
1,563,736
Distance Traveled
2,071,185
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,766
535
146
7
0
327,904
3
W
Terra
11,526
524
66
3
0
438,538
4
W
Hou Yi
13,874
631
134
6
0
398,844
3
L
King Arthur
10,440
475
93
4
0
380,227
4
L
Morgan Le Fay
7,507
341
30
1
0
96,414
2
W
Baron Samedi
14,042
638
114
5
0
432,082
7
W
Medusa
12,851
584
133
6
0
397,772
1
L
Xing Tian
8,883
404
32
1
0
372,826
4
L
Kali
10,833
492
130
6
0
386,365
0
W
Guan Yu
11,886
540
66
3
0
403,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role